
A competitive multiplayer trading game built around market reading and risk management. Jump into 8-player historical matches or 24/7 live trading across crypto, US stocks, China stocks, and futures, then fight for profit, rank, and long-term progression.
Modeled estimate, not a reported figure. How we estimate →
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About
Fomo Trading combines market competition, trading mechanics, and long-term progression into one multiplayer
experience. The game is built around two core loops: 8-player historical matches, where you read K-lines, buy/sell
depth, and opponent behavior inside a fixed market window; and a 24/7 live trading mode, where you can switch between spot and gold futures and use limit orders, market orders, take profit, stop loss, and leverage.
- 8-player historical matches with solo queue, friend parties, and private rooms.There is an easy-to-learn yet deep Auto-Battler mode, featuring 8 distinct "Forces of the Trading Market": Gambler, Contrarian, Trend-Follower, Leverager, Hunter, Ranger, Tactician, and Overlord. Each comes with its own unique strategy and gameplay logic.
- Ranked, Gold-entry, and FTT-entry modes for different playstyles and risk preferences.
- AI bot fill can help matches start smoothly when the lobby is short.
- After each match, rank, profit, and rewards are settled, while level, gold balance, rank score, total matches, win
rate, best single-match result, achievements, and recent match history are saved.
- Add friends, review player profiles and match history, and queue up with your party.
All trading and settlement take place inside the game world and do not involve real-money trading.
Auto-Battler Mode: Choose your Force from the 8 market archetypes—who will stand by your side to claim the championship? 🏆
Historical Matchups: Travel back in time to compete within real-world historical market trends.
7x24 Hours: This is the game that never sleeps.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean
Reviews
退款了,这款游戏的玩法跟我预期有很大差距,成交量跟价格几乎没关系,买入按钮点够了还能自动爆仓的,需要打磨,而且别做那个破两边小人对战了,专心做K线和成交量,MACD的指标,我是买来玩K线的,不是来看小人打架的 BUG:我显卡是AMD的6750GRE,驱动版本 32.0.21043.12001(对应Adrenalin 24.10.x 区间),这个版本区间已知和UE5的CEF3有兼容问题。需要在启动项加上-d3d11 -nosplash 。因为这个是关键——它把渲染器从DX12强制降到了DX11,避开了CEF3和AMD DX12驱动的兼容问题。 核心修正是 -d3d11,AMD卡跑UE5+CEF3游戏的经典兼容方案。删了 -d3d11 留 -nosplash 没用,下次还会黑屏,希望别的AMD显卡玩家看到后能注意到
游戏玩法是有发展潜力的,但是也存在了诸多问题: 1. AI的行为模式过于僵硬。 2. 金币和FTT的获取方式相当困难。 3. 游戏界面没有的购入成本,全凭记忆 4. 由于人数过少,金币场和FTT根本排不进去 5. 游戏的初始资金和仓位上限每局都不一样,就算我赚了24亿,我的仓位上限仍然是12万。 6. 建议仓位上限随着总金额的比例上调,现实也是如此,资金量越大越强 7. 成交量和价格推动确实存在联系,这点确实不错 8. 右上角的AI思路没有价值 9. 8人竞技模式可开发的空间不多,只要控制好仓位很容易赢 10. 好友组队还没有玩过,比较期待 11. 战旗模式的玩法不是很合我的胃口 期望发展方向:竞技模式(zhuang家模拟器) 1. 加入多样化的技能(比如角色、卡片效果 例如场外消息卡等等,以K线为主。 2. 多样化的随机时间 3. 加入平均购入成本 4. 建议新开一个市场,由小部分AI进行量化交易提供流动性支持,大部分玩家组成散户和主力,增加用户体验 总的来说,还算可以,希望开发者继续加油。 (想体验真实K线可以去某顺模拟玩,更贴近现实。 游戏就是游戏,主要目的是做现实无法做到的事情,要的是对盘面的掌控感) 可以延伸出真实的经济系统,可以参考Capitalism Lab
엉성할 뿐이지 각자의 매매가 상대방에게 영향을 주는 이러한 구현은 세계최초
做了个什么玩意,你照着同花顺抄也做不出来这样的东西啊
It stinks. No real sounds, no real mechanics, no visual effects when anything happens. You silently click buy buy buy and click sell sell sell and nothing seems to actually happen in game.
환불요청했는데, 이거 그냥 미완성 게임입니다. 이건 게임이라고하기도 애매함
差评,这个对交易没什么帮助。跟我想象的不一样,我是来玩K线的。哎
有人加好友吗?俺颇有家资 ^O^
太垃圾了
就一根随机变化的线,没有仓位,没有信息影响,也没有任何判断,纯纯的垃圾
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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