
There is a story behind every goal. You're Rocco Galliano, the existentially troubled manager of a struggling football team. Train players, choose your own narrative, survive the drama, and play turn-based football matches via tactical cards and hard choices.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Football Drama[/h1] In this game, I reached the final credits extremely quickly. Yoga instead of the first training session for my team and going to the bar to strengthen team spirit looked like a great decision, but something went wrong... Perhaps the owner of the team did not appreciate the subtle trolling in his address, in short I was fired. The second playthrough was more successful but less fun and it uncovered rather serious flaws. Football Drama consists of 2 major parts -- turn-based football matches and choice-based storytelling. There're a lot of references to real people (you'll meet several recognizable personalities from the football world and also Pier Paolo Pasolini) and references to clubs/situations and the storytelling part is good enough to entertain and catch your attention. On the other hand turn-based football matches become boring rather fast and almost unaffected by what is happening in story. + Good humor, interesting choices. + Original setting. + An easy game for 100% achievements completion (~4 hours) if that matters to you. +- Replayability is there (thanks to original setting and some interesting choices) but there's a solid chance that you'll hate many aspects of the game during second playthrough. Some things (football commentators, some after-game interviews etc.) you'd find repetitive even on first playthrough. There's a serious lack of diversity and not enough content. +- Some clunky/unclear game mechanics. A football match is made in such a way that almost all the mechanics that should influence something are as unobvious as possible for the player and make a minimum impact. There's even a [url=https://www.youtube.com/watch?v=NuKgzAvzp-c]gameplay video with tips from developers[/url] that should explain that "it's not all random!" but I don't see any proof there and didn't see any proof in the game either. For example, statistically "passive" defense was much more effective than "active" defense from my gameplay experience and it's a complete nonsense with an existing game design. - "Strategic" part of gameplay during football matches is either bad or non-existant at all (depending on point of view). This part of the game takes too much time and extremely repetitive. As I have mentioned before, the player barely affects this whole process, so there is hardly any replayability at the end of the day because of it. I would like to try some choices to see more interesting outcomes (devs mentioned 24 endings!) but I don't want to play those turn-based football matches anymore, at least not in a current state. Football Drama is a rather fun experience that doesn't work too well as a game in turn-based football matches part, but it's enjoyable nevertheless if you're somewhat familiar with depicted personalities and/or near-football events. With some time saving adjustments, more diversity and minor polishing it could become much better. For now I have mixed feelings about it and price tag seems to be higher than it should be. 6/10 [url=http://store.steampowered.com/curator/32296668-Casual-Game-Reviews/]More reviews on our Curator Page[/url]
While the game has interesting ideas, it was clearly developed for the phone users - 90% of the screen not utilized, all controls are made for touch screen. overall feels very awkward to play. Maybe a good phone game, but not for pc users.
Je recommande le jeu mais de justesse, car ça m'embête toujours de mettre un "Non" après l'avoir fait jusqu'au bout à 100 %. Ce jeu est un vague jeu de tactique en football, et se veut être critique envers ce sport et son milieu. Sauf que, Les sujets ne sont pas du tout exploités, on effleure que certains thèmes et sujets. Des personnes apparaissent et disparaissent aussi vite qu'ils sont venus. Des tonnes de textes qui reviennent sans cesse, on lit tout le temps la même chose. On ne comprend que la moitié de tout ce qui se raconte. Des situations et des phrases WTF qui s'enchaînent et découragent totalement le joueur. Rien qu'au début l'entraîneur discute avec la divinité égyptienne Bastet, pour dire que le jeu part dans tout les sens (sans arriver nul part) Le narrateur admet lui même qu'il est paresseux durant le jeu. La partie tactique durant les match se résume à faire des actions soit fatigantes (plus fiables) soit qui permettent de récupérer de l'énergie (plus hasardeux). Le jeu vous donne également des cartes Bonus (genre formation 4-4-2, simuler des blessures, demander le soutien du public etc), sauf que je n'ai personnellement jamais ressenti de grandes différences une fois en jeu. L'entrainement pareil on nous demande également de cibler les exercices destinés à booster les stats de l'équipe sauf que l'on voit les stats nul part !! Donc la idem, difficile de cerner la réelle utilité de l'entraînement. Cependant je me suis tout de même amusée à le faire jusqu'au bout, histoire de voir si je pouvais gagner le championnat et ainsi faire le jeu à 100 % ce qui a été réalisé dès ma première partie. Un jeu extrêmement étrange donc, les clins d'oeil, pas toujours limité au football sont nombreux, certainement trop (j'ai relevé du orange mécanique c'est dire). J'ai également l'impression que le développeur du jeu détestent le foot français et notamment le PSG (dont le club s'appelle Paris ferme ta gueule dans le jeu) Donc voila à prendre en promo sans s'attendre à quoi que ce soit de spécial.
