
Do you think that you have seen everything when it comes to virtual reality games? Check out the revolutionary technology of Galaxy Race and enter the world of galalactic fun!
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
What happens if you take Sprint Vector, then remove the unique locomotion system, the sense of speed, the content and the fun? You get Galaxy Race! https://youtu.be/M1BdxvaGWVw Unfortunately this is another game that the developers asked me to take a look at and I have to give a thumbs down. Lets start with the easy stuff. This game is NOT labeled as an Early Access title, is $14.99 on steam and only has 3 single player maps. That's it. Three maps, no character selection, no content. Definitely not $15 worth of content. The price vs content alone is enough to not recommend the game. They do have 4 other game modes that are currently greyed out but seem to be planned for the future. Right now it seems like you're buying into a promise. Like most EA titles. But this isn't labeled as EA... Moving on. No sense of speed. You don't feel like you're going fast the same way you do with Sprint Vector. You feel pretty slow until you hit a booster. In a racing game, that just doesn't feel good. The about the game section in Steam says that you get to take control of "one of a handful of original and colorful characters" and it's very literal. You get *one*. There appear to be 4 characters but you don't get to pick your character. Fairly minor but it's another instance where I feel the game is dishonest. To me it reads like it implies character selection. That may just be me though. Regardless, you only get one character and that's another failing of the game. Their "Gravimotion" locomotion system effectively turns your body into a thumb stick. You travel in the direction you lean. This system could be interesting if the tech was there and we had a platform that we could kick out in the other direction like changing direction on a snowboard. Without the lower half input, this locomotion mode feels very unsatisfying and lacking finer control. That could be my lack of practice. The AI feels like it's rubberbanded right behind you. No matter how well you do or how many mines you leave in your wake, it doesn't feel like the AI hits the mines at all and they're always right behind you. It's a bit frustrating. The 'combat' part of the game seems to only hinder you as you come back around and hit your own mines. Overall, Galaxy Race just didn't feel like it was worth the time investment much less the $15 they're asking. Between the lack of content and the seemingly deceptive Steam store page, I can't recommend this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Really unique movement system. Gravity board come to life! Unfortunately, while it is a really cool concept, the actual gameplay is lacking. Sense of speed is only there when you pick up boosts but there is no motion sickness, which is great. There are only 3 levels at the moment, no multiplayer (currently greyed out), and the ai is terrible. Lots of potential to be a really fun, arcade, action, competitive multiplayer racing VR game but as it is, there is a lot to be desired.
Всё просто – при помощи наклонов тела управляете движущийся платформой. После внушительной обучающей главы вы полны предвкушения, что вот-вот сейчас вы слетите с катушек и понесётесь по умопомрачительной трассе, выделывая бешеные пируэты и разбрасывая направо и налево своих оппонентов. Уверяю, ничего такого не будет. Вся гонка – это сплошная вязкая тянучка, серия долгих и плавных наклонов. Напоминает погружение в бочке с маслом или разминку для пенсионеров. В арсенале минимум трасс и соперников. Мультиплеера на момент написания отзыва не реализовано, да и он тут вряд ли помог бы. Графика свои сто рублей оправдывает. «Прилетевший» последним даже безутешно льёт слёзы. Резюме: Никакого новаторства в мире виртуальной реальности, никакой динамики. У Икара было хоть стремительное падение, но тут и этого нет. Не рекомендую даже за бесплатно.
I'm afraid I cannot recommend the game. The visuals are good, but the movement method is weird and lacks immersiveness, regardless of motion sickness. I feel like there should be an actual tilting platform under my feet when playing. Like it should come with a Wii balance board or something. Leaning whatever way on the floor doesn't feel right, throws me off balance a bit, and pulls me out of the game. I'm also not sure what the other people here mean about getting the hang of controlling it, because I seemed to be doing a lot of not turning when I was leaning whatever way and otherwise careening off into the walls. That said, oddly, the racing pace feels slow. Like the boost speed should be the normal speed. Disc throwing is also just annoying, rather than being a neat mechanic that I want to get better at. Aiming a throw in VR is already spotty at best and now it's combined with racing and being off balance. A shooting system would be better.
