No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $15.5K — a different platform, not this one.
Football Referee Simulator—the groundbreaking mobile game that puts you in the referee's shoes! Are you ready to kickstart your career in the lower divisions and ascend to legendary status by overseeing thrilling finals? *** Experience Real-Time Game Simulation! *** Step onto the pitch and play a pivotal role in the game's outcome! With real-time simulation, every decision you make holds the power to shape the course of the match! ** Craft Your Journey and Elevate Your Character! ** Shape your own persona and chase after your goals! Stay updated with post-game news, claim prestigious awards, and elevate your personal stats! * Explore a Vast Football Universe! * Immerse yourself in a world featuring over 100 diverse clubs, 16 national teams, and a multitude of leagues and tournaments waiting to be conquered. No ads. No in-game purchases. All content is unlocked upon purchase. Football Referee Simulator offers seamless gameplay without interruptions. Localized in 11 languages—English, Spanish, Portuguese, French, German, Italian, Turkish, Indonesian, Polish, Greek and Russian—immerse yourself in the game in your preferred language!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #73, worst BR #84 · 2 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Football Referee Simulator—the groundbreaking mobile game that puts you in the referee's shoes! Are you ready to kickstart your career in the lower divisions and ascend to legendary status by overseeing thrilling finals? *** Experience Real-Time Game Simulation! *** Step onto the pitch and play a pivotal role in the game's outcome! With real-time simulation, every decision you make holds the power to shape the course of the match! ** Craft Your Journey and Elevate Your Character! ** Shape your own persona and chase after your goals! Stay updated with post-game news, claim prestigious awards, and elevate your personal stats! * Explore a Vast Football Universe! * Immerse yourself in a world featuring over 100 diverse clubs, 16 national teams, and a multitude of leagues and tournaments waiting to be conquered. No ads. No in-game purchases. All content is unlocked upon purchase. Football Referee Simulator offers seamless gameplay without interruptions. Localized in 11 languages—English, Spanish, Portuguese, French, German, Italian, Turkish, Indonesian, Polish, Greek and Russian—immerse yourself in the game in your preferred language!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| $0.49−51% |
| — |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6M | 281.5K | 89% | $59.99 | |
| $227.4M | 86.3K | 83% | $69.99 | |
| $209.2M | 99.3K | 51% | $69.99 | |
| $82.2M | 42.9K | 59% | $69.99 | |
| $61.9M | 20.3K | 83% | $49.99 | |
| $54.3M | 99.6K | 78% | $29.99 |