
Folklands is a relaxing settlement builder with a retro look and feel set in a fantasy Nordic-inspired world. Harvest, produce and trade resources from multiple production chains as you grow your settlement. Keep your folks happy and safe and tend to their needs in a living and changing world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 1.71/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build up and manage a settlement and care for your folks in this relaxing settlement builder with simulated citizens. You will need to provide shelter, guarantee a steady supply of food, resources and products, protect against the threats of nature. All the while paying attention to their well-being, to ensure your folks are happy, employed and safe.

Settle down in uncharted lands, and harvest its resources. Refine raw materials into processed goods to build and expand your settlement. Create production chains that enhance or combine materials to create even more advanced products as the needs of your settlement grows.

Establish trade routes with the nearby kingdoms to stock up on resources you don't have, or become a trade hub supplying goods and resources. Trade with one of the 3 kingdoms in singleplayer or with other players in multiplayer.

Face different challenges as your settlement grows. Manage the production and distribution of necessary resources to combat and prevent the dangers of fire, sickness and crime.

A procedurally generated world tuned to your liking, guarantees that you will never play the same game twice. Adapt to the surrounding terrain and the availability or scarcity of resources to ensure a growing and happy settlement!

Build a peaceful thriving settlement or enable the optional disasters or conflict mode for additional challenges.
Planned Steam workshop support will let you create or install new content or modify the game rules to your liking.
Please your citizens to attract different types of people and trade with the neighboring kingdoms.
Play with or against your friends or enjoy a relaxing settlement building experience alone.
...and more!
Ever since the project started, we have been improving the game and adding new features based on community feedback. We’re making a relaxing settlement builder so if you want to be part of it with us, we always have room for more folks, in Folklands!
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT BUY THIS GAME! It is one of the most unpolished city builders I've seen. There is not enough content to justify even 1/4 of the price. To make matters worse it's insanely horribly optimized. The longer you play the more lag you get until you are literally playing in single digit FPS. The absolute kicker is that by the time you complete the tutorial thanks to all the lag it will be beyond the 2 hour playtime window for a refund.... Save yourself a headache and some money and remove this from your wishlist...
