
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Foxhole is a massively multiplayer game where thousands of players shape the outcome of a persistent online war that lasts for weeks. Players ARE the content in this sandbox war game. Every individual soldier is a player that contributes to the war effort through logistics, base building, reconnaissance, combat, and more.
Massively Multiplayer Warfare - Thousands of players connect to the same world and fight in a persistent war that lasts for weeks. Immerse yourself in a sandbox that includes hundreds of hand crafted towns, villages, and other areas of interest.
Logistics - Comprehensive logistics game where every bullet, weapon, vehicle, and drop of fuel is produced and supplied by real players. Win battles by cutting off supply lines or sabotaging infrastructure behind enemy lines.
Trench Networks - Fortify your front line with trench lines and bunker networks. Build underground bases with ammunition storage, engine rooms, intelligence centers, and artillery emplacements.
Weather System - A fully dynamic weather system that simulates snow and rain storms. Weather can have a profound impact on the battlefield, freezing over rivers, disabling equipment, and limiting artillery effectiveness.
No Man’s Land - Unleash devastating artillery bombardments that can permanently level towns and transform landscapes into a desolate no man's land.
Tank Combat - Dozens of tank classes and variants supporting tank crews with gunner, commander, and engineer roles. Tanks can be tracked, have their fuel tanks ruptured, or be disabled and feature an armor system with penetration and deflection mechanics.
Naval Warfare - Construct impressive fleets of Battleships, Destroyers, and Submarines. Launch massive beach invasions to claim territory on distant shores.
Train System - Players can design and build large scale railway systems, enabling supplies, vehicles, and other equipment to be hauled over long distances across the persistent world.
Facilities - Construct and manage industrial bases that can be developed into mass production centers or shipping ports servicing hundreds of logistics players every day.
Air Warfare - Build and operate squadrons of recon planes, fighters, bombers, and other specialized aircraft.
Paratrooping - Paradrop behind hostile lines to cripple key infrastructure and disrupt enemy logistics.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1380 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
to be honest... this game is one of if not the best game i have ever played. i love the wardens :)
Foxhole est un jeu permettant beaucoup de styles de gameplay différents ; Il n'y a pas uniquement du combat, on peut y retrouver de la logistique (récolte de ressources & créations de stuff), du build (construction de lignes défensives / forts en arrière pour protéger en cas d'avancée du front) ; Pour les plus téméraires, il existe aussi les facilities, un petit casse tête pour produire des ressources très rares permettant la fabrication des véhicules les plus craints du champ de bataille. Il y a toujours quelque chose à faire, et même côté combat, il y a tellement de différents théâtres/véhicules qu'on a pas forcément l'impression de toujours faire la même chose.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Portugal*, Russian*, Simplified Chinese**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOD BLESS COLONIALS!!!!!!🦅🦅🦅🦅🦅🦅🦅🦅
Excelente !!!
Its cool, a bit boring at times.
its fun good community
The game is fun. Its easy to pick up but hard to master. You MUST work as a team for victory. The concept is great, the lore is fantastic, the community is passionate. ITS STILL DEVELOPING. Its got a lot of weird bugs but the Devs seem to be trying to smooth it all out. Tons of things to do and learn. With the world being ENORMOUS and every character being a unique player, the gameplay is never the same.
I think im ready for the real thing.
Spawn on a relic base (public spawn point), look around trying to understand some production facilities, get told to get out of "their" base, refuse, get tked
tres bon jeu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.4K | 98 | 60% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $20.1M | 26.6K | 90% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $5.6M | 16.8K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 373.8K | 94% | $4.95 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.9M | 79.9K | 82% | $39.99 |