
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.8Kreviews | 82% | — | $1M |
| $8.99 | 97ratings | 40% | #69 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is very good for the price.
Je suis venu lancer trois fléchettes… maintenant j’ai un crapaud comptable qui optimise mes tickets à gratter. Fortune Mill, c’est le genre de jeu qui te fait dire : « Allez, encore une amélioration… » ...et deux heures plus tard, tu gères un empire composé de fléchettes, de pachinko, de dés, de tickets à gratter et d'un sushi qui booste ton économie. Oui, et ça fonctionne étonnamment bien. Le vrai génie du jeu, c’est que chaque salle améliore les autres. Tu crois juste débloquer un nouveau mini-jeu, puis tu réalises que tout est lié et que ton cerveau commence à calculer des synergies comme s'il préparait une mission de la NASA. Au début, gagner 1 000 000 $ semble impossible. Puis tu débloques une amélioration. Puis une autre. Puis l'écran devient une pluie de chiffres et tu te demandes si tu joues encore à un jeu… ou si tu diriges la plus étrange entreprise de la planète. Et le pire ? Chaque fois que tu te dis « j'arrête après ce bonus », le jeu te répond : « Tiens, débloque donc un nouveau jouet. » Fortune Mill est une véritable usine à dopamine. Chaque nouvelle mécanique relance l'envie de jouer, les synergies sont brillantes, et l'automatisation donne cette satisfaction unique de voir ton petit empire tourner tout seul pendant que tu prépares déjà le prochain combo. Impossible de décrocher.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4.2K | 54% | $19.99 | |
| $1M | 1.1K | 79% | $39.99 | |
| $1M | 2.3K | 49% | $19.99 | |
| $1M | 3.7K | 94% | $11.99 | |
| $1M | 8.3K | 76% | $7.99 | |
| $1M | 2.2K | 65% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $571 | 2 | 100% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $282.9K | 2.4K | 85% | $2.99 | |
| $61.8K | 352 | 91% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
short but addictive!
YIPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
This is a very looong and boring incremental in the end. Also, big pixel sprites, others small pixels, some are blended. But, bottom line, it's a very, very grindy game. Score: 50%
Great game, interesting mechanics, very satisfying
めちゃくちゃちゃんと作られているゲームです。 良い点: ドット絵がカッコイイ。 インクリメンタル+放置ゲームですが、操作する事にちゃんと意味がある。 アップグレードを眺めているだけで次のすべきことへの導線が感じられる。 一度クリアした部屋はそれだけで終わらない。(何度も行ったり来たりすることになる) 周回要素あり。強くてニューゲームは爽快! 悪い点: 時間が無限に溶ける 本当に良いゲームだと思います!オススメ!
overwhelming amount of upgrades, wish it was a bit more refined
Yes.
I love these types of incremental upgrade games. It scratches the same itch as those adventure capitalist games. You have to be a certain type of autist to find true enjoyment in these titles and im that type. Only complaint is that it's too easy to beat. We need WAY more stages. like double whats currently there at least.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.