
Fortify is a real-time strategy game with a tower defense twist. Defend your castle from attacking monsters and siege weapons by using ranged and melee defenders, catapults, cannons, oil fields and more. You start at the iron age, advancing to the medieval age, and later, the imperial age.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Too difficult for me. This isn't the sort of tower defense game where you just set up your defenses and watch. You have to move your units around during the battle. And, even if you do that and do it well, the game is extremely difficult.
Обходите стороной сколько бы за нее не предлагали!
fun game but i cant wait for something cool to hapin in the game so developers pls add some cool crap and fun crap to the game soon but its still fun (:
This game is proof that a game does not need high end graphics to be a fun and challenging game. Easy to learn, and challenging to master. The simple graphics gives it a special charm. And for the low price, you get a lot of content! Highly recommend.
Great little game, but sadly at time of writing the multiplayer is not working at all for me.
This game is garbage. Fun, but garbage. It's great for ♥♥♥♥♥♥♥ around with a friend if they're willing to buy it for you. It's a sort of "so bad it's good".
Its OK, and thats it. was hoping for more areas (north and west is all atm) For a game made in 2016, it feels like old rts games of the mid 2000s. Buy it on sale and its worth it..
Bon jeu :)
A tower defense game that nicely leans more towards being an RTS. The starting difficulty curve is too steep however.
Dobra gra tower-defence.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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