
《Folding Edge》 is a unique rogue-like sci-fi card adventure game. You will drive a spaceship to explore a randomly generated galactic mazes with different race crews. You will upgrade your spaceship and find your way home in the game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Reviews
玩得时间不长,不过不得不说实在是太像杀戮尖塔了。 完全可以在改造飞船上下一些功夫,船也用一个血条总觉得很微妙,要是能分成多个结构的血条就好了,损失一部分就失去一部分卡牌,根据平衡性或者说游戏性来考虑损失。 再比如参考其他星战游戏那样发展出结构抗盾抗甲抗的组合,让激光火炮导弹的差异更明显些,只是特效不同总感觉很微妙。同时也可以加入火控和引擎的修正,同理还可以自然囊括电子战和飞机的要素
Уникальная игра в том,что три раза менялась концепция геймплея, а в конце концов и название). Хотя бы ради такого стоит ознакомиться, разработчик не боится экспериментировать. А по факту неплохой небольшой дек-билдинг рогалик с интересными механиками.Свою цену отрабатывает сполна.
玩了一整天,很有可玩性。因为游戏有难度,抽卡机制也比较看手气,随机分布的出生布局也让人不停想征服。背景画面说实话很震撼,我是一个星球恐惧者,看到庞大的星系总觉得人类自身很渺小,但是整个布局和神奇的背景音乐让我投入到了游戏比较尽性。期待进一步更新。
更新新版本之后完全是一个新游戏了感觉 作者还在更新,加油!!! 现在居然完全和之前不一样了,有点6啊
UPDATED VERSION (March 2020) + Game has changed name from Starship Helmet, but same card style battles + campaign. No tutorial but clearer translations, so expect to jab at it for the first couple of games, it becomes obvious soon. Enjoyable. Improved balance, campaign and new special weapons, plus crew that can improve cards. - At first glance the new graphics look worse. Still a couple of Chinese parts. Easy to guess the meanings by jabbing at them. [In the original game entire cards might be in Chinese - seems fixed.] UPDATED VERSION (Nov 2019) ++ Same excellent card based play but... Much better campaign map than original. Now a hex style rather than forked. Bizarre alien helmet option, lol, lick them to death! (old review) Card play based game. Learned bit by getting killed many games. + Careful strategy needed to get through limited choice of space routes. Big boss type space station at end of each level. Use the right weapon / shield cards needs thought. Don't waste missiles (limited ammo) on targets if lasers work fine. Difficult choices on upgrade or repair at some stations. Upgrade may improve defence / attack, but you need to fix the hull damage to survive. Nice graphics. Stable - no game crashes. - No tutorial (English). At least one card still in Japanese [edit - it is Chinese]. Some trivial spelling errors. As I'm not a card game player, what some cards mean is obscure. Trading: when visiting some planets there may be a storyline, perhaps? I can't tell... Game enjoyable, so hopefully a more complete English version will come in updates.
This is actually pretty fun, some stuff feels rough around the edges but its actually a great idea and plays pretty well! Looking forward to more ships and cards. at this price i give it a solid 8/10 because its so unique.
