
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1373 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this game to play, not to deal with clan harassment. Clan players deliberately team-kill, insult you, restrict your access to weapons, and do everything they can to ruin your gameplay. When they realize they might get reported themselves, they gather together and mass-report you. In the end, you can get banned without any clear explanation. Strong warning: if you play solo, think twice before buying this game. A clan can turn the game into outright harassment, and mass reports can get you banned. You spend your money, but there’s no guarantee you’ll actually be allowed to play and enjoy the game.
игра, до вступления в клан
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A genuinly good game! Finally!
30 hours in, Games okay, By no means is it a bad game, but It became very dull and irritating quickly, Now bare in mind, Im on the wardens in a war thats 20 days deep and we are on the back foot for all 29+ hours ive played, Ive enjoyed many of the vehicle rushes and experiences I've had, but as a new player and one without a dedicated regiment, the concepts and structure of the game doesn't allow for quick hop in style players too explore the many mechanics the game has to offer. In order for me to say fly an aircraft or participate in a navy to navy combat scenerio I'd have to rely heavily on others. Which in essense is an amazing boon towards the game, But a huge set back for say someone figuring out if they wanna invest countless hours into a such a time intensive game. Now, are these truly setbacks and deterents for me to not continue playing the game, No not at all. {Concept idea} - rewarding regiments and players to donate and invest higher tier or vehicles of any kind into a public pool so solos and frontline players can dip their toes in would be a nice touch. - Will update review once Ive played a war from scratch.
casual fun with chaos !
++++
не подключается к серверам
Нормального обучения нет, кланы рассчитывают, что ты будешь заходить в игру как на работу. Если у тебя нет друга с опытом, который тебя всему научит и с которым ты будешь играть, то новичку здесь делать нечего.
개 좃같은 게임
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $30.4K | 98 | 60% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $5.6M | 16.8K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $38.6M | 373.6K | 94% | $4.95 | |
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| $38.8M | 76K | 97% | $24.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $38.9M | 49.6K | 72% | $49.99 |