Went through the tutorial and have done a few races at this point, enough that I want to say: I think this game has a lot of potentional. Controling movement via head and throwing the disc proves to be a difficult task but as I went on to race after my video, I gradually begin to "get it". So, know this when going in -- it's going to take a bit to learn these controls, but even when you just begin to grasp them it feels good to move through. I hope for multiplayer but look forward to all future updates: https://youtu.be/6G26dRECrqg
チュートリアルは何事もなかったがいざレースが始まると遅すぎて勝負にならない。高速移動のコツのようなものが必要な模様。
Cool idea and a bold one since the movement is actual fast paced movement rather than standing in one place or teleporting. With that said I suprisingly wasn't nauseous as I expected with this type of gameplay. The controls are bit hard to master, I nearly fell over about two times doing the tutorial for the first time but once I got the hang of it they proved to be quite satisfying to use. The disc throwing is nice and plays well with VR. There are only a few levels as of now but it's early access so I it will most probably change. 10/10 won a race while sitting on the floor.
Interesting concept, like the idea and I already can see how they can expand and make it better and more immersive. I had a similar experience where at first I did not get what was going on, then I started to get the hang of it and by the third race and was so far ahead of the computer it wasn't a competition... please keep adding more content!
You can watch my review & gameplay here: https://youtu.be/x0SYKNaB5yg [h1]Experienced on the Oculus Rift with Touch Controllers[/h1] Galaxy Race VR is so boring to play that compared to it, Sprint Vector should be VR Game of the Decade. This is a case where less is A LOT less. So even though Sprint Vector costs considerably more, it feels like a bargain compared to this mess. Luckily, I got this game in a VR bundle (cough indie cough gala) for about .50 cents USD. This game currently feels like a demo. There are only 3 tracks on arcade mode. There is no campaign mode, there is no multiplayer, there are no other modes other than the tutorial. The game ran smoothly most of the time, but I did notice some random frame rate drops and stutters in my about 45 minutes of play time. I also experienced this bizarre bug where my racing disc just stopped mid-race and wouldn't move forward (I finally was able to make it go backwards and move sideways to get into an area that allowed me to go forward). I found the racing to be dull & uninspired. I don't know why, but I had to lean forward way forward to get the acceleration going at full speed. This made most of the game for me just looking at the ground beneath me. I found navigating left or right to be imprecise and left me feeling like I was a drunk person navigating the road after a long night of binge drinking. The power-ups you pick up along the way are random. The mines are pretty useless and that's the one you'll be picking up the most. The shield is very situational. The disc is nice as you can throw it at your opponents, but they have to be within range so it's also very situational. You're usually travelling at a slow rate unless you pickup a boost pickup, that's really the only time you really get the sense of speed. So the turbo is actually the best thing you can pickup as it's always useful. [b]Rate 4/10. Not only was I bored at the end of my gameplay, but my back was starting to hurt as well. You've been warned![/b]
Galaxy Race is a race on flying boards in virtual reality with the ability to throw a disc for some distance. Management is carried out thanks to the balance of the body and looks rather unusual, but attractive. In fact, the feeling of the process is just a wow, the game is breathtaking, and although the game is in early access, many chips are already done by the developers, and what has already been done is perfectly played, and you can get a lot of fun. In addition, the game promises a multiplayer mode and other improvements, so that soon it will be possible to compete with friends, which will definitely give this game even more charm and drive. ==================== Galaxy Race - это гонка на летных досках в виртуальной реальности с возможностью бросать диск на некоторое расстояние. Управление осуществляется благодаря балансу тела и выглядит довольно необычно, но привлекательно. На самом деле, ощущение от процесса - это просто вау, игра захватывает дух, и хотя игра находится в раннем доступе, многи фишки уже сделаны или завершаются разработчиками, и то, что уже сделано, отлично играется, и вы можете получить массу удовольствия. Кроме того, игра обещает многопользовательский режим и другие улучшения, так что вскоре можно будет соревноваться сдрузьями, что определенно придаст этой игре еще больше шарма и драйва.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Escape2088 | $2.7K | 54 | 43% | $3.99 |
| たんぼ | $2.7K | 80 | 72% | $1.99 |
| Galactic Missile Defense | $2.7K | 58 | 59% | $1.99 |
| Brick Exorcist | $2.7K | 65 | 78% | $2.99 |
| ReplayBellSuikaSlotLikeGame | $2.7K | 79 | 91% | $2.22 |
| OMICRON: Coronavirus Battlegrounds | $2.7K | 54 | 78% | $2.99 |