[h1] 试玩视频 [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2885699325 [h1] 游戏介绍 [/h1] [code] 《星舰头盔》Starship Helmet是由LongGe发行的一款太空题材的策略卡牌游戏,它结合了卡牌策略和挑战爬塔以及roguelike的玩法机制,用你无与伦比的智慧和果断击败敌人吧。 [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=1858775946 [h1] 游戏玩法 [/h1] [code] 本作开始可以选择三个角色头盔,当然,后面两个要打败某关BOSS才能解锁,已知是可以选择人类,怪物,和神秘角色头盔三类。 游戏没有新手教程,但简单的操作很容易上手,你在一个随机生成的太空六边形迷宫中,来回移动,搜集卡牌和移动所需能量,发现金币和宝物(护盾介绍是-1???这是bug吧~)。 遇见小行星可以用搜集到的行星炸弹炸毁,虫洞可以传送到另一个地点。 同时跟遇见的敌人战斗,要注意,战斗卡牌有炮击,激光,导弹三种攻击方式,护盾防御,护盾只有使用当前回合生效,下次己方回合消失,导弹需要消耗数量,数量为零需要导弹的卡牌均无法使用,同时每回合卡牌不销毁,有4次行动点数,其他类如增加生命,抽卡的辅助类卡牌。 宝物有加护盾,或者加攻击效果的属性。 [strike]目前游戏有7个全随机生成的迷宫关卡,2个特征迥异的角色, 近100张卡牌,50个功能不同的装备。[/strike] [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=1858776004 [h1] 游戏感受 [/h1] [code] 这是款太空题材的卡牌游戏,游戏的场景布局可能不是很优秀,但也让人看着很舒服,而且上手简单,给我的感觉就像是在玩自走棋和爬塔游戏,在常玩的模式中增加了自己的特色。探索的同时防御敌人的攻击,遇见各种舰队组合,自己还能召唤机器人来防御攻击,真的是很有趣味性~ 需要策略的思考如何攻击敌人,比如用有限的4个行动机会,用激光攻击或者导弹攻击来直接毁灭击败敌舰,使其没有攻击机会,或者使用护盾保护自己。 希望能增加战舰升级或是改装甚至是涂装的系统玩法~ 部分宝物的描述有错误,例如紧急护盾,我想要增加护盾,不想要减少啊~(只是文字描述) [/code] https://steamcommunity.com/sharedfiles/filedetails/?id=1858776056 [h1] 优点 [/h1] [quote] [olist] [*]游戏场景布局 [*]卡牌和战旗玩法的结合 [/olist] [/quote] [h1] 建议 [/h1] [quote] [olist] [*] 增加战舰升级玩法系统 [*] 部分描述错误 [/olist] [/quote] [h1] 总结 [/h1] [quote] 一款很有可玩性和潜力的策略冒险卡牌游戏,可以入手一式~ [/quote] [quote] 加入[url=https://steamcommunity.com/groups/ADZZW#]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]爱の鉴赏家[/url],用爱品鉴世间作品,用心流淌真情实感。[/quote]
I've got the 1st round clear. Good job, actually it is better than I expected. The group making this game should then continue to modify the details to make it better.
挺有潜力的一款游戏~ 感觉挺有趣,打了好几关发现啥都买不起, 资金完全没涨,到最后才发现原来每关的奖励是要手动点23333…… Q群何在?组织何在?
玩了1个小时左右,首先我很喜欢杀戮尖塔和超越光速两款游戏,所以看到坐着把两款游戏合二为一就果断入手了,下面讲讲感受:1、测试版只有一大关,但是小关数太多,我认为还是10-15小关为一大关比较合适; 2、前期资源太少,东西太贵,事件需求多,正常一瓶酒要140左右,完了10多关才700块钱能买5瓶酒,一个随机事件就要10瓶酒,导致随机事件和商店都很无用,只能跳过,全是在打怪打怪打怪; 3、卡牌平衡性需要改进,我们拿杀戮尖塔来对比一下,塔的普攻1费打6,这里面炮击1费打2,比例3:1,这个游戏按照塔的换算:你初始有150点生命(这里面50血),小怪基本上都是30-120血(这里面10-40血),但是防御塔是1费5防,这里面是2费5防,防御力比2:1,这就导致你看似血多,但是及其容易掉血,且没有1费防御并不灵活;还有就是有的牌基本是必拿的,比如炮击专家这张牌,没用之前炮击是1费打2,双重炮击2费打6,用了以后炮击0费打3,双重炮击2费打9,这种提升就感觉很奇怪,低级牌的性价比更高了,或者说没升级前性价比太低了,这就导致必须拿这张牌升级,那第一回合基本只能4费升级然后被动挨打; 4、费用系统很奇怪,有的牌性价比过高,有的牌性价比过低,注意是过高和过低,再加上每回合只能抽两张牌(额外抽排需要3费),导致及其容易卡手; 5、说明不全或者不够详细,而且没有教程,毕竟是测试版。 6、最后还是想吐槽一下抽牌真的很卡手,一回合两张,初始牌组还那么多张,基本有的牌一场战斗只能摸到一次,或者是因为摸不到需要的牌就一直卡着(手里一堆防御和导弹,导弹用光了,对面还加血),导致游戏节奏有点拖。 最后说一下支持国产,希望作者越做越好
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