TL;DR: +Really cool in its cool narrative moments -Other times, boring as that one time you were forced to watch a football match with a friend and endure his hype and you aren't into football, not a bit This game was meant to be so cool that I and boys kept tabs on it for months and played it on release. It's indeed the coolest, but only in certain narrative pieces like your encounters with the cat, Monica, Pasolini and yourself. Narrative moments other than those are overly repetitive so they wear their charm out fairly quickly. Gameplay-wise it tries to do something I'm always attempting to do as a game dev, that is the lack/loss of control as the leader of something, a football team in this case. So what it really did to me is to show me how not to do it. It does not show you what everything (tons of stats all of them vague beyond comprehension) does so that you don't know how to do what, so you can hardly learn anything from the past matches. It does not respond promptly so that your actions never roll out as you'd expect. Combined you can't tell if a win is pure luck or you are really nailing it; when you lose you don't know if the AI is cheating or you did something wrong, and you can never tell where you were right or wrong. You are just super frustrated like a coach yelling nonsense into the void. You are just so tired tapping through one match after another, enduring the pair of commentators' mockery, featuring only a few lines running over and over again like when you sit on the train and your phone is dead as JFK, the guy next to you smells like a swarm of rat, and the only thing to distract you from this living hell is the LED display. You just intensely watch meaningless texts run in and run out. So I won't recommend buying Football Drama. I like pieces of it, but I suffered from playing it. I chocked on it. And I hope that you won't. But I recommend it for its cool moments, for its soundtracks and sound effects, for its visuals, for what it attempts, for where it fails, for what is yet to come.
Football Drama é quase perfeito! Não é um game de futebol. Então, não espere nada de simulação como Football Manager. Esse game é de ESTRATÉGIA com aspectos de RPG. E nisso ele é muito bom!!! O estilo de jogo é totalmente inovador. E, diferente dos comentaristas anteriores, que fizeram uma análise rasa e depreciaram um game inovador, eu fui até o final do game (sim, finalizei as 18 partidas em dois dias, com 15 vitórias, perdendo 2 e empatando 1) e posso analisar com propriedade. Sim, o game tem alguns aspectos a melhorar, como a tradução, que realmente não é muito boa. Mas, é muito divertido e, após 2 partidas, dá pra "pegar o jeito". Se compreendi bem, tem um sistema no campo de "Karma" e "Kaos". O Kaos é útil para o ataque, o Karma, para equilíbrio do time, e defesa. Para chegar ao gol adversário, tem que perceber quando utilizar esses 2 pontos de forma eficaz. E também tem de se ligar nos dados das laterais (foco, pressão e surpresa), bem como no que o apresentador e comentarista diz. Vou dar um exemplo: quando você estiver no meio de campo, geralmente o círculo do Karma e Kaos estão próximos. Se estiverem dessa forma utilize mais "cautela", vá pelo lado do Karma (cor azul). Mas, se nesse momento o círculo do Karma estiver baixo, se arrisque, vá pelo lado do Kaos que, na maioria das vezes, conseguirá ir pro ataque. Mas, o Kaos cansa mais os jogadores, então, tem de saber a hora de recuar e a hora de atacar. Também tem um sistema de cartas que é para ser utilizado durante as partidas. Mas, funciona bem após os intervalos, pois o craque do time escolhe uma para o técnico. Se a carta for escolhida antes, ou numa situação que não tem o porque dela ser usada, a carta não servirá. PONTOS FORTES: - Arte (belíssima) - Narrativa (estilo HQ) - Sistema de jogo (criativo e imaginativo) - Humor ácido - Crítica social (ao mundo do futebol justamente) - Jogabilidade - Diversão (me diverti com o técnico) - Caricaturas inspiradas em pessoas famosas PONTOS FRACOS (pode melhorar): - Tradução fraca - O game é razoavelmente curto - Nem tem um modo carreira, nem a possibilidade de escolher um personagem; creio que isso seria um grande diferencial! Concluindo, o game é excelente! As análises anteriores foram injustas. Esse, me parece, ser o primeiro game da empresa e criaram um game de estratégia inovador. Eu espero ver mais games da empresa!
