
FlowMotion is a top-down couch game for up to four players, where it's last man standing wins. Zoom around procedurally generated planets and trick your opponents into killing themselves.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.3M | 2.9K | 79% | $14.99 | |
| approximately $1.1M | 18.8K | 87% | $3.99 | |
| approximately $1.7M | 3.4K | 69% | $19.99 | |
| approximately $512K | 819 | 39% | $17.99 | |
| approximately $507.1K | 1.4K | 99% | $9.99 | |
| approximately $340.2K | 369 | 94% | $25.00 |