Review: Folklands – A Pleasant but Empty Experience https://www.youtube.com/watch?v=hcdkNY_JH70&t=67s Folklands is one of those games that, at first glance, promises a relaxing city-building experience set in a charming medieval-inspired world. And in some ways, it delivers exactly that. The visuals are cozy, the music is soothing, and the act of placing down buildings and watching your small settlement grow has a satisfying rhythm. For the first couple of hours, I genuinely enjoyed my time with it. Unfortunately, once the initial charm wears off, the cracks begin to show. The most glaring issue is the lack of content. The game feels like a framework for something greater that never fully arrives. After a short while, it becomes clear that Folklands doesn’t really have much to offer beyond its surface. There’s no meaningful progression, no surprises, and ultimately, not enough incentive to keep playing. Another drawback is the camera system. While the game’s architecture and building designs are pleasant, you can’t zoom in close enough to truly appreciate the details. This feels like a missed opportunity, as part of the joy in city builders comes from admiring the tiny worlds you’ve created. It’s also worth noting that the developers collectively have four different games under their belt. While that’s impressive in terms of output, it raises the question: would Folklands have been better if more focus and resources had been poured into just one project? Even a smaller but more polished title could have stood out more in a crowded market. After all, there are already many Age of Empires–style games out there, and to compete, you need a strong identity and depth. And honestly, the experience often feels like playing those old browser-based builder games. There are so many city-building titles out there with more personality and mechanics to sink your teeth into. I genuinely want to cheer for the developers here, but if Folklands ends up following the same path as their previous releases, it would be a real shame. In the end, Folklands is pleasant to play for a short while, but it doesn’t leave a lasting impression. I enjoyed my time with it enough to give it a neutral rating, but I can’t honestly recommend it in its current state. If future updates expand the content and add more depth, it could become something special. For now, however, it’s little more than a nice distraction that quickly runs out of steam. Verdict: Neutral – enjoyable for a short session, but ultimately too shallow to recommend. Video https://www.youtube.com/watch?v=hcdkNY_JH70
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Norwegian, Portuguese - Brazil, Portuguese - Portugal, Russian +3 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Started with a humble village, hoped to build a thriving kingdom… ended up endlessly chopping trees and shuffling resources while the UI pretended it was teaching me something. 🌲 Cute pixels, cozy vibes, but depth and challenge vanish faster than my villagers’ attention spans. Follow my curator page for more shallow empires, endless tree chopping, and worlds where pixels are smarter than rulers! 🏚️🌲✨ [b]https://store.steampowered.com/curator/42602807-Osiris-Reviews/[/b]
세틀러 (1,2,3,4)에 군사 없애고 그냥 몇가지 추가한거 같은데 게임의 명확한 목표를 모르겠음 겨울이나 정복, 침략같은 위기도 없고 그냥 단순히 건설할거 하고 시간때우기 같음 시간 구애받지 않고 쉽고 속편하게 건설시뮬레이션 하는거 좋아하는 사람이라면 추천 거의 비슷한 시스템에 전투,캠페인 까지 추가 하려면 옛날게임이긴 한데 세틀러3,4 추천 얼리엑세스라 앞으로 뭐가 추가될지는 기대하겠음
