
Embark on an interstellar journey with Galaxy Idle Clicker! Conquer galaxies, upgrade your spaceship, and face off against a myriad of enemy ships. With engaging minigames, powerful upgrades, GIC delivers an unparalleled idle space adventure. Join the cosmic conquest today and dominate the universe!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Embark on an EPIC Journey through Space with Galaxy Idle Clicker!
Upgrade your Spaceship with countless enhancements as you explore 5 vast Universes, each containing 4 Galaxies, 4 Solar Systems per Galaxy, 6 Planets per System, and 9 Areas per Planet. (4.320 Areas!)
Conquer each Area by defeating enemy ships, collecting resources, and rescuing prisoners.
Experience four unique reset systems and three thrilling Mini-Games!
With offline farming and astronomical numbers, automate your adventure and achieve the ultimate Space Conquest in Galaxy Idle Clicker!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are far better free idler games not made by AI. Go play one of those.
AI Art
At a certain point I realized I wasn't maintaining this game because it was fun, but because it was there. You hit so many walls with quite literally 0 progress because they're hard locked behind the next ascension, and you can't get that ascension without just sitting at the highest level waiting doing nothing. Can't make it go any faster no matter what you do. That's not fun, that's tedium for the sake of it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The amount of choices available to the player are rather shallow for an idler. The devs should actually look into what makes these games interesting, because what they have here isn't it.
AI slop.
It keeps the second monitor lit up which is all you could want from an idle game right?
Cash shop that you can spend 1000$ on let this one go unless you just dont care about leaderboards.
just f**k you bruh
Fun little time waster. Not annoying with buying stuff, and always nice to support the coders.
This is probably one of the most satisfying Idle games on steam currently. I have clocked 880 hours so far, and have about 60% of the achievements. On the "Idle to clicker" ratio I would say it is about 90% idle and 10% clicker, although I don't know that even clicker is a fair name for it. You just buy upgrades until you progress and unlock automation upgrades What I love most about this game is the amount of QoL and automation upgrades you unlock as you play. I will admit I spent a little bit of money very early on, because I felt like i was earning the shop currency so slowly, but after a while you start earning a very large amount of it just by playing and completing quests. Paying is absolutely not neccessary imo, but if you want there are decent bundles that include QoL upgrades that are expensive early on, and some shop currency as well as a supporter skin for your ship. Early on its a fairly active game, with minigames to do and upgrades to buy manually, but a few prestige layers deep the game can turn into something where you are mainly idle, either to keep up in the background or log in every once in a while, buy some upgrades. maybe do a prestige, and then log off again. The game has 4 prestige , each with their own type of upgrades and currencies. Unlike some idle games, each prestige in this game, despite having higher requirements to reach the next level, seems to go by as fast or even faster than the one before. Each prestige you do also gives you significant, sometimes gamechanging upgrades. The game feels better and better the further you progress, and each prestige and new unlock makes your time feel valued. Of course it is very long, given the depth of systems and prestige layers. I have not even reached the 4th layer yet, but I have gotten close enough that I can now see what upgrades it will give me, and I am just as excited to continue now as I was after 10 hours of playing.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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