
This is an idle-style casual game that appears at the bottom of your screen. In the game, you’ll hire adorable animals to work at the company you’ve founded. You be the boss and make sure they don’t slack off. The earnings can be used to renovate or expand your cozy office.
Modeled estimate, not a reported figure. How we estimate →
About
Furry Company - relaxing simulation game (Free Demo during Steam Next Fest!) If you like it, don’t forget to add it to your wishlist!

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Furry Company is a relaxing simulation game sits at the bottom of your screen allowing you to work on other task while letting adorable animals work for you and build your dream company!

The game offers diverse range of themed scenes (Basic Style, Magical Castle, Space Design, or Toy Town.) and over 100+ furniture to match. You can Unleash your creativity and design your ideal workspace!


The game features a wide variety of adorable animals (only a few designs are shown here), each with unique appearances, colors, and outfits. Can you recognize all your employees?
More mystery animals are waiting to make their debut!


Your animal employees have various behaviors that require your attention! When they act strangely, make sure to address their needs. Keep them happy with ice cream bribes – productivity meets hilarity!
Every piece of furniture you buy for the office unlocks new interactions for your animal employees. The more variety you add, the richer their behaviors become! Plus, you can click on these cute furniture items with your mouse to interact with them yourself!

Boss Key Mode: One-click minimize to "spreadsheet" camouflage
Pocket Mode: Shrink your company into a taskbar pet
Custom Window: Disguise as a "productivity widget" (we won't tell)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没办法隐藏界面,缩小后总是会主动跳出来,界面还占比很大。 除了出门打开挂一会儿平时玩电脑根本不想打开。 刷新了我游戏糟糕体验的下限。
很轻松的游戏
本来想玩到后期好好装修一下各个不同主题的办公区,结果挂着挂着就全成就了,懒得装修了,卸载拜拜,有大更新再回来看看。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常休闲
Really fun Idle game with lots of customization features, and I hope they keep adding updates and more staff members since I love the gacha element that doesn't include actual money. The title makes it hard to search for guides online because it gets confused with other subjects, but I guess the mystery of how many staff members are available in those blind boxes will just have add to its charm.
666
귀여운 방치형 게임인데 그냥...나쁘지 않다?
Furry Company is a casual idle simulation developed by Dreamscape Studio and published by Dreamscape Studio in partnership with GlintForge that reimagines workplace management through a lens of humor, charm, and cozy aesthetics. Instead of spreadsheets, deadlines, and human employees, the game fills your office with an ever-growing cast of expressive animal workers, transforming the idea of running a company into something playful and low-pressure. From the very beginning, it makes clear that this is not a game about efficiency at all costs, but about creating a pleasant, whimsical space that can quietly exist alongside your daily routine. The core concept revolves around managing an office that operates continuously in the background. Furry Company is designed to sit unobtrusively on your desktop, generating income and activity even when you are not actively interacting with it. You hire animal employees, assign them to desks or workspaces, and watch as they go about their tasks in their own endearing ways. Progress happens gradually and automatically, reinforcing the idle nature of the experience and encouraging players to check in occasionally rather than remain constantly engaged. This design makes the game particularly appealing as a companion piece—something that adds life to your screen without demanding full attention. A major strength of Furry Company lies in its presentation and character design. The animal employees are expressive and visually distinct, each contributing to the personality of your office rather than to a deep mechanical system. While employees do not differ dramatically in gameplay function, their animations, reactions, and idle behaviors create a sense of liveliness that makes the office feel inhabited. Watching characters wander, work, get distracted, or interact with furniture becomes a form of passive entertainment, turning the office into a small animated diorama that evolves over time. Customization plays a significant role in sustaining long-term interest. Players can decorate and expand their office with a wide variety of furniture and themed objects, allowing for creative expression without imposing strict optimization requirements. Different themes can dramatically alter the feel of the workspace, ranging from playful and cozy to fantastical or surreal. Furniture often triggers unique interactions from employees, reinforcing the idea that decoration is not just cosmetic but an essential part of shaping the atmosphere. For players who enjoy digital personalization and visual progression, this aspect of the game is one of its most rewarding features. Mechanically, Furry Company keeps things intentionally simple. Income generation is steady, upgrades are straightforward, and setbacks are minimal. Employees may occasionally become distracted or less productive, but these moments are framed humorously rather than as serious obstacles. Interacting with them—sometimes by amusing means like giving treats—adds light interactivity without introducing stress or complexity. There are no fail states, strict goals, or punishing systems, making the game accessible to players of any experience level. One of the more distinctive elements is how the game integrates with the desktop environment. Multiple display modes allow it to blend seamlessly into daily computer use, whether as a small floating window, a minimized background companion, or even a disguised interface that resembles productivity software. These options reinforce the game’s identity as a background experience rather than a traditional full-screen game, and they highlight a thoughtful approach to how idle games can coexist with real-world tasks. In terms of depth, Furry Company is unapologetically shallow by design. Players looking for strategic decision-making, complex management systems, or long-term optimization challenges will likely find the gameplay loop limited. Progression is driven more by collection, decoration, and visual novelty than by meaningful mechanical evolution. However, this simplicity is also the source of its appeal, as it removes pressure and allows the game to function as a calming presence rather than a demanding system to master. Overall, Furry Company succeeds because it understands its purpose and audience. It is not trying to be a deep business simulator or a challenging management game, but a cozy idle experience built around charm, customization, and gentle progression. For players who enjoy relaxing background games, cute character interactions, and the satisfaction of slowly building a lively digital space, it delivers a pleasant and comforting experience. While it may not hold the attention of those seeking complexity or high engagement, it stands out as a thoughtfully designed idle companion that brings warmth and personality to the otherwise mundane idea of running an office. Rating: 7/10
好玩~可玩内容很多,动物都超级可爱,最小化的动物还可以更换OVO
挂机小游戏,打发时间
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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