
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1367 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Круто
Played medic. Got asked/ordered to follow and RPG team through the front line to flank a tank. Ran out of supplied mid assault. Scavenged the bodies. Moved the line 5 feet forward. Got told I was "HIM" and a hero for saving the boys. Got shot and went down. A soldier doing a Trump impression took me back to where other medics were and could be healed. Moral boosted. More teams formed and pushed the enemy another 5 feet. More tanks came and we all died. 10/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the "Great war" ? why did they call it that more fiting if it was call the big bad war
runs on potato
um i guess its fun?
not very noob-friendly, but the community is great and can show you how to play. Overall good game if you're into MMOs and top-down shooters. Still needs better balancing.
if want a game that truly feels like an actual war this is it, but that means it has both pros an cons. war is not easy this is not a pick an put down game to learn everything is gonna take you dozens if not hundreds of hours. from learning logistics (and its actual logistics every bullet gun an bandage is player made an delivered) learning how to dig trenches an where an even just getting to the frontline can be a challenge. but if you stick with it an learn the ropes theres no game like this even arma doesnt scratch this itch from working the factories in the backlines making ammo and delivering them to the frontline to hold off an attack to diggin trenches with the boys. this game is amazing an amazingly frustrating if your looking for a real war experience this is it.
Fun
Albion online oyuncusu olarak diyeceğim şudurki gerçekten mükemmel bir oyun.
If i knew servers were hosted in NA and there is no option to play on EU servers, i wouldnt buy the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $38.6M | 373.6K | 94% | $4.95 | |
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| $38.8M | 76K | 97% | $24.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 108.3K | 92% | $19.99 | |
| $38.9M | 49.6K | 72% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4K | 98 | 60% | $14.99 | |
| $1.3K | 11 | 100% | $4.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $5.6M | 16.8K | 88% | $14.99 |