
Play a flute to solve puzzles and unlock secrets, looking for an exit of a dark place before the darkness consumes everything. In this dark immersive horror puzzle game, knowledge is key to put the pieces together. No music experience required.
Modeled estimate, not a reported figure. How we estimate →
About
With the music sheets of different songs, you will be able to play them on the flute to affect the world. Music knowledge is not required to play the game.


The ambience of this short game, with its dark minimalist pixel art graphics and ominous music, grants a really immersive experience.

Exploration is only tied to your knowledge. Discovering new rules will push you further, and with the map, you can check your findings any time.



Everything in the game has a meaning. Its themes and lore are almost a puzzle in itself.


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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutamente recomendado. No es muy largo, pero cada minuto merece la pena. Está lleno de puzles y desafíos mentales, obligándote a perder cordura por momentos y a sentirte un dios cuando descifras algo rápido (o un inepto cuando descubres que le estabas dando mil vueltas a algo súper fácil de resolver). Jugabilidad muy sencilla a nivel controles pero bastante compleja a la hora de plantear tu avance, ya que no es lineal y depende más de tu capacidad de resolver los acertijos que de seguir un camino u otro. A nivel narrativo no puedo decir mucho ya que resulta bastante confuso y extraño, pero acompaña perfectamente a la ambientación que lo rodea. En definitiva, Fugaz me parece un muy buen juego para disfrutártelo en una o dos tardes y partirte el cráneo intentando huir de su oscuridad.
Short, sweet and very meta. More than worth the price.
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Languages: English, Spanish - Spain, Galician
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo con todas las de la ley, si eres fan de Outer Wilds y su mecánica de exploración lo amarás: PROS -La mecánica de la música es maravillosa, parece sacada de Ocarina of Time. Emplea muy bien el uso de distintas melodías para resolver acertijos. -Brinda mucha libertad a la hora de explorar y resolver puzzles. Si bien puedes ir más o menos en orden y ir encontrando pistas sobre que hacer a continuación, también puedes descubrir alguna mecánica de casualidad e ir directo al grano. Mismamente la mazmorra 3 la resolví de pura casualidad al interactuar con un objeto en el momento oportuno. -Los gráficos aunque sean simples están muy bien logrados, maneja muy bien la estética del juego y entre eso y la música te sumerges sin darte cuenta. -La originalidad de algunos acertijos es increíble, juega mucho con romper la 4ª pared. -El sistema de descripciones del mapa es muy útil, te ayuda a descubrir cosas que se te hayan pasado por alto. CONTRAS -La dificultad en algunos casos puede ser excesiva -La historia queda bastante a interpretación, es un juego más centrado en las mecánicas y el gameplay que en la narrativa en sí. CONCLUSIÓN Vale totalmente la pena para engancharte una o dos tardes, aunque desgraciadamente al igual que pasa con Outer Wilds una vez lo has superado pierde la gracia rejugarlo ya que ya te conoces la solución a los puzzles. Aun con eso es una experiencia muy recomendable, es un juego que sabe jugar con el jugador y hacerlo pensar para poder resolver sus acertijos, no te lleva de la mano si no que te obliga a atar cabos.
Incredible game and overall great puzzle design. (also managed to get all 4 easter eggs/secrets)
Cool unique concept and nice art style
Маленькая меланхоличная брейния на пару вечеров. Очень достойно реализована карта мира. Неудачный момент, что все головоломки обнуляются через 7 минут и их решение надо каждый раз вводить заново. Также игра визуально и механически напоминает целый спектр игр (Undertale, OneShot, Aquaria, Loom и т.п.) Я всё время ловил себя на мысли, что такой момент или прием уже видел ) Приятно играется, но как-будто не хватает глубины, чтобы дотянуться до других представителей жанра. В целом, хорошая штука. 7/10
Short and sweet, but with some flaws that made me need to put the game down for a couple of days before picking it back up. For example, the darkness mechanism that throws you out of a zone while exploring every 7 minutes is quite frustrating, especially in a game that relies this much on back-tracking and searching for clues. Luckily the map is great and contains all info you discover along the way. Since the game operates on an internal clock, but without any indication to the player how much time has elapsed, it becomes quite annoying to figure out the time-based puzzles, especially when it is not clear what puzzles are time-based. In terms of atmosphere, I wished the game dove deeper into the uncomfortable themes and the psychological horror aspect. The happy flute tunes kind of took me out of the emersion. Also for the BGM I wished it was more unsettling in certain areas, but it remained overall tame. The potential for a truly shocking, unsettling, or traumatising story is there. In terms of gameplay, puzzle solutions are really clever and difficult to decypher. Given the non-linear nature of the game, sometimes you are given clues that may seem relevant, but it truth refer to things you might have already solved without the clues, making it a bit troublesome to arrange your notes while playing the game. The story was a bit too implicit to my taste and a bit "generic", considering we are only given vague references, implications, and clues to piece together that "something" must have happened. The story could have been more explicit and could have relied more on the horror of what happened to the main character. The final cutscene of the game also does not work for me at all. The close up of a pixelated character on a huge monitor just looks like a mess; I could barely tell what was on my screen between the black-and-white pixels. With all the critiques out of the way, I still enjoyed the gameplay and was hooked on the puzzles! I was very determined to finish the game, so I do recommend it. Definitely worth the time.
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