
Trapped in a doomed city, you and up to 7 friends must scavenge parts, fix your van, and escape the brutal tornado that approaches. A first-person co-op survival game with escalating disasters and total environmental destruction.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to Funnel Runners, where you will have your first on-site deployment with APEX Storm Monitoring Services.
A high-priority F5 tornado is approaching, and we are counting on you (and up to 7 fellow friends) to collect data, scavenge necessary information, and, of course, survive.


The weather is your worst enemy here. Tornados and storms will spawn randomly, grow stronger over time, and tear the whole map apart. Buildings will collapse piece by piece, and items will no longer be found in destroyed areas, so you must adapt quickly. Be careful not to be swept up by the wind; you may not be found again.

In this mission, you can team up with 7 other players or tackle it solo. Share gadgets, split up to cover more ground, collect necessary information and items to fix the van before the situation turns bad.
With realistic graphics and a first-person perspective, the experience brings you close to every gust of wind, distant siren, and falling piece of debris.

Scavenge the collapsing city for scattered vehicle parts, fuel, and tools. These items will allow you to repair your van and help you survive the storm. Each playthrough features randomized environments, weather, items, and problems to solve on your vehicle. No playthrough will be the same.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 240 reviews with recorded playtime.
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Funnel Runners is proof that sometimes the dumbest ideas make for the best nights with your mates. The concept is simple: run, survive the chaos, and try not to become another casualty of physics and poor decision-making. It doesn't take itself seriously, and neither should you. The controls are easy to pick up, the rounds are fast, and before long you'll be saying, "One more game," for the fifteenth time while laughing at someone else's spectacular failure... until you're the one getting launched into oblivion. Being in Early Access, there are rough edges. You'll come across bugs, you'll probably wish there were more maps, modes and content, but that's exactly what Early Access is for. The foundations are solid, and the game already delivers on what it promises: chaotic, laugh-out-loud multiplayer fun. This isn't trying to reinvent gaming. It's trying to make you laugh. Mission accomplished. If the developers continue adding content and polishing the experience, Funnel Runners could carve out a nice spot alongside the other great party games on Steam.
Отличная игра, надеюсь что добавят русский
Fun game.
10 молний по тебе из 10
Spoko gra ale narazie nie wspiera AMD wiec nie mozna grac multika XD
hard solo but tight
Really great game with amazing atmosphere. Just needs more levels!
such a good game
Cool atmosphere, great visuals, interesting idea. But the gameplay loop is pretty repetitive. It was fun 2 times, but then just utterly boring tbh. Just not my cup of tea. Can be fun with some friends, but I can already see that I will just not play it again same I did with REPO, Mimesis, and a couple of other games like this. Not because devs did something wrong. But because this genre rarely piques my interest that much. Though, I really liked the systems here in the game: whiteboard, tornados, UI overall is cool.
Franchement ça fait plaisir, enfin un jeu bien réalisé, avec une marge de progression a l'avenir colossal. Extrêmement immersif, et honnêtement, tourne bien sur des config moyenne. Pour 9 euros, n'hésitez même pas.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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