
Four color jumps is a leisure jumping game. The ball rises, crosses or touches the springboard, and constantly jumps up. Let's see where the limit of the ball is!
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About
Introduction to Play
Four color jumps is a casual jumping game.
Players need to move the small ball in the operation screen through the left and right keys to make the small ball rise, pass through or contact the springboard and jump up constantly.
In addition to the default white, the springboard has four colors. Each time you pass an obstacle, you will change the color. When you encounter the springboard with the same color as the ball, the jump range will be higher than usual~
Gold coins settled after passing the level can unlock skin and other rewards!
Operation guide
A, D or ←→ key to control the movement of the small ball
Press "2" and "5" at the top of the letter area of the keyboard at the same time on the interface of selecting a level to temporarily unlock the level.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡀⠀⠀⣀⡀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠀⣼⣿⣿⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⢸⣿⣿⡟⢰⣿⣿⣿⠟⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠿⢿⣦⣀⠀⠘⠛⠛⠃⠸⠿⠟⣫⣴⣶⣾⡆⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⡀⠀⠉⢿⣦⡀⠀⠀⠀⠀⠀⠀⠛⠿⠿⣿⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣦⠀⠀⠹⣿⣶⡾⠛⠛⢷⣦⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣧⠀⠀⠈⠉⣀⡀⠀⠀⠙⢿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⡿⠟⠋⠀⠀⢠⣾⠟⠃⠀⠀⠀⢸⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⣠⣶⡿⠛⠉⠀⠀⠀⠀⠀⣾⡇⠀⠀⠀⠀⠀⢸⣿⠇⠀⠀⠀⠀⠀ ⠀⢀⣠⣾⠿⠛⠁⠀⠀⠀⠀⠀⠀⠀⢀⣼⣧⣀⠀⠀⠀⢀⣼⠇⠀⠀⠀⠀⠀⠀ ⠀⠈⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⡿⠋⠙⠛⠛⠛⠛⠛⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⠿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
每張圖解鎖都要先玩破爛小遊戲☹️ 不過可以用長按2再按5直接解鎖人物 感謝大佬分享😋 圖很好看 🦌🦌🦌
ーー色を合わせて登る、それだけなのにクセになるブロック崩し系アクション ■ 概要 『Four Color Jump』は、色が切り替わるボールを操作して、カラフルなジャンプ台を飛び越えていく縦スクロールのブロック崩し風アクション。見た目こそ可愛いですが、実は意外と歯応えのある中毒性があり、地味にずっと遊んでしまう魅力があります。 ■ ゲーム内容と遊び方 プレイヤーが扱うのは、キー操作で左右に移動しながら、一定色のジャンプ台(バウンドパッド)に乗って上へと昇っていく小さなボール。 ★Galleryモードでキーボードの「2」と「5」を同時押しすると一時的に全キャラのCGが開放される ・色付きのジャンプ台は4色あり、ボールと同じ色の台に乗ると高くジャンプできる ・ジャンプ台に触れるごとにボールの色が変化し、戦略的に色を合わせながら登る意識が求められる ・コインを集めると女の子のスキンや背景などを24種の実績+報酬でアンロックできる ・シンプルながら色合わせの要素が加わることで、“見た目以上に頭を使う”楽しさがあり、リプレイ性も高め。カジュアルに遊べるのが魅力です。 ■ 良い点 ・ 色合わせ+ジャンプの心地よいコンボ 同色の台に乗ったときの高跳び感はクセになり、「あともう少し」の位置調整が楽しく感じられます 。 ・ コインでのカスタマイズ要素が嬉しい コインを集めて女の子スキンや背景がアンロックできるギャラリー要素は、癒しと達成感を両立する遊びとなっています。 ・ 価格/評価/プレイ時間のバランス良好 低価格価格で、高評価&手軽に遊べるボリューム感はコスパ抜群。Steam Deckでも動作軽快で、実績解除も気分が良いです 。 ■ 悪い点 ・見た目以上に地味な中毒性 ぱっと見は可愛い「ぽよぽよ」系ですが、実際には色合わせと反復プレイがメイン。シンプルなため、アクションやストーリー性を期待すると物足りない人もいそうです 。 ・ 色判別しづらさによるストレス 青と紫など、色の違いが微妙な組み合わせではミスしやすくなる場合があるとの報告あり 。 ・ ギャラリー解除後のやり込みは限られる 12人分の女の子スキンや背景を解放した後は、新しい要素も少なく、ループ感が強くなる傾向があります。 ■ 総評 『Four Color Jump』は、スマホ「Doodle Jump」風の縦アクションに、色合わせパズル+癒し要素を組み合わせた癖強マイルドHゲー。 「簡単だけど気づけば夢中になっている中毒性」と「低価格かつ高評価」という点で、ゲーマー初心者や隙間時間に遊べる一作として最適です。 ただし、深さや新鮮さを求める層には物足りなく感じられるかもしれません。 向いている人:軽い縦スクアクションを求めている人/色合わせ+癒し系ギャラリーが好きな人 向いていない人:激しいアクションや物語性を求める人/色判別にストレスを感じやすい人
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это классический платформе в духе 8-битных игр, где вы управляете героем, прыгающим по разноцветным платформам. Сюжет простой, злой маг украл краски мира и вам нужно вернуть цвета, победив боссов в каждом уровне. Неплохая рисовка и музыкальное сопровождение. За игру 6 из 10
Four Color Jumps, developed and published by No.25, is a simple yet addictive arcade-style platformer that thrives on the universal appeal of challenge and repetition. The game’s premise is built around a minimalist concept: guide a bouncing ball upward through a series of colored platforms, using precision and timing to climb as high as possible. The higher you ascend, the greater the difficulty becomes, demanding sharper reflexes and a growing sense of rhythm. At its heart, Four Color Jumps embraces the “easy to learn, hard to master” philosophy, turning a seemingly straightforward jumping mechanic into a test of patience, skill, and