A very cool idea ruined by an absolutely boooooooring game mechanics. This is not a football management game but a (very cool) story set in the world of football with a very nice humour touch. I really wanted to like this game and go forward and see the outcomes of my choices but, seriously, I cannot stand the match management which is clunky and absurdly monotonous. Great idea, poor (very repetitive) mechanics. Try it out when on sale
Some games make me wish I could neither recommend nor not recommend a game. Football Drama is a mixed bag. It has a certain charisma, mostly due to its characters being good concepts that reflect well the real world of football, but this charisma can wear thin when some conversations are repeated at the end of the week in exactly the same way. The gameplay can get quite boring, with a feeling of lack of control over the match and tactics that don't seem to impact your performance. Not only that, it is shallow: you can't hire new players or change the positions they play in (in fact, the game doesn't get into the players at all), you can only change your formation when you randomly get cards, you can only scream from the sidelines and hope your team will listen. If I'm being honest, this game has more bad things than good things. So why am I recommending it? Well, with all its flaws, it's a game that has a soul. The devs had a very unique idea and they went for it, and that's something that counts to me, that the studio wants to make new and interesting games. If you're the kind of person who likes to try new things and rewards idiosyncrasy, go ahead and give it a try. If you want value for your money, though, wait for a sale.
Honestamente, este juego debe ser una de las decepciones más grandes que me haya llevado jugando y probando juegos en mucho tiempo. Los treinta primeros minutos de juego, realmente genera muy buenas sensaciones, es un juego muy innovador, tiene una introducción interesante... y parece mentira que siendo que me pasé el juego completo en unas 5 horas, se me haya terminado haciendo largo. Por un lado, todo lo positivo. El arte, es hermoso. Los dibujos 2D estilo comic, las animaciones simples en los diálogos que quedan muy bien, y la música son perfectos. Honestamente cuando empecé a jugar (y antes, al ver el juego en la tienda) esto fue lo que más me impresionó, junto con la premisa de la historia. La introducción a los personajes, la historia del entrenador, algunos de los diálogos/cinemáticas son geniales. Después, empieza el primer partido. Y todo lo bueno prácticamente termina. Realmente parece jugablemente un proyecto a medio hacer, incompleto. Las mecánicas son confusas, no queda claro realmente que ningún atributo o carta que utilices sirva de algo en ningún momento, la energía y la potencia de los equipos fluctúa constantemente "porque si" y hace que no haya ningún impacto a nivel macro, a largo plazo, en el equipo, como entrenador. Los indicadores de los distintos atributos son confusos, no queda claro si hay un límite o no de ciertos atributos, etc. Cuando ví el juego, y ni bien empecé a jugar, me ilusioné con la idea de que podríamos definir alguna táctica, esquema de juego, tomar decisiones en medio del partido, algo, simplemente algo. Todo se reduce a dos opciones, como defensivo/agresivo, que son totalmente impredecibles, que no te dejan controlar nada siquiera. Los entrenamientos se basan en, cada día anterior a un partido, elegir que atributo potenciar, esencialmente, por ej. control, pases, fortaleza, etc. Me dió la sensación totalmente que algunos atributos, como resistencia, no se pueden siquiera subir o bajar, simplemente están ahí, hay como 15 atributos del equipo, que no quieren decir absolutamente nada. A lo sumo influirán en la suerte de que ciertas acciones salgan exitosamente o no. Azarosamente conseguimos cartas, o ideas como las llama el juego, para utilizar durante el partido, como cambiar el esquema del partido, apostar a los centros, presionar más al rival, etc. Esta es otra de las cosas, que cuando la ves por primera vez, ilusiona un montón. Porque inicialmente pensaba que estas cartas se podrían ir desbloqueando, usando según la situación, que cambiarían el planteo del partido... Pero no, efectivamente no hacen absolutamente nada más que fluctuar esos atributos, que no queda claro que hagan nada en principio. Justo después de usar una carta "sin faltas" que se supone que debería evitar que tus jugadores cometan faltas, o hagan menos faltas, a mi me dió la sensación que las probabilidades de que las faltas ocurran son exactamente las mismas. Esto, con todas las cartas. Poner un esquema 4-4-2, no