
Fovos is a post-apocalyptic horror, rail shooter for the HTC Vive, set in a future where an omnipotent AI is taking over human brains through genetic implants.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is broken and wouldn't recommend any downloading this to it get fixed. I have tried opening this game a number of time and I keep getting spawn under the floor. This game doesn't have a menu system, the UI is poorly done, and the game over all needs work. I would recommend uploading content on here until you actually play test it. This causes frustration for your customers and reflects bad credit upon your company name.
no
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fovos VR is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is a pointless and valueless tech demo. A stationary VR shooter where waves of asset flips attack you so you shoot them by waving your arms around in VR. I know I already said pointless, but I'll say it again, I can't emphasize how pointless this garbage asset flip is. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "Fovos VR". It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Fovos VR is a free VR shooter game with zombies. It worked on my HTC Vive and Index system, looked ok, played ok, sounded ok. Has a Survival mode and a Story mode. Has a dark and creepy environment. The zombie models look ok. CONS: - The story mode is impossible to play because you have TOO many zombies to kill before you reach the next point of story. You are armed with a flashlight and a Pistol that has variable amount of shots, very long reload animation, has crappy range and accuracy. The zombie attack from all directions and damage you, if you don't keep them away from you. You don't have a mode of movement except within your play space. You don't have a melee attack. The story starts with a horde of zombies, the npc stuns the leftover zombies then drags you to a location that is very near the starting location and the leftover zombies break their stun and attack you again, you die. - Might be abandoned by the devs. Try it, if you like a zombie shooter games.
Fovos, HTC Vive için hazırlanmış, her şeye gücü yeten bir yapay zekanın genetik implantlar yoluyla insan beynini ele geçirdiği bir gelecekte geçen, kıyamet sonrası bir korku, raylı nişancı oyunudur.
Le jeu est loin d'être au niveau que j'espérais. Je suis pas dans les détails sur les jeux, de base très peu me va. Mais là, y'a des limites... On a deux modes de jeux, story et survie. -La survie est un enchaînement de vague de zombie. C'est simple et efficace. -Pour l'histoire c'est autre chose. Y'a des zombies qui arrive puis une femme qui apparaît de temps en temps et qui nous fait faire des trucs louche. J'en dis pas plus, en vrai c'est à faire car c'est marrant mdrrr mais ça reste pas ouf comme expérience... ( Je n'ai pas jouer l'histoire en entière à cause d'un ras le bol de ce qu'on me faisait faire.... ) PS: L'animation des zombies qui prennent une balle est vraiment horrible....
Ni siquiera pude empezar, se queda trabado en el inicio
wheelburrow shooter
Zepsute g.ó.w.n.o. Uruchamia gracza pod powierzchnią gry, nie da się wykalibrować. Szkoda czasu, żeby to uruchamiać.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.