
This is an idle-style casual game that appears at the bottom of your screen. In the game, you’ll hire adorable animals to work at the company you’ve founded. You be the boss and make sure they don’t slack off. The earnings can be used to renovate or expand your cozy office.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Furry Company - relaxing simulation game (Free Demo during Steam Next Fest!) If you like it, don’t forget to add it to your wishlist!

Wanna know about our development progress or future updates? Join our community and chat with us!
Furry Company is a relaxing simulation game sits at the bottom of your screen allowing you to work on other task while letting adorable animals work for you and build your dream company!

The game offers diverse range of themed scenes (Basic Style, Magical Castle, Space Design, or Toy Town.) and over 100+ furniture to match. You can Unleash your creativity and design your ideal workspace!


The game features a wide variety of adorable animals (only a few designs are shown here), each with unique appearances, colors, and outfits. Can you recognize all your employees?
More mystery animals are waiting to make their debut!


Your animal employees have various behaviors that require your attention! When they act strangely, make sure to address their needs. Keep them happy with ice cream bribes – productivity meets hilarity!
Every piece of furniture you buy for the office unlocks new interactions for your animal employees. The more variety you add, the richer their behaviors become! Plus, you can click on these cute furniture items with your mouse to interact with them yourself!

Boss Key Mode: One-click minimize to "spreadsheet" camouflage
Pocket Mode: Shrink your company into a taskbar pet
Custom Window: Disguise as a "productivity widget" (we won't tell)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
最小化的動物陪伴敲可愛~(大心 希望給個動物倉庫 能移動動物到不同地圖的公司.
Furry Company is a casual idle simulation developed by Dreamscape Studio and published by Dreamscape Studio in partnership with GlintForge that reimagines workplace management through a lens of humor, charm, and cozy aesthetics. Instead of spreadsheets, deadlines, and human employees, the game fills your office with an ever-growing cast of expressive animal workers, transforming the idea of running a company into something playful and low-pressure. From the very beginning, it makes clear that this is not a game about efficiency at all costs, but about creating a pleasant, whimsical space that can quietly exist alongside your daily routine. The core concept revolves around managing an office that operates continuously in the background. Furry Company is designed to sit unobtrusively on your desktop, generating income and activity even when you are not actively interacting with it. You hire animal employees, assign them to desks or workspaces, and watch as they go about their tasks in their own endearing ways. Progress happens gradually and automatically, reinforcing the idle nature of the experience and encouraging players to check in occasionally rather than remain constantly engaged. This design makes the game particularly appealing as a companion piece—something that adds life to your screen without demanding full attention. A major strength of Furry Company lies in its presentation and character design. The animal employees are expressive and visually distinct, each contributing to the personality of your office rather than to a deep mechanical system. While employees do not differ dramatically in gameplay function, their animations, reactions, and idle behaviors create a sense of liveliness that makes the office feel inhabited. Watching characters wander, work, get distracted, or interact with furniture becomes a form of passive entertainment, turning the office into a small animated diorama that evolves over time. Customization plays a significant role in sustaining long-term interest. Players can decorate and expand their office with a wide variety of furniture and themed objects, allowing for creative expression without imposing strict optimization requirements. Different themes can dramatically alter the feel of the workspace, ranging from playful and cozy to fantastical or surreal. Furniture often triggers unique interactions from employees, reinforcing the idea that decoration is not just cosmetic but an essential part of shaping the atmosphere. For players who enjoy digital personalization and visual progression, this aspect of the game is one of its most rewarding features. Mechanically, Furry Company keeps things intentionally simple. Income generation is steady, upgrades are straightforward, and setbacks are minimal. Employees may occasionally become distracted or less productive, but these moments are framed humorously rather than as serious obstacles. Interacting with them—sometimes by amusing means like giving treats—adds light interactivity without introducing stress or complexity. There are no fail states, strict goals, or punishing systems, making the game accessible to players of any experience level. One of the more distinctive elements is how the game integrates with the desktop environment. Multiple display modes allow it to blend seamlessly into daily computer use, whether as a small floating window, a minimized background companion, or even a disguised interface that resembles productivity software. These options reinforce the game’s identity as a background experience rather than a traditional full-screen game, and they highlight a thoughtful approach to how idle games can coexist with real-world tasks. In terms of depth, Furry Company is unapologetically shallow by design. Players looking for strategic decision-making, complex management systems, or long-term optimization challenges will likely find the gameplay loop limited. Progression is driven more by collection, decoration, and visual novelty than by meaningful mechanical evolution. However, this simplicity is also the source of its appeal, as it removes pressure and allows the game to function as a calming presence rather than a demanding system to master. Overall, Furry Company succeeds because it understands its purpose and audience. It is not trying to be a deep business simulator or a challenging management game, but a cozy idle experience built around charm, customization, and gentle progression. For players who enjoy relaxing background games, cute character interactions, and the satisfaction of slowly building a lively digital space, it delivers a pleasant and comforting experience. While it may not hold the attention of those seeking complexity or high engagement, it stands out as a thoughtfully designed idle companion that brings warmth and personality to the otherwise mundane idea of running an office. Rating: 7/10
很经典的挂机小游戏,拿到全成就也不会花费太长时间。我是通过联动了解到这个游戏,画风确实是我喜欢的一款游戏,小动物们也各有特色,无聊的时候戳戳很好玩,但是我觉得摸鱼概率一半还是太高了,放置一会就摸鱼一大群TvT。流程就是赚钱-升办公桌-抽五星-升级,后期就是等着赚钱了。游戏内部有很多装饰物,如果想好好打扮那是很自由啦,但是放置的空间太有限(赚钱也需要很多办公桌嘛)。 后期小动物多还很容易卡顿...而且动物之间赚钱分配也太不合理了吧,同样是五星,怎么联动小动物赚钱是正常小动物赚钱的2倍啊?赚钱区域很多但是只能收取停留区域的钱,如果只是为了赚钱,专攻一个区域就够了,其它区域不是有点浪费了吗,游戏打磨的地方还有很多,只能说最突出的是画风了>v<
I think this is very fun
有趣的游戏
好玩
除了画风好 有点一无是处了 需要操作的地方有点多了
非常一般
基本上白送的全成就,小动物很可爱,装修也很可爱。但是小动物一旦多起来(大概是3层左右)游戏画面就会明显变卡,抽卡画面卡得不得了
Really fun Idle game with lots of customization features, and I hope they keep adding updates and more staff members since I love the gacha element that doesn't include actual money. The title makes it hard to search for guides online because it gets confused with other subjects, but I guess the mystery of how many staff members are available in those blind boxes will just have add to its charm.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Montague's Mount | $40.7K | 429 | 58% | $4.99 |
| Before Fate | $40.7K | 124 | 89% | $11.99 |
| UnderParty | $40.7K | 818 | 86% | $3.14 |
| Denos City: Complete Game | $40.7K | 218 | 71% | $11.99 |
| We Are Legion | $40.6K | 139 | 30% | $9.99 |
| TOOK: The Immortal Hero | $40.6K | 261 | 76% | $7.99 |