
Trapped in a doomed city, you and up to 7 friends must scavenge parts, fix your van, and escape the brutal tornado that approaches. A first-person co-op survival game with escalating disasters and total environmental destruction.
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About
Welcome to Funnel Runners, where you will have your first on-site deployment with APEX Storm Monitoring Services.
A high-priority F5 tornado is approaching, and we are counting on you (and up to 7 fellow friends) to collect data, scavenge necessary information, and, of course, survive.


The weather is your worst enemy here. Tornados and storms will spawn randomly, grow stronger over time, and tear the whole map apart. Buildings will collapse piece by piece, and items will no longer be found in destroyed areas, so you must adapt quickly. Be careful not to be swept up by the wind; you may not be found again.

In this mission, you can team up with 7 other players or tackle it solo. Share gadgets, split up to cover more ground, collect necessary information and items to fix the van before the situation turns bad.
With realistic graphics and a first-person perspective, the experience brings you close to every gust of wind, distant siren, and falling piece of debris.

Scavenge the collapsing city for scattered vehicle parts, fuel, and tools. These items will allow you to repair your van and help you survive the storm. Each playthrough features randomized environments, weather, items, and problems to solve on your vehicle. No playthrough will be the same.


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Reviews
Themes across 1792 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
black screens :((
no se puede tener sexo.
[h2] Please wait for a sale, or more content [/h2] Funnel Runners is a unique and interesting concept, and I fully believe this game can be good. I do hope to one day come back to this review to change this to a positive. But I was tired after the first 30 minutes, that the next 30 felt more like a chore than a game. At the moment, however, this game feels like a scam. I really hate having to say that, since I always try to find good in games. I cannot, in any faith, let people spend their money on a game that has less content than Steam Next Fest demos. There are many other good games to play over this for less. I cannot, in any way possible, agree with the price point. $15 is way too much for a game like this. I prefer not to refund games, but I could not accept the fact that this game is an actual demo, and should not be sold at this moment. The receptiveness is horrible, and I have played 200 hours of Lethal Company and other lethal likes. I enjoyed those games because of the amount of content, the moddibility, and the challenge to get a better score. This game is not rewarding, and feels like actual slop currently. I only played around an hour with friends, and as far as I am aware, there is only 1 map (there was a ? mark for another, I do not know if there is another in the game, but if I am spending $15 on a game, I would prefer more than 1 map after playing an hour.) While Lethal, Repo, and even Phasmophobia have scoring and rewarding, this game did too, but it was, well, bad. You never feel rewarded, which is what makes the games mentioned earlier fun. The whole game loop is: 1. Go into storm 2. Run around neighborhood finding stuff to repair your truck 3. Leave 4. Repeat again. I get a lot of the lethal or friend games are kind of the same, but there is so much more to it. This game just feels like a giant fetch quest. To make it more aggravating, you only get 3 equipment slots. That is limited, but is fine, except 75% of the items take up 2 or all 3 of these slots. It gets aggravating having to grab a tire, take it back to the truck, then go back to the house, grab the jack, take it back to the truck. Then, you go back to the same house, grab a toolbox, take it back to the truck. Finally you can repair the tire. The storage box isn't even a storage box. They shouldn't even call it that because YOU CANNOT STORE ANY GEAR. The whole purpose of the box is to store documents you find laying around. These documents (tapes, files, newspapers) do not actually do anything except give you some extra XP at the end. At least the bones in Phasmophobia did not take up an inventory slot, and it felt fun trying to scavenge for them. Every time you do a task, you are met with a quick time event. EVERY TIME. This wouldn't be an issue if there was actual some variety in them, but it is always the same thing. You are met with a circle with a green spot that you have to hit, and you have to do this for every task. It is so boring, failing doesn't do a thing except make you start over. I would rather spend time trying to lockpick a door in Fallout than do these dumb quick time events. I am sorry to the developers, but this is not a good state for the game at all to be released. For $15, you are selling a demo. I played demos from the Steam Next Fest that had way more content than this game did. I am telling every customer that right now, you can spend the same amount of money an a large number of coop games that have 10x the content this game does and way more replayability. I genuinely question if some of these reviewers are actually real people or not because the game is such a scam in its current state.
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Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the greatest co-op game I've played with my friends this isn't "friendslop" this is friendPEAK. This game is amazing and it'll only ever get BETTER!
Безумно красивая...и безумно скучная
buenardoooo
Of all the friendslop games, this is one of the quickest to get stale. The variety of dynamics in the game (or lackthereof) is strikingly obvious and fails short a lot. If you have played 3-4 rounds, you played everything the game has to offer. In defence of the devs though, it is difficult to make a game where the antagonist is the... well, air... Fighting the weather is a great mechanic in almost every game and adds flavor, but that's it, it is a mechanic to add up to the whole, not the main idea. This fails because it is the whole idea. Out of the countless games where people would say "great concept, poor execution" I might think it is the other way around for this. Spectacular execution of a really poor game mechanic so it excels in being mediocre. That's the problem, we are living in times where mediocrity is worse than bad, we even have "so bad it's good" works out there, this is not that bad at all to come anywhere close to that category. I'd recommend the devs to add more time to the round and just make the rounds themselves more dynamic with additional mechanics for challenge, the weather systems are good as it, just not enough to add replayability value. TL;DR: Good for 1 hour, then novelty ends, which ends the game because no additional content, hence the repetition and tedium, needs more variety in mechanics. Edit: Fixed a typo.
Its so laggy i cant do any of the mini games, on any graphics setting. Actually unplayable.
GREAT GAME, EXPECTING MORE CONTENT (E.G TSUNAMI WARNINGS , ETC). IN THE FUTURE
Unironically one of the [i]SCARIEST[/i] games I've ever played, [i]and I've played some pretty scary games.[/i] It feels like a Storm Chaser's nightmare, having your van break down in the middle of a tornado outbreak, and having to fix it before a massive EF5 tornado coming in from the horizon just wipes out the whole area. I've only played solo thus far, but I find it's still enjoyable.
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