
The sun is dying. One billion minds sleep below. You are HALCYON, the caretaker AI — dismantle a solar system, planet by planet, to build them an Ark. An incremental that ENDS: 4–6 hours, two endings, no infinite grind. Every world you consume stays gone. Even the Earth. Especially the Earth.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Rare gem in the incremental genre: it actually has a point, and a soul. You play as an AI tasked with harvesting entire planets to build an Ark before the sun dies. Sounds intense, but the game is surprisingly cozy and atmospheric despite the subtle existential horror of devouring your own home planet. The Good: - Respects your time: A tight 4–6 hour experience with zero endless grind. - You actually get closure instead of leaving it running for 3 months. - Visually satisfying: Watching planets slowly crack, collapse, and turn into resources feels oddly therapeutic. - Great balance: The prestige loop and upgrade tree feel meaningful rather than just inflated numbers. - Atmosphere: The visual design and soundscape hit the sweet spot between sci-fi melancholy and cozy relaxation. The Slightly Questionable: - Makes you feel surprisingly guilty about Earth. Sorry, guys, I needed the alloy. - You might catch yourself staring at background comets for way too long. If you want an incremental/clicker game that actually values story and atmosphere over an infinite dopamine loop, give this one a shot. Highly recommended for a quiet evening.
Exquisitely short, like a movie. 10af space operas out of 10.
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Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Turkish**languages with full audio support
Очень интересный timekiller/space/clicker. Планировал поиграть пол часика а залип до 3х ночи. После прохождения получил приятное чувство удовлетворения, давно такого не испытывал от коротких игр. Рекомендую!
有中文有成就 《晚安,太阳》 一款会真正终结的增量游戏。 恒星正在衰亡。在水星上——这颗蓝色、云层覆盖、仍闪烁着城市光芒的星球—— 十亿人在冷冻舱中沉睡,等待着某个去处。 你是哈尔西恩,他们的看护AI。你的指令简单而可怕: 拆解太阳系,建造方舟。 循环 将星球开采殆尽。无人机从行星上剥离风化层,行星在视野中缩小、 裂开,最终坍塌成碎石环。一切皆不可再生。永不。 给熔炉加料。原岩在你的精炼船上变成合金——或者如果你等不及,就手动推送。 扩展晶格。100多项升级,分属五个分支:属性圆环、改变规则的 基石菱形,以及不可逆的独占选择。 重构。转生循环:熔炼你的机器以换取“记忆”——永久 收入,以及永远扩展游戏的档案记忆。 捕捉天空。彗星划过。垂死的恒星爆发耀斑。裂隙裂开。 唱诗班吟唱。天空会奖赏那些仰望的玩家。 它会终结——真正地终结。 屏幕顶部的方舟进度条永不重置。三大栖息环一节一节地 架设、密封并在垂死的恒星周围旋转起来——你看着每一根桁架就位。 当450个节段中的最后一段锁死,最后一位沉睡者登船时,游戏会向你提出一个 它不会问第二遍的问题。 两种结局。其中一种让你留下。 黑暗的核心 在游戏后期,唯一值得开采的世界就是水星。 那个拥有海洋的星球。那个拥有城市灯光的星球。 游戏不会替你做这个选择。 特色 3-5小时的完整流程——旨在被通关,而非被遗弃 一个会随着你消耗而物理缩减的太阳系 亲眼见证方舟的建造:脚手架、桁架、船体、旋转——一圈又一圈 转生,拥有永久性的档案元进度 新游戏+,供那些愿意带着记忆再来一遍的人 完全本地化,支持11种语言 20项成就,Steam云存档
Nice and chill Incremental/Clicker game, with cool mood and atmosphere.
It was a fun ride but a very short one. I beat the game 2 times in my 96 min and got everything. Funny enough the one Achievement I'm missing is to prestige 5 times, since there was no need.
挂机增量游戏,开采星球,工作挂着就可以
Игра простая и интересная, также очень коротка и мало механик для своего жанра и реиграбельности почти нет. Пройти можно за 1-2 часа. Но она сделана с душой и есть огромный потенциал у этой игры. Мне понравилась, оставлю в коллекции, а вдруг автор решит улучшить и развить эту вселенную ))).
Wait A Minute! I have played this game before since earlier years, and I don't want to play it again!
Интересная игра, залипаешь на прокачке веток развития пока строишь сферу Дайсона. Медитативно, самое то под чашечку чая вечерком.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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