
Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 3/day in the week after.
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Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재미있습니다...캠페인보다는 자유 플레이가..
just a casual enjoyer of strategy games I would definitely recommend this to anyone in that same group. I don't have any dlc and I just play against AI.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Polish, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Italian, Simplified Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
un capolavoro
Great, replayable 4X space game.
Variedad de especies y Buena jugabilidad
Pas ouf
There are still some quirks but fortunately 4.0 fixed some very necessary missing parts. The new advanced governments is fun, but I don't like how they are tied in through the cultural traits and not researchable, much like the dreaded entrepeneur work assignment.
中文体验极差,不推荐!
Always been a big fan of GC since i bought GC 2 way back in the ancient days, GC 4 is exactly what i hoped for and a bit more..game play is smooth and an abundance of aliens keeps every game as fresh as the first,i plan on buying the extensions as soon as possible
Dip your little piggies into this dish of 4x water. Its currently in the stardock constant pot stage, always cooking and adding a bit more. Has a form of generative AI trained exclusively on their own assets to help you flesh out your own custom civs. Occasionally you will see a twerp spouting it doesnt have as much variety as other models.... But thats because the pool only includes artists that were paid and agreed to it Good stuff
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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