cambia nada realmente, no hay jugadores visibles en la cancha realmente. Es como si la descripción de las cartas estuviera porque sí, para justificar su "efecto", pero no sea real. Además de que las cartas se consumen al usarlas, a veces nos dan cartas de más durante la semana, a veces menos, no sé, es como si estuviera a medio hacer a mi parecer. Es una pena, muy grande, porque una de las cosas que más me gustó del juego curiosamente son los dibujos que tienen estas cartas, son muy creativos y están honestamente muuy bien visualmente. Los partidos se hacen larguísimos, los diálogos de los comentaristas, al menos en español, son 3 o 4 con suerte, está lleno de animaciones que no pueden saltearse o que tardan bastante, y se hace frustrante porque siendo un juego de fútbol es raro que uno quiera que el partido dure lo menos posible. Finalmente, siendo un juego de narrativa, la historia es interesante, pero hay mucho tiempo dentro del juego que son diálogos repetidos, falta de eventos nuevos, de avances, etc. Se vuelve muy monótono por un tiempo, porque la historia que hay para contar es muy corta en relación a la duración del juego. De todas formas me sigue pareciendo de lo mejor, sería facil de mejorarlo quizá un poco y sería todavía más interesante. Con todo dicho, tengo ya en la whislist el siguiente juego que van a sacar estos desarrolladores, planeado para 2023, porque tengo ilusión de que puedan pulir estos problemas de jugabilidad, incluso aunque el juego en cuestión ni vaya a ser de fútbol. Vale mucho la pena la estética del juego y el arte como ya dije, lo valoro un montón y por eso les tengo fe. También entiendo obviamente que siendo un juego indie no se cuenta con el tiempo y presupuesto para desarrollar una historia y diálogos enormes, ni para pulir los sistemas de juego todo lo que a uno le gustaría, pero bueno, objetivamente creo que no es un juego que se pueda recomendar por estas razones que ya mencioné.
Идейно мне игра понравилась, она реально классная, но реализация местами очень посредственная и совсем не весёлая. Хорошо сделали основной сюжет (он здесь присутствует, да-да не удивляйтесь), в нём множество отсылок к знаковым личностям мирового футбола, неплохо прописаны диалоги (жалко, что они часто повторяются), и весьма привлекателен арт-дизайн. Плохо же то, что перевод на русский язык сделан явно через машинный переводчик типа Google или любой другой подобный инструмент. Причём неважен оказался не только русский, но и английский - очевидно, что среди немногочисленных разработчиков-итальянцев поедающих пасту не нашлось специалиста по качеству локализации. Наконец, сами матчи: они почти не радуют, сводятся буквально к нажатию двух кнопок (контроль/риск), хотя шансы на их успех указаны как "вероятности". Поэтому иногда случается ситуация а-ля мем из XCOM 2: вероятность успеха равна 99%, но ваша команда теряет мяч.
Buon gioco, ma potevano fare meglio. Football Drama, innanzitutto, è un gioco di calcio, che non parla di calcio. O meglio, ne parla, ma lo usa come pretesto per metterci di fronte all annosa questione della dualità dell uomo, l eterna lotta tra bene e male, bianco e nero, the al limone o the alla pesca, e cosi via... Sotto questo punto di vista, il gioco è ottimo: la trama fila via bella liscia (almeno quella che ho giocato io nella prima campagna, perche si, pare che in questo gioco le scelte fatte influenziono davvero lo sviluppo degli eventi), ed il calcio di cui si parla è quello che hanno vissuto i vecchietti come me, quello di una volta, romantico, poetico, filosofico, nel bene come puo essere l esempio di un uomo "bandiera" della sua squadra, o nel male, rappresentatoqui dai vari personaggio "inventati" tipo Tomy Splatter e Luciano Poggi... E fino a qui, tutto bene. Il grande rammarcio, è da parte mia, quello che partendo da queste basi, si sarebbe potuto fare molto di piu. Dal lato tecnico, infatti, pare che ci sia stata un po di cupidicgia nello sviluppo. Le partite ad esempio, avrebbero potuto avere molte piu opzioni, invece delle uniche 2 alternative "dai tutto" e "risparmiati". Stesso discorso per le conferenze stampa ed i dialoghi con i vari personaggi che incontreremo durante il nostro campionato. Fotball Drama è questo, una grande idea, non sfruttata fino in fondo. Tirando le somme, comunque lo consiglierei, specialmente agli amanti, ovviamente, del calcio, o magari dei "choice matters", anche se secondo me, per non rimanere insoddisfatti, converrebbe aspettare qualche buon saldo o che magari venga inserito in qualche bundle. 6/10
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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