
Step into the dugout and experience the future of football management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.86/day in the week to Aug 14 → 33.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New foundations set the stage for you to define your football destiny. Made with the Unity engine, FM26 is the legacy, redefined and where storytelling evolves. A reimagined interface and more immersive match day experience brings you closer to the action and combine to elevate every match-defining moment. Transform your squad with advanced transfer tools and craft your footballing philosophy like never before with new innovations that deliver unrivalled game-changing tactical realism.
Victory in football’s biggest international tournament is within your reach. Explore new tools for managing national teams alongside a competition-specific start date for FIFA World Cup 2026™, now officially licensed with authentic broadcast graphics, tournament branding, match balls and kits.
Savour the richest Match Day experience in series history, bringing new levels of depth and drama to every match with enhanced player movement and greater on-pitch detail. Feel the adrenaline of a weaving run, inch-perfect through ball and unforgettable, last-gasp title winner with more personality thanks to fresh motion capture and volumetric animations.
Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.
Exercise unparalleled control over how your team plays across every area of the pitch with the introduction of distinct In and Out of Possession formations. Redefined player roles and a dynamic visualiser that shows how your team shapes up in different scenarios levels up your pre-match prep game in, game out.
An overhauled UI primed for the modern manager offers a cleaner look-and-feel, with the new Portal bringing together every aspect of your footballing world. Tailor your game to your priorities with the introduction of quick link Bookmarks and learn more about the beautiful game with an overhauled Search and new FMPedia glossary.
Explore a new world of possibilities as the women’s game debuts, seamlessly integrated into FM as one footballing world. With 14 playable leagues from 11 nations, including the Women’s Super League and National Women’s Soccer League, there are fresh challenges and new talents to discover in each career.
Harness the power of TransferRoom™ to smartly shape your title-winning squads season after season. Broadcast your recruitment priorities with Requirements and gain direct insight into your rivals’ needs with Pitch Opportunities, giving you more targeted control over every signing and sale.
Express more of your personality and style in every career with a revamped manager creation experience. Craft your look with an enhanced character creator before developing a career backstory that’s unique to you and uniquely influential on your life in the dugout.
In FM26, football belongs to you and your vision. It’s your time to change the game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game decided my team was playing too well so they made my team start losing every game, and there's literally nothing that can be done to fix it. Really fun! Really adds a sense of accomplishment. Don't buy.
for first fm purchasers just get an older game. for people who've played before just continue to play fm24.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #40, worst FR #77 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +7 more
| $29.99−50% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vraiment le pire jeu jamais cree leurs licence et devenue completement claque on peu meme plus etre libre de placer nos joueur la ou on le souhaite il nous foute 2 compos avec ballon ou sans bllons vraiment du foutage de gueule leurs jeu de merde
aLL OF A SUDEN i AM GETTING POP UP SCREENS REFUSING TO X OUT. Seems every game recently is utter crap.........
嗯,都说ui是问题。我想着我已经好久没玩FM2024了,我可以当作一款新游戏玩。 万万没想到呀,这个ui不好,根本不是老用户习惯问题,是设计师就脑残,不按人类习惯设计呀。 我连第一步创建个经理都能卡住,我也是醉了
So, after MANY years, a ridiculous amount of hours & different iterations of playing FM, I can safely say this is the worst one I have ever played & NOT because of the UI. You get used to the UI after around 15-20 hours. Sure, some things are counter intuitive with a mouse & keyboard, but again you get used to it. My biggest UI gripe is that whilst making a substitution you can't check a players game time happiness without "leaving the match". Annoying. The main reason for the negative review (& if not for this I would leave a positive) is the 3d match crashes. 1st season - Ajax (pain in the posterior not having ANY club staff - they "corrected" this with an update quite early on if I remember correctly resulting in now having a club doctor only...) no crashes at all until the last 3 games of the season - the last 2 league games & the champions league final. At random points, the match just freezes & stops responding. It might or might not happen so I managed to get through the league games after 2 crashes in the 1st & 1 in the 2nd. Cue the champions league final against man city. I managed to go 2 0 up after 31 minutes & it froze. 2nd attempt, I went 2 0 up just before half time & it froze when entering the half time screen. 3rd attempt, I went 1 0 up, got through half time & froze just after 2nd half starting. It feels like the equivalent of AI rage quitting! It would be annoying during any game of the season but to be happening like this at the pinnacle of the season? I'm beyond despair that I had to instant result it to progress. In other words - don't "manage" the game in a football manager game?!?!? I have experienced more crashes in this than in ALL my hours combined in ALL previous versions! I have continued on only for it to now do it during random matches at the start of the next season. I have got to November & I can't take it anymore. It also likes to switch players on the wing on your in possession tactic but not the out of possession making your players swap sides of the pitch all the time. It even had my CD swapping with RB at points. A managerial, tactical game that randomly tries to sabotage you at every point it can but not in the ways you would expect.
UI is definitely a miss, i rememeber playing older ones and having less than 2 clicks and organically so many informations but it's still a good game with that new engine and depth for tactics. They just need to make that ♥♥♥♥ organic. 7/10
.
good game
jeu tres bien et beaucoup d ameliorations par rapport au debut du jeu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.9M | 97.8K | 94% | $19.99 | |
| $56.1M | 59.2K | 96% | $34.99 | |
| $55.4M | 46.3K | 83% | $59.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $55.3M | 342.4K | 97% | $9.99 | |
| $55M | 39.8K | 75% | $27.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $1.2M | 1.1K | 81% | $39.99 | |
| $834K | 839 | 76% | $24.99 | |
| $502.5K | 522 | 31% | $29.99 | |
| $89.6K | 91 | 79% | $19.99 | |
| $78K | 232 | 77% | $9.99 |