
"If we don’t pass the upcoming evaluation in 3 months, the snack street will be sold off?!"A production of Simon Creative and Storia, Taiwanese cuisine personification visual novel!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese, English*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Long game with good replayability, characters, and text skipping.
推薦指數 5/5 全成就不難,不論音樂畫風劇情都很好,主線幾乎專注同個人就能通關了,一些額外的劇情需要一定好感度,也都蠻有趣的。 比起賣小吃,用貓賺錢不是更方便嗎 : ) 滷肉飯、雞排、珍奶 讚啦<3
За 600 рублей проeбал 7 часов своей жизни. Спасибо!!!!!!!!!!!!!!!!!!!
Vine por el meme y me quedé por las chicas ... Como que no son chicas?
Very cute, and overall a good vibe. The amount of control the player has is something I didn’t expect from a visual novel, and that’s a good thing.
その火は食べ物とアニメの雰囲気が好きです、本当に熱くて私を興奮させます
食物怎麼賣不出去
玩法有趣,內容很台,有一些台灣人才會知道的梗 圖畫漂亮精美,少女可愛 希望有一天希萌的遊戲都能動畫化 希望台灣政府能多多重視台灣的ACGN
Food Girls is a really fun experience that I honestly couldn’t put down. The comedy is great and I especially enjoyed finding that Konosuba reference. One thing I appreciated is that the dialogue is well-paced—it never feels like it's dragging on or filled with unnecessary fluff. The art is beautiful, and there are plenty of secrets to find, which kept things interesting. Because of the widely varying endings and achievement grind, I ended up playing way longer than I intended, even when I had appointments the next day. It’s just a great game that was worth every hour.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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