
Shoot alien invaders, upgrade your ship, level up your weapons and save planets to defend against the invasion. Choose your favorite between the different unlockable ships and buy perks between your runs to ensure victory. After you triumph, hunt for achievements and ascend to save more universes
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
I like this game. It needs a little polish but as it is, a very fun time waster. the meta progression is pretty cool.
a VERY fun game, 10 outta 10, definite recommend
Fajna minimalistyczna gierka
This little game answers the question: "What if Nova Drift and Vampire Survivors had a child?" The core gameplay is pretty simple: move around in this colored-shapes filled void, shapes try to kill you, kill them and their final boss before you die - without having the hassle of pressing a button to fire your weapon. So, from Vampire Survivors it inherits the idea of not having to shoot yourself your weapons, and the fact that you may have more than one weapon active at once. Also: waves of enemies increase in number and difficulty. From Nova Drift, on the other hand, it inherits the idea of shields and hull (here called shield and armor) and the space theme. From both, it inherits the obvious idea of upgrades (both in run and meta). But it adds also some interesting new unique mechanics: in order to meet the final boss of the run, you have to save planets by reaching and activate them, so that a "prison" (a big, inescapable triangle around the planet that shrinks over time) spawns and you have to kill enemies and collect resources that are used to save the planet - when enough resources are collected, the planet is saved and you get random upgrades to stuff like speed, armor, rate of fire, etc. Moreover, there's a in run leveling system, which gives you more specific upgrades (i.e.: new weapons or upgrades for them, armor/shield upgrades, XP/Resources upgrades, etc.). These are the very basics, and the game plays smoothly overall, with a ton of different things/builds to discover and try. Having said that, there're some issues that have to be resolved (and the devs are clearly working hard on them): - Visual clutter, especially related to colors: since enemies are simple shapes, and some colors atm can't be changed, you can get very confused when, for example, your own mines (default color green) explodes (default explosion color red) on top of enemy projectiles (again, default color red); - UI and general conveying of information to the player has room for improvement: there're no tooltips for all the upgrades/weapons you get (so you'll be able to recognize them at a glance after some time spent on the game), the first time you play you have no clue what's the difference between the shield and the armor, how they works, etc. - No gamepad support at the moment. But, as I said, the devs are aware of these issues and doing their best to fix these problems. On a technical level, there're no issues at all, on the contrary it's one of those few indie games that run properly on an ultra or super wide screen, I was positively impressed by the fact that it was perfectly playable on my 32:9 Odyssey G9 from the get go. This is indeed very rare, so hat tip for that. To close this review, it must be mentioned that the price is absolutely ridiculous for what it offers: under two and a half euros/dollars for a game that's fun to play and has the potential to be one of those addictive "in-a-good-sense" ones.
Cool little game.
Einfach ein stupides Spiel. Nach knapp einer Stunde war der Reiz immer noch nicht da, man ballert wie blöde auf Klötzchen, die zerspringen zu nervenden Geräuschen. Optisch kein Augenschmaus, mit Tastatur und Maus für mich nicht spielbar, mit GamePad spielbar aber reizlos. Wer solche Spiele mag, bei dem Preis kann man am Ende nicht viel verkehrt machen. Mir hat es nicht gefallen.
I am enjoying this game. it is a very simple bullet hell game. the RNG can make or break your build, making you fail some attempts while winning others.
Amazing game. Challenging but so fun. I only like the ship that shoots in all directions so I can't be bothered by the game's progression, but it's so ♥♥♥♥♥♥♥ fun. Actually an improvement over vampire survivors. Love the end cube surprise. Surprising how a game with cubes can give such cosmic horror vibes.
Fun, addictive, challenging, and easy to play.
Game crashed while using the orb with repeated explosions and somehow i lost all progress. Fun game otherwise
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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