
Fragment’s Moonrise is a challenging Simplified RTS where you command a squad every step of the way. Fight powerful enemies who will test your tactical maneuvering skills to their very limits. Research a vast number of new spells and unleash them against the evil that looms across the land.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The concept and the art is very good, very unique. But everything else is a hodgepodge. The controls are so bad, that I just don't want to play with this mess anymore. I finished only the tutorial map, but It wasn't fun at all; it was frustrating and annoying because of this unbelievably bad controls. It is a RTS game, but literally nothing works like you expect from an RTS game. The map is just a randomly generated mess. Another problem is the font size; they are either too small or too large.I had to connect my PC to my large TV, because the text is so small I can't read it, makes it unplayable on a laptop or on a smaller monitor. Changing the UI size won't help. Yet, the tutorial messages are so large and misplaced that they blocking important elements on the screen. I can't recommend the game in this stage. Fix the controls, the map generation, and the font scaling, than it will be a very good, unique RTS experience.
Developer please take note, some bug and glitch need to be fixed at this early stage, for me this game is kind of fun but need a smart move, without that you will be bored, i found ot this game kind of rilexing to play and not needed to much hardwork to win it, if you like a little challange this is game you should buy at the end of early access, keep it up developer
不太行
Rammstein
It's a good start, that's for sure, and I love the idea. An RPG RTS. Nice. Now if only the numbers worked like an idle game, then I could totally get into it.
High hopes for this game - just finished tutorial. Its a little confusing, and partly because the text is blocking the spell book descriptions. Developer seems very passionate, and positive toward community too. Looks like a real gem of a game with great new ideas blending genres. Even got some RTS gameplay, which we desperately need!
Classic有中文,默认3D化版本没中文,不过哪怕是中文也玩着很蒙圈。 ···感觉没玩懂这游戏··· ~想来都是当时免费+1的~
Че за ♥♥♥♥♥
非常耐玩
It's a bit like taking the RTS genre but then make the complete opposite of a great UX out of it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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