良い点: - チュートリアルで基本的なゲームシステムが理解できるようになっているため、ゲームに早くなじめ楽しめるようになっている。 - 現在のところ複雑さがあまりないので気軽に楽しむことができる。 悪い点: - [strike] 一部のWindows環境において日本語のテキストがきちんと表示されない。開発にDiscordから報告済みではあるものの「おま環」ということ。開発の環境ではきちんと表示されているらしいのでそういう結果になったようだ。ただ、私を含めもう1人同じ症状の方がおり、4台のPCでまったく同じ症状がでているので単なる「おま環」ではないと思う(Godotのバグの可能性。開発が試したのがGodotエディターから実行したものでありエクスポート、つまりビルド後では試していない可能性。これは他のゲームの開発者からの指摘で、その方がテストをしてくれるという話になっているため期待している)。 [/strike] 約半年という期間を要したが、この問題がようやく解決をした(原因はGodotの設定だが、回避しようと思ったら解決策は一応あった。しかし、根本的な原因を追究した開発には感謝)。 - 日本語対応ではあるものの誤訳が目立つ。特に1~3単語の翻訳にその傾向が多い。 (settlementが決済や和解になっていたり、表記ゆれが激しい) - 建物の名前と職業の名前に同じ単語(Forester、Brewer、Woodcutter、Baker)が使用されているため翻訳に影響している箇所がいくつかある。 例:(現在ゲームに使用されているテキスト) 英語)Logs are harvested when trees are chopped down by a woodcutter working out of a nearby Woodcutter. 日本語)丸太は、木が、近くの木こりで働く木こりによって切り倒されたときに収穫されます。 日本人翻訳家であれば、Woodcutterを木こり小屋などとするであろうが、されていないので外国人の英和翻訳家? - 他の町づくりとは違い画面の回転ができないのは少し残念である(アイソメトリックなので見やすくはあるが、90度単位で構わないので回転できるほうがよかった)。 - [strike] フルスクリーンでのプレイを推奨なのかウィンドウモードにすると画面左上にタイトルバーが隠れた状態で表示される。中央に移動させ、通常のウィンドウと同じようにサイズが変更できるものの、それは次回起動には適用されない(保存されていない)。ウィンドウモードでは中央表示で起動し、サイズは固定サイズを指定できるようにしてほしいと報告済み。 [/strike] 悪い点が多く感じるかもしれないが、どれも修正可能なものばかり。アーリーアクセスが終わったころには解決していると思われるのでDiscord経由であってもユーザーの要望やバグ修正をしてくれるのであれば最終的にいいゲームになると思う。 ただ実際に症状がでているにも関わらず「おま環」で済ませるのは購入者に対して失礼だとは思う(追記:この件を書いてから半年たち、現在はどのような考え方になったかは不明だが今後のプレイヤーの声には耳を傾ける姿勢を貫いてほしい)。 [strike] (翻訳については自分で修正でき、ゲームに反映できるレベルなので問題ないが、改行問題はGodotに問い合わせをするなりして対応してほしい) [/strike] 追記: [strike] 起動時の問題について他のゲームではきとんとプログラムで対処しているのに、それを見ずに対応しようとしなかったり、開発の環境でないからおま環などユーザーの立場を考慮しない姿勢にかなり不満あり。 (前者に関しては他のGodot製ゲームでは対応できているのでプログラミングの問題だと思う) 少なくとも日本では現状購入しないほうがいいと思う(DEMO版できちんと確認してから決めよう。ただDEMO版と製品版で違いがないとは限らないので製品版を購入した後でも不満があれば返品を考慮しましょう)。 [/strike] ※追記の問題はほぼ解決。
Это та самая игра которую я искал всё это время. Всё время хотел найти что то похожее на "Townsmen" и вот же оно, чудо.
日本語があやしいなと思ってプレイしてたが、チュートリアルの途中からメッセージが全部英語になってダルくなってやめた
[h1] 🔥🦝 Recenzja gry: Folklands 🦝🔥[/h1] [b]Plusy:[/b] ❤️ Urocza, pikselowa grafika w stylu retro, ❤️ Budowanie osady daje ogrom satysfakcji, ❤️ Przemyślane mechaniki bez zbędnego kombinowania – prosto, ale wciąga, ❤️ Idealna na relaksujące wieczory z herbatką i spokojną muzyczką, [b]Minusy:[/b] ❌ Gra we wczesnym dostępie – jeszcze nie wszystko dopracowane, ❌ Brakuje kilku zaawansowanych systemów (ale są w planach!), [b]Moment ognia:[/b] 🔥 "Gdy z kilku domków nagle robi się tętniąca życiem osada – i patrzysz na to z dumą jak na własne małe królestwo." [b]Dla kogo szop poleca?[/b] 💝 Dla fanów spokojnych city-builderów, pixel artu i tych, którzy wolą zen niż chaos – idealne do powolnego delektowania się każdym kliknięciem. [b]Czas gry (u mnie):[/b] ⏱️ Około 6h. ~ [b]Szopowy werdykt:[/b] 💞 ❤️ Tak! ~Ayumi12 ~ [url=https://linktr.ee/ayumi12_] Social Media [/url]
esta bastante bien pero se agradeceria que si hacen la traduccion, que lo hagan bien y no a la mitad...
Ein sehr schönes Spiel, dass natürlich noch im EA ist, aber sich schon sehr gut anfühlt. Im Gegensatz zu vielen anderen Spielen dieser Art habe ich hier das Gefühl mich richtig entspannen zu können. Die Grafiken sind liebevoll gestaltet. Das Spiel läuft überwiegend rund, hat natürlich noch kleinere Problemchen, aber die Entwickler scheinen sehr motiviert dies zu verbessern. Freundliche und einfache Kommunikation mit den Entwicklern über deren eigenen Discord-Server gibt Spielern die Möglichkeit Bugs direkt zu melden.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 24.2K | 87% | $34.99 | |
| $7.6M | 4.8K | 81% | $34.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $7.2M | 8.1K | 94% | $29.99 | |
| $2.2M | 1.9K | 64% | $29.99 | |
| $566.6K | 461 | 59% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6K | 89 | 61% | $9.99 | |
| $24.6K | 308 | 68% | $4.99 | |
| $24.6K | 270 | 81% | $4.94 | |
| $24.6K | 356 | 76% | $3.99 | |
| $24.6K | 106 | 80% | $7.99 | |
| $24.7K | 841 | 96% | $1.99 |