
Flux Caves is a 3D puzzle game. My plan is to create something which can be a challenge, but still you enjoy to play. I want to create a soothing environment and this is enhanced by slow piano-based music.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A nice and relaxing puzzle game.
Pas aimé
不错
good puzzles, wish there were more
If it wasn't for constatn crashing this game would be great.
Peaceful puzzle game that involves moving blocks that carries pipes at the right place to put the balls at the end. Thats all.
J'ai évalué ce jeu pendant sa conception sur Itch et je trouvait le concept super. Mais je voit que le développeur ne réponds plus aux joueurs et qu'un bug empêche carrément de terminer le jeu. Donc c'est malheureusement un thumbs down. Si le développeur fini par réparer ce bug, je terminerai le jeu et je changerai cette évaluation.
Groovy tunes and cool tubes.
You enter a level, quickly look around where all the pipe pieces are supposed to go, and then you spend 10 minutes slowly pushing them to their correct positions. The game is ugly and very buggy. Re-entering a level resets it and locks you out until you've completed it again. I almost got stuck out of bounds, but luckily was able to get back in time so I didn't lose any progress.
I enjoyed playing this game, moving tubes about. Its not too difficult to solve but can get a bit tedious moving tubes to the right position finally to get the flow correct. I finished all 18 levels and the 6 openworld puzzles but could not get the escape ship to blast off as one red orb remained red. Not sure why. Anyway, a nice little game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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