
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.8Kreviews | 82% | — | $1M |
| $8.99 | 86ratings | 40% | #45 | $13.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game doesnt work on linux, crashes after about 10 seconds, ive seen other people talk about this, im not sure if its patched yet.
Бурмалда бурмалда хамам хамам
3周目以后,金币贬值严重,完全玩不出来周目越多越爽的感觉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good and fun game. Good length and good visuals, but i wish there were more to the last minigame. It felt a bit slow and not so rewarding, cause at that point you didn't need the extra bonuses for the other minigames since you were basically done with the game already.
This game scratches a very autistic part of my brain, the ten hours it took to complete were so worth it!!! great time, the darts was my favourite!
Its fun, beatable in around 10 hours is my guess. You can 100% the game in almost the same time. My only complaints are the pachi ball minigames with the dice are insufferably long. Please add a skip button to fast forward the never ending ball game in which you can't even earn money in the background of. Same goes with the spinning wheel in sushi
Kilitledi.
started play could not stop ended up make my rattling gun shoot 14 millon darts per minute
fun if you like grinding just to grin, late stage is just boring
Odpaliłem Fortune Mill podczas pracy i okazało się, że jest to idealna gra do grania w tle. Niewymagająca ciągłej uwagi, ale jednocześnie cały czas coś się dzieje i jest po co zaglądać. Najbardziej podoba mi się podział na poziomy. Każdy pokój oferuje coś innego, więc zamiast klepać cały czas tę samą mechanikę, co chwilę dostajemy nową zabawkę do ogrania. Do tego dochodzą ulepszenia, które potrafią działać nie tylko w jednym pokoju. Rozwój jednego poziomu może wpływać na kolejny albo nawet na całą grę. Dzięki temu progres nie sprowadza się tylko do „kup większą liczbę”, ale faktycznie zaczynamy kombinować, co najbardziej opłaca się ulepszać. Idealna gra do odpalenia na drugim monitorze podczas pracy, oglądania czegoś czy słuchania muzyki. Prosta, przyjemna i zaskakująco wciągająca.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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