
A first-person survival game set on a post-apocalyptic, ecologically ruined Earth. Play solo or with up to 3 friends as you build, upgrade, and fly a high-tech airship. Scavenge resources, craft tools, and face dangers on the surface as you hunt for a cure to save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 9 → 3.71/day in the week after.
About
You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.
Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.
Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.
Navigate a ruined Earth where danger lurks both above and below the toxic dust. High above the surface, protect yourself and your airship from deadly lightning storms, hostile drones, and other threats. Venture beneath the dust to explore a strange and hostile world, transformed beyond recognition in humanity’s absence. Face deadly, evolved flora and fauna as you uncover the mysteries of the surface and search for the cure that could save humanity.
Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. You’re returning to our planet hundreds of years later - will you recognize our world?
We’re Far From Home, an experienced game dev team based in Wroclaw, Poland. We are a group of friends and colleagues who worked together on quite a few projects and titles such as the Dying Light series, Divinity Original Sin series, The Medium, Outriders and many others

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.1Kreviews | 78% | — | $9.9M |
| $34.99 | 3.3Kratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is so fun
Take subnoutica and remove the thalasophobia and add a hot air baloon, you will have Forever Skies, an actuall calm and fun game, as long as you don´t go on the ground, yeah, the cerenity is a lie, same as in Subnautica at first, still a nice game with a amazing visual style and interesting game and storry and I love to see what more will the add
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 30 → 18.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Ukrainian, Italian, Portuguese - Brazil, Japanese, Korean
| $31.49−10% |
| 70ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not bad. There are some bugs and minor glitches, the story is a predictable cliché and by the time you're able to build the perfect ship, the game is over. With that said, it's still entertaining and I enjoyed most of it.
It was... Okay. If you want a "flying experience" this isn't it. You're "navigating" over a scrolling landscape that randomizes. If you don't see what you want, just fly a different direction and you'll find it. There's no set map. The building process produces repeating results. So your airship ends up looking similar to everyone elses airship, with minor differences. You'll have a sleeping room, a storage area, a garden, and a control area. You can add more rooms, but that's your core. I'm a base builder and a pilot. and this game about building a base in the sky doesn't really scratch my itch because there's no purpose to adding anything. Once you have the essential parts, you're done. The story was mildly interesting but one dimensional. Spores took over the planet and everythings overgrown. You can send the "cure" to the jerks in the space ship above but that's it. I haven't played Subnautica (I don't like water) but it sounds like they're similar. This is kind of Temu Subnautica. You can leave comments but I won't read them.
its not perfect, but its got a certain charm that has kept me following the leads thru the story and loving the world building.
intriguing game play. have to think about it. find it very fun and interesting
Well, 7 hours in, there is no giving back. I really tried to like the game. Walking, flying and grinding my way with that "C'mon, its gonna get there" feeling. But its simply too much of repeating environment. Grind is a little over the top too, wich makes the repeating mapdesign repeat itself even more. A huge downturn sadly.
я играл играйте
Similar to Raft but there aren't enough tech advancements imo. I had the same upgraded equipment for most of the game. The building takes a lot of resources as well. Worth playing if you enjoyed Raft.
Queria muito ter gostado do jogo. a premissa eh boa, muito parecida com o jogo "the last caretaker", porem muito mais "inacabado". Muito cru para um jogo que jah saiu do acesso antecipado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $339.2K | 727 | 78% | $11.99 | |
| $0 | 7.7K | 91% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $326.2M | 279.8K | 97% | $39.99 | |
| $8.9M | 10K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 3.4K | 56% | $54.99 | |
| $9.9M | 19.5K | 84% | $8.99 | |
| $9.9M | 119.1K | 96% | $4.99 | |
| $9.8M | 9.3K | 68% | $24.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 14.7K | 54% | $29.99 |