
Stack game-breaking synergies until your party can slay gods. Command a party of heroes, forge powerful synergies, and level them up across runs in this turn-based tactics roguelite. Battle the gods solo or in co-op, where defeat is just another beginning.
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About

Build powerful party synergies and fight through unforgiving battles as you explore and save a realm torn apart by divine war. When one run ends in death, resurrection begins the next.
Embrace scaling difficulties that add new layers of challenges, from random modifiers added to enemies to map-wide trials that affect the entire encounter. Each run and encounter will be fresh as you try out different party builds.

Victory depends on how you combine your heroes: chain their powers and create devastating synergies. With 150+ Items to build around and 200+ Abilities, each with its own upgrade path, the build options are limitless. Theorycraft your way to broken, game-breaking combos.

Lead your champions alone or rally up to three friends in fast-paced co-op play. With simultaneous turns for all players, battles remain fast and tactical, as you fight for the realm’s survival together.

Earn Ultimate Charge from every move, whether attacking, casting spells, or defending. Each hero wields a unique Ultimate Ability to turn the tide—breaking enemy ranks, empowering allies, or unleashing overwhelming force.

Upgrades don’t just raise stats; they evolve abilities, unlock new mechanics, and deepen hero playstyles. Assemble your party from 6 unique heroes, each with their own 3 distinct subclasses to that alter their playstyle.
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Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am only a few hours in but it has been a very fun time. The coop with my partner really makes this game for me. If you are a fan of this genre of gameplay definitely get a friend and try it out together.
Great roguelike. There is an awesome variety of classes and subclasses with meaningful progression and unlocks as you do more runs. There are a good amount of difficulty options that correspond with progression and keeps things challenging. Its a great game that had me addicted with the classic "one more turn" mentality that caused me to lose sleep :P There's not much in the way of story, which is fine because its more focused on the tactical battles. My big complaint was that every run felt pretty similar after the first few. Same enemies, same maps, same encounters. That's to be expected for a roguelike, but it would be nice to have some more variety. Overall, a solid, 9/10 roguelike with addicting mechanics and fun gameplay! Well worth the reasonable entry price.
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Languages: English*, French*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Swedish*, Traditional Chinese**languages with full audio support
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have encountered a small issue with crashing on steam deck, after each run my game will crash , but atleast it waits until my run is over. also please let me change my resolution on steam deck. Otherwise I'm really enjoying he game this is an awesome concept, can't wait to see if you guys decide to add more characters down the line
plusieurs run à 2 en coop et c'est très fun.
这个局外养成少说也得100h往上啊,有的玩了
As the self imposed forsworn god with the highest level of arena as of 9/15 only quitting due to boredom and besting the hardest difficulty with my backshot buddy. This roguelike is my favorite, prob ever, and the way the developer is Mamdani when it comes to progress and updating the game is a beautiful sight to see. The game is not perfect to me (higher difficulties favor shields/thorns/bleed too hard bc of crazy affixes, weak subclasses except for paladin zeal, monk/teleporting sub class, and ranger/puppy, insane upgrade costs w/ soul shards and ability tickets, and no ability to block certain abilities from appearing) but man is it satisfying to win, and the game is perfect for min-maxers like my self who want some complexity, but not so much you need a textbook.
Got almost 50 hours in this including the playtests, and one of the biggest positives for me is seeing how much effort the developer puts into improving the game and fixing bugs. The game has a lot of fun combos to mess around with. Abilities and items can make some absolutely nutty damage numbers if you know what you're doing. It's a fun game. I recommend getting it, and the price is well worth the amount of time you can put into it. And report bugs—the dev murders bugs. 10/10 would lose track of time again.
Very fun game. Slay the Spire meets Divinity, huge fan excited for more content. Best with friends (2 of them it's a 3 party game, but you can go solo or duo and control +1 or +2)
Forsworn is a roguelike/lite game and a Divinity meets Slay the Spire meets XCOM (without the frustration of XCOM). It offers a lot of different classes, abilities and items as you venture further in each run that will shape your party to be a destructive force not to be messed with! You manage your party to voyage through different events and battles to guide them to the end of each act with replayable value to make runs harder and more rewarding. Forsworn also offers an endless mode to truly push your limits. This is a game where you will sink time into it and you don't even know it, but can also pause after any encounters. I would highly recommend this game if you like to bend and twist build combinations to your hearts desire and slay those that dare stand in front of you! 10/10
i like this game a lot it is well made imo :)
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