
War has ended in Seralia, but the scars are far from healed. Explore a dystopian landscape and build weapons from scrap parts to use in battle. Recruit companions and travel in style in your trusty motorbike as you uncover the depths of a deep government conspiracy. The future is vast.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−50% | 53reviews | 96% | — | $9.3K |
| $1.99−86% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely little throwback RPG. Perfect if you ever enjoyed a Gameboy RPG. Length feels just right, and I definitely got my $10 worth.
I grew up loving JRPGs but I'm wary of actually playing them because they're often very large, grindy, and unoriginal. For a Vast Future is none of those things. 6-8 hours, minimal grind, gorgeous - but the best feature is its innovative ammo & crafting mechanics. A very nice modern JRPG with a range of innovative mechanics that have you actively watching ammo, using items, and crafting. Also has a great futuristic post-apoc story and top shelf pixel art! For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had this in my wishlist for a while and finally bought it and got around to playing it. For some reason in my head I thought it was a pretty popular indie title. Now that I'm finished with it and reading the reviews, I'm perplexed. Theres only 34 at the time of writing, but I got to say this is one of the best bite sized RPG's you could play today. The game is unique and the story is interesting enough that you could play it in a few sittings.
Feels like what you would get if Fallout was crossed with Mother 3 and then demade into a gameboy game. Gameplay was addictive and fun, although not particularly difficult and rapidly became less compelling as the party levelled up. I loved the setting, but thought there was too much writing for the amount of actual story present. I took my sweet time and it clocked 10 hours. Music is incredible, as others have noted. This is the sort of game that feels much more than the sum of its parts. It was just the right length, the game system was cleverly designed around its brevity, and I just generally loved it. If you are a gameboy aesthetic enjoyed, this will likely be a good buy for you.
Fun game with customizable color schemes, fun combat using different ammo types to use elements and status affects on enemies. Feels like a fun and short game.
Works great on Steam Deck! I loved this game! Great music, fun combat, and great Game Boy vibes in a compact playtime.
I wish I could give a neutral score. For a Vast Future does quite a decent number of things right. It's a game that is kept compact and doesn't overcomplicate itself in terms of story of mechanics. Stuff like armor upgrades and powerups are kept to weapon upgrades and stat bonuses of your choosing (which are freely customizable to fit situations) rather than through a vast array of weapons and armors typical of RPGs. The one thing is that "magic" and "skills" really don't exist in this game. Instead, you either have bullet types or item types. I don't especially mind the nature of managing resources in this game, but basically everything is finite, which does kinda fit the theme of the game but also isn't always fun to deal with, especially if you used most of your resources getting through a boss or dungeon. I never quite hit the point of not being able to progress, but there were a couple points I basically had no choice but to backtrack and kill worthless mobs just to have a stockpile of resources. This creates somewhat of a self-defeating gameplay loop, which is often poor design. A few more options that didn't take resources would have been nice. The other thing is the narrative. Now, I think this game does a couple things pretty well. Its limited scope keeps what is ultimately a small game simple in terms of narrative, and a lot of the lore is wisely left to various logs of abandoned computers and bookshelves, which both give the world a bit of depth and also fit its post-apocalyptic setting. This also means that you can get as much or little out of it as you want at your own pace. Unfortunately, I can't say the same about the game's characters or main plot. They're simple and fine enough to get the game moving, but when it comes to moments of character actualization and development, things get really heavy-handed rather than showing any subtlety or intrigue. This would be fine, if not for there being some particular dialogue exchanges late in the game that just feel really clumsy. Which also ties into the main narrative. This game's final act narratively just feels really crappy, handwaving a kinda heavy subject a bit too quickly, and having just a pretty poor ending all around, like whatever was trying to be said with the narrative fell completely flat to the point it actually irks me, which is rare because I can often overlook this sort of thing if the rest of the game makes up for it. Whatever it's actually saying is just kinda awful and makes me reflect on this game poorly, something I rarely do for a game I enjoyed gameplay wise. To say nothing of at least a few bugs and oddities I encountered that periodically hindered the gameplay experience. As well, the 4-color Gameboy aesthetic honestly hurting the game visually more than helping. It's trying to go for a Final Fantasy Legend/SaGa 1-3 aesthetic but it can be a bit of an eyesore at times and the small sprites sometimes can make telling what is what frustrating. That's not to say they didn't try, and for the most part this isn't a problem, but occasional issues do end up occurring due to this stylistic choice. Music ain't bad though, at least. I had a decent time with this game, the resource management aspect of its combat was interesting and it rarely felt like it was trying to be too ambitious, which worked for making an RPG that felt complete despite being only about 6-7 hours long on normal difficulty. But the game's final act was considerably heavy-handed and there are a couple parts of the combat system I didn't care for. If you want a short turn-based RPG with some interesting systems and that doesn't inundate you with text (instead leaving you to discover it and fill in the details of the world on your own time), it does pretty well, as long as you can overlook the rather...awful choices in writing (at least in my opinion) of the game's final act. Sadly I just can't anymore.
This game is well-polished, captures a perfect retro vibe, has a soundtrack that absolutely slaps, is respectful of your time as a gamer, and most importantly extremely fun. Give it a shot! Don't sleep on the story, either - there is a lot of lore in bookshelves and in recordings and the world feels really well-created as a result. I finished this up and then immediately started a second file because A) I wanted to get the last achievement and B) I wasn't ready for it to be over yet!
An incredible recreation of an authentic retro JRPG with a wonderful gameboy-styled aesthetic. The amount of work and care that's gone into FAVF is staggering. It's incredibly polished, and its developer is almost immediately on top of patching any hiccups or minor bugs players have been encountering. The story's been fast-paced and engaging, with the combat being snappy and addictive. Retreaux Games has put a great spin on the traditional turn-based battle system, which makes fights feel more akin to those in Final Fantasy Legend 1 and 2 than anything (which, to me, is a great thing!) Need your next retro RPG fix? Then I HIGHLY recommend this game!
Short RPG but very fun. If you liked the Final Fantasy Legend Saga from 1 to 3, you will certainly love this. RPG's don't have always to last 80 hours. This was a short but very pleasant experience. Go for it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $924 | 8 | 100% | $4.99 | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.3K | 260 | 78% | $1.89 | |
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| $9.3K | 51 | 75% | $4.99 | |
| $9.3K | 146 | 95% | $3.99 | |
| $9.3K | 106 | 70% | $4.99 | |
| $9.3K | 75 | 83% | $4.99 |