coordination. The controls are as uncomplicated as they come—players use the arrow keys or standard directional inputs to maneuver the ball left and right while automatically bouncing on platforms. The twist lies in the color-based mechanics that give the game its identity. Platforms come in four different colors, and when the ball lands on one that matches its current color, it receives a stronger bounce, propelling it higher and faster. This mechanic creates a constant risk-reward balance, forcing players to decide whether to aim for a matching platform for greater height or play it safe with neutral landings. It’s a small but effective innovation that turns a basic arcade loop into a dynamic exercise in timing and judgment. Each successful jump yields coins, which serve as the game’s currency for unlocking cosmetic items and ball skins. While these additions don’t affect gameplay, they give players small goals beyond the central challenge of climbing higher. The inclusion of unlockables also helps to break up the potential monotony of endless ascent by providing a sense of progress. There’s no overarching story or campaign mode—Four Color Jumps is entirely built around reflex-driven play—but that focus is deliberate. It’s designed to be a game you can jump into for a few minutes, chase a new high score, and walk away satisfied. Visually, the game is bright, simple, and colorful, relying on a clean, geometric style that makes the different elements easy to distinguish even as the pace intensifies. The design draws inspiration from classic arcade games that emphasize clarity and flow over realism. The changing colors and glowing effects lend the experience a hypnotic quality, while the upbeat, looping soundtrack reinforces its arcade roots. Everything about its presentation is crafted to maintain the player’s focus and encourage a trance-like state of play, where success depends on reacting instinctively rather than overthinking. Despite its minimalist charm, Four Color Jumps does not escape the limitations of its design. The gameplay loop can become repetitive after extended sessions, as there are no new modes, obstacles, or significant changes to the environment to refresh the experience. Once you’ve mastered the rhythm of color matching and learned the patterns of the platforms, the game’s sense of novelty diminishes. Still, for players who enjoy the meditative rhythm of incremental improvement, this repetition can be part of the appeal. It’s not a game meant to be conquered but one to be revisited occasionally, much like a digital stress ball that rewards dexterity and calm focus. The game’s inclusion of optional mature-themed elements, hinted at through its Steam tags, may surprise some players given its otherwise innocent presentation. These optional visuals or unlockables do not interfere with the core gameplay, but their presence gives the title an unusual tone—a mixture of casual fun and cheeky irreverence. Whether this is a distraction or a source of curiosity depends entirely on the player, but it underscores the developer’s willingness to mix casual mechanics with a bit of eccentric personality. Ultimately, Four Color Jumps is an exercise in minimalism done right. It doesn’t attempt to tell a story or overwhelm the player with complex systems, instead focusing on delivering a tight, responsive, and endlessly replayable jumping mechanic. The balance of simplicity, color coordination, and precision gives it a satisfying rhythm that can be enjoyed in short bursts. While it may not hold your attention for long stretches or offer much in the way of progression, it excels at what it sets out to do—providing a quick, reflex-driven experience that’s as easy to pick up as it is hard to put down. For those who appreciate small-scale indie games with a touch of challenge and charm, Four Color Jumps is a pleasant and affordable diversion worth bouncing into. Rating: 8/10
Fun game with loads of shtuff, I actually love the purple icecream soundtrack and I literally forgot about the anime ti- Yeah.
