
Explore, fight, loot and fish! Solo or in co-op mode in this Old School First Person Dungeon Crawler. Earn your knighthood as you oppose the evil witch Lunamoth and stop her curse which prevents everyone from growing wings.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Flyknight tells the tale of a squire of the order of the Flyknights who is assembled to vanquish the witch Lunamoth and lift her curse, which is preventing the denizens of the realm from growing wings. Now separated after an ambush, the squire arriveth at the village of the swamp folk and pledges to see the mission through, either alone or teaming up with other fighters summoned to help along the way.
Do you have what it takes to emerge victorious and claim Knighthood?
Arm yourself with an arsenal of weapons and choose what's best for the situation at hand: chop off a foe's arm to prevent aggression, crush their head to deprive them of senses, fight out of their range with long weapons or arrows. Approach each encounter tactically to prevail!
Traverse a hand crafted environment with many sidepaths filled with loot and dangerous encounters, survive from checkpoint to checkpoint and prove your skills against fierce bosses that want you dead!
Summon a friend and progress through Lunamoth's lair together: divide and conquer, trade items and make gestures. 2 to 4 players can play together and progress is saved for everyone involved!
Take a breather at checkpoints and pull out your fishing rod. Fill up your fish bag with nutritious creatures that will give you buffs and advantages in combat should you use them wisely...
Thorough exploration of the dungeon will yield great rewards, customize your equipment to your hearts content and build a character that feels your own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Italian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +3 more
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
silly, but fun. Definitely play with friends! Will play again <3
if you like souls likes this game is worth a try. the main mechanic that this game focuses on is parrying as you still take a lot of damage by just blocking however the weapons you use can also determine ho often you have to parry and how soon you have to initiate the parry. I will also say that if you plan to play with friends make sure everyone has gotten to the first bonfire in the dungeon before inviting them or invite them at the very beginning as I joined my friend who was further ahead then me and I didn't get a bow or my first spell because of it.
Bem divertido, a historia parece que vai ter continuação, tem a arma do Guts
Adorable little game, i really love anthro bugs so i loved seeing all the designs and stuff. Everything is good, little complaints outside of just wanting more (Which, supposedly, more is coming) and maybe there being some sort of bestiary or notebook for what fish you've caught or possibly what enemies you have defeated, but not much else 10/10,,
Regardless of it being very short, it's really good. I dig the idea, the mechanics feel solid, art direction is really cool and I have not seen any *software* bugs! The game was quite easy although that summed up for a very relaxing playthrough. I hope to see a sequel someday ^^.
Can definitely recommend getting it. Feels very similar to Lunacid, although a bit slower and with less complexity, which comes naturally as the game is much smaller. Pros: - Despite being a very short game, it offers a vast variety of weapons, a couple different spells and also some neat armor - There is a parry mechanic and you can kick enemies to the ground - Bosses did feel very different from one another in terms of mechanics and design - No Npc or enemy overload - Fishing as an additional feature to gain buffs - technically the game is linear, but it does not feel that way due to smart level design - there are secret little encounters with cool equipment as a reward cons: - not THAT MUCH enemy variety; you will meet a lot of different enemies, but some of them will appear throughout the entirety of the game - i think you can practically run past all enemies except bosses, as killing regular enemies is not a condition to advance through the game
An amazing compact game to play especially with friends.
Killed god using a fish
Bz Bzz bzzz Bzzz bzzzB ZZZbzzz BZ bz
I found big hammer
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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