
An incremental game with non-standard counting about creating life. Because there's nothing special about base 10.
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About
Base 10 is dumb and overused. What's so special about it? Nothing! (other than it being how many digits most of us have). However, for anything non-human, there's no reason to stop counting after 9...
You awaken. You are a nascent being focused upon a speck of rock in an empty sea of blackness. You have the ability to create life. But creating life is difficult, it is fickle and short-lived. But it is also persistent.
Seed the universe with life and study it to become better at what you do. Engage in research of your creations and learn the tricks life employs to survive on hostile worlds. Then introduce these methods to new worlds and allow life to thrive.
This unique incremental plays with the various concept of numbers themselves. Instead of counting 0-9 then adding another digit, the base that you count in is dynamic and based upon the complexity of life at any given time. Similarly, you cannot add endless digits to make your numbers go higher, you are limited by each planet's carrying capacity. You'll have to expand life's reach if you wish to count to higher values.
Evolution and Extinction are baked into the core of the game, along with a college course in biology as you discover symbiosis, evolution, sexual reproduction, genetics, predation, and more. Experiment on and learn from your creations as you seed the universe.
Explore nine different planet types, each with their own challenges and strengths, and each with secrets buried deep within them that you'll need to discover over many visits with new knowledge gained from elsewhere.
Enjoy 40-50 hours of gameplay (or 10 and a lot of offline progression) and learn some biology while you are at it.
Made by a solo dev, without a marketing budget or AI, but with human play testers making sure the game is actually fun.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
+Is NGU. +I'm not good enough at math to know how Exponential it is for your base to go up, but I do feel safe enough to say the NGU is exponential. +Resources are gained while afk. +Simple interaction available for resource gain faster. +Minor Unfolding shown in Demo. +Upgrades improve progress. +No game over from "playing wrong." It can slow your progress (sacrifice automation for manual speed). +Doesn't have active game sections. +Has a reset mechanic that provides permanent upgrades. +Has down time. 10 of 10 bullet points calling this incremental.
This is a good incremental game with a very unique premise progression is satisfying and the narrative is interesting i hope the devs expands it a bit, i feel like theres definitely room for more to be added.
Dope game but its giving me war flashback to high school algebra. letters do not belong in math people!
Exactly what it says it is, a fun idle/clicker game, play either way, enjoy the dopamine hits of numbers getting really big then pushing the extinction button and watching some event kill everyone off, then do it all over again, big numbers keep getting bigger and bigger or you can sacrifice some population to make them get bigger even faster
Got jumpscared by binary whenever an extinction event occurs. Would play again.
Good short incremental. Unique ngu.
[h1]"Counting in base ten is lame..."[/h1] Well, for $3, I wanted to donate to a well written introduction from the developer. The game itself is a relatively straight-forward idle / incremental game where both active and idle play can be embraced. There isn't a lot of transformative gameplay at this point - the game just counts up using different methods, with upgrades purchased at various increments. There are certainly times where you go.. wait.. what exactly is B, or what is AAA!? It's a fun game for the price and I'll probably be done with it after another couple of hours just because I'm not seeing anything that changes the gameplay loop. Definitely things to make it faster or more efficient, but it's relatively the same cycle.
It's good so far, like a 6/10, but I feel like I need to play more to get a fuller experience Would recommend
Cool and interesting premise for an incremental, changing the usual way exponential increases are represented by shifting the base of the numbering system instead. I've seen nothing else like it, and it's worth the price just for the novelty. As a maths geek it genuinely made me visualise logarithms in an entirely different way, something I never would have a expected to learn from a game. (Scientific notation in base 5000+ could have been interesting to think about!) Don't be fooled by my played time, there's about six hours of gameplay in this. I accidentally left it running overnight. (With automatic purchases disabled too! Doh!)
Sometimes if you stare at the numbers for long enough, you can see a boxed circle. A nice and fun idler game
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