
Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Traditional Chinese*, French*, Danish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very relaxing and fun game. Plays great so far
SUPER!!!!
Super fun and enjoyable for all.
As a puzzle lover, Gadgeteer has quickly become one of my favorite games. The satisfaction of solving each puzzle by piecing together a machine is incredibly rewarding. The game's physics engine works well and the machines function as you would expect. Getting to build the machines in VR is a lot of fun, top of my list of VR games.
I really enjoyed this game! If you liked setting up domino chain reactions as a kid, you'll love this.
Super jeu, bravo aux développeurs
Pretty fun game and relaxing at the same time if you can manage it ;p
Good quality introvert fun.
I haven't finished this but I realize now that I've played enough that I think I can safely leave a review and say that yeah, this is a pretty good physics based VR puzzle game. Maybe I'll write a better review later.
Bought this on the Oculus Quest and now also for PCVR… just to support the Devs. The game is just so good, and incredibly satisfying. If you love rube goldberg machines, puzzles and the satisfying clic-clac of falling dominoes, don‘t hesitate and get this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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