
Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A:这游戏好玩吗? B:如玩。 we need chinese, Ach, drop card, make good for now pc. 我们需要中文,成就,掉卡,适配现今电脑。 马虎像的游戏,对现今电脑适配不好。纯支持老游戏上steam,不推荐;希望更多的老游戏上steam。 we need all old game sell on steam. 202304,steam,steam掉卡抵扣,t a o宝,支付宝红包,humble,indie gala,daily indie game,fanatical,杉果,它处自定义包入的本体约4元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。宝子们,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
pretty childish
5/10
+1 没中文 没成就 《未来战争》 在试炼场上一决高下,为《未来战争》做好准备吧。 本作与《高级战争》《战斗岛》等经典作品相似,摒弃了策略游戏中泛滥的微观管理元素,采用简单且成熟的 “石头剪刀布” 机制,让这一类型游戏重新面向所有玩家。 凭借现代化 3D 引擎打造的画面、一套易于上手却难以精通的成熟规则,再加上引人入胜的剧情与富有挑战性的玩法,本作既能吸引新手,也能满足硬核玩家的需求。 此外,游戏还支持无限扩展与无限可能 —— 通过开放的数据结构、开放的脚本以及易用的编辑器,玩家可自由制作模组。 游戏特色 现代化 3D 画面与成熟玩法,融入引人入胜且时而带点幽默的剧情中 开放的数据结构、脚本与编辑器,带来无限的模组创作可能 新颖独特的游戏模式,如 “AI 对战 AI”“邮件回合制” “石头剪刀布” 机制让《未来战争》易于学习却难以精通 内置成就系统,激励玩家反复游玩以斩获最高荣誉
Fun.
complaints
Игра которая могла бы быть вполне интересной, если бы между ходами не приходилось по полчаса смотреть анимации движения танчиков по карте, 0/10, симулятор Хатико.
Advanced wars if you prefer the game to be broken and terrible.
C'è davvero di meglio.
ugly, slow, clunky and teadious
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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