[h2]游戏介绍[/h2] 《Four color jumps/四色跳跃》是一款休闲跳跃类游戏。本作和他家的其他游戏一样,都是休闲小游戏,玩起来并不会费多大功夫,而且都有着不正经的dlc,但是比较遗憾的是dlc锁国区,国区的小伙伴们需要自行前往官群进行下载。 [h2]游戏玩法[/h2] 游戏的玩法很简单,就是类似于“是xx就上/下100层”,不过相较于前者来说更简单一点,因为本作没有那么多功能的平台、陷阱之类的。玩家在游戏里面只需要通过ad来控制小球进行左右移动,跳跃则是不需要玩家手动操作,而是在小球接触到平台的时候自动进行。平台除了基础的白色外,还有着其他的三种颜色,且小球每通过一个平台时都会转变一次颜色,当触碰到与小球自身颜色相同的平台时,跳跃高度会大幅度提升,有点类似于冲刺的状态,而且还有着“磁铁”的buff,能够自动吸引收集金币。 本作同其他小游戏一样都需要金币来解锁小球皮肤、背景、角色cg之类的,而且都不算太贵,皮肤25、背景50、角色cg100。金币除了局内在平台上获得外,还能够通过每局的奖励获得,即局内每获得100分,就奖励1金币。 [h2]游戏体验[/h2] 游戏玩法很简单,上手更是一点难度都没有,而且金币获取也不算太困难,整体来说,还是很友好的。不过比较有意思的是,局内随着游戏时间以及分数的累计,玩家的视角会变得越来越大,而小球和平台则会变得越来越小,这就要求玩家精细化的进行操作,不开玩笑,甚至,我玩到后面都稍微的有些手抖。除此之外,另一个需要注意的点则是,没有添加额外内容的,角色cg只是一张图片,添加了额外内容的才是大家喜闻乐见的内容。 [h2]总结[/h2] 游戏本身表现不错,起码对得起特别好评以及史低4.5的价格,喜欢平台跳跃类型的亦或者想玩点小游戏消磨下时间的玩家,可以试试这款游戏! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
一般般 我感觉小游戏还挺好玩的
Endless jumping disease was first documented in ancient China. Monks developed unique techniques allowing them to reach heights not accessible to other mortals. While this title does not allow you to become a monk, you can still share the experience of the endless jump technique. Ekhm, so as I was saying, the opportunity to jump to your fill is the main attraction offered by this game. You can pick your skin, your background, and your movement trace, and off you go jumping; no other equipment needed. However, I did omit one requirement: the endless jump technique. To continue soaring higher than birds, you need to master boouncing off platforms. Every platform you encounter on your way up provides you with a boost, a crucial boost to your success. The key aspect of successful jumping is the ability to take advantage of the innate colours each platform possesses. Neutral-coloured platforms give a small boost, so they only play an auxiliary role. The coloured ones: green, blue, or purple, offer a more significant boost when used consecutively, i.e., when the platform you hit has the same colour as the ball you play with. Deliberate colour targeting yields a serious speed boost, allowing for greater heights. Along with the jumping practice, you can collect some gold coins, which can be used to unlock skins, backgrounds, or lewd rewards. Collecting a sufficient number of coins might require some grinding, as you only earn a few per run. Well, reaching a really high floor can provide you with a copious number of coins, reducing the need to grind. It sure ain't long title, so an hour or two would suffice should you wish to unlock everything. The biggest hurdle is the monotony of the practice. You simply jump, and that's it. If mastery of the endless jump technique does not appeal to you, pay no mind to this ordeal. The simplicity of the practice is shared by the design as well. Simple backgrounds, simple effects, simple rewards. Twelve waifus to unlock, 100 coins each. A short, semi-interactive animation, which each waifu possesses, serves as the main attraction. The quality of those scenes is, at best, average, even when the price is considered. As for the music, there is a decent selection of simple tracks. Some calm, some more upbeat, but none memorable or catchy. Nice that every background is linked to a different track, so you can pick your favourite during the jumping practice. No bugs were encountered. To conclude, only jumping fanatics or budget hentai puzzle hunters might find something of value here. You can't become a monk, and the jumping will appeal only to those willing to commit to the mastery of the endless jump technique. What say you, are you a jumping masochist or not? 4.2/10
游戏挺简单的,CG的话质量还不错,更推荐打折入
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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