
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
Modeled estimate, not a reported figure. How we estimate →
About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好无聊,难度跃迁也太不合理了,纯垃圾游戏啊
很有想法的国产策略肉鸽。用血当资源的设计很有特色,需要权衡牺牲和收益,不同神明出身玩法差异大,玩起来很上瘾。
再多平衡一下吧,角色性能差异过大,想打高难只能特点流派加固定角色加运气
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,建议加创意工坊,感觉创造之母还是太阴了
This games gonna be a gold mine for furry artists. Really great rouglike ontop of that.
玩法可以,就是小兵太难看了。 能不能来点二次元美少女
非常上头,但请尽快适配手柄,我迫切地需要在掌机上游玩。
[h1]简介[/h1] 《鲜花与众神》是一款场景与画面极度黑暗、血腥的自走棋游戏。游戏的背景取材自阿兹特克文化的人祭文化。因此,玩家在竞技场的战斗中也要使出浑身解数赢下对决,并且过程必须充满观赏性,这样才能更好地取悦自己所信仰的神。游戏开始玩家将组建自己的竞技场斗技队伍,了解每一个兵种的特性,在厮杀中脱颖而出,让战斗充满如鲜花般充满美感。这款游戏不仅视觉上很血腥,在游戏的机制中,这也是在战斗中释放技能的前置条件。 [h1]玩法[/h1] 战前的搭配与构筑充满了策略性,战斗中的自走棋环节显得不那么重要了,玩家偶尔只需关注地面的出血量来释放技能,以扩大战果。所以游戏的主要重心放在了战前构筑上,因此初看会给人一种十分硬核的感觉,游戏有着非常成熟的兵种体系,再加上每个兵种都有独特的特性,不过这种特性像是一把双刃剑,需要在装备或者是魔法的加持下,亦或者是与其他兵种搭配,才能发挥出不错的效果。但由于是自走棋玩法,战前敌方会先手,玩家可以提前知道敌人的队列情况。只要仔细观察每排兵种的种类和特性,就能按照克制关系或自己的构筑思路来调整阵容。战斗中还有一个重要指标,那就是士气。士气过低会导致奴隶逃跑,进而造成其他奴隶的溃败。发现这种情况时,可以使用技能直接把他们献祭掉。在鲜血的刺激下,士气会迅速上涨,还会获得神的眷顾;而地上大滩的红色更是施法召唤的条件,这形成了一个完美的循环。 [h1]开始献祭[/h1] 兵种方面也需要保持更新频率,并没有太固定的搭配,一般要看手上有什么装备,以及这些装备能对哪些兵种产生增益或增加某种效果。比如在游戏开局选择剥皮信仰,就可以理解为战场上的血越多就越强,而且强力的传说兵种召唤也需要大量的血。如果有恢复血量或提高治疗的装备,手下的奴隶在战斗中恢复的生命值比掉的血还快,不仅打不死,还能快速积攒资源,召唤各种传奇兵种。这种带有古代文明色彩与奴隶斗技场厮杀背景的游戏,美术和UI都很有特色。俯视角下,战前的排兵布阵一目了然,战斗中也能时刻关注战局变化,使用技能等操作十分方便。 [h1]总结[/h1] 总的来说,《鲜花与众神》做了一款酣畅淋漓的自走棋,纯粹的战斗考验的是玩家对游戏机制和兵种的理解与运用程度。配合独特的画面效果和战场狂飙的血腥环境,鲜血如鲜花般绽放。如果是对这种题材、玩法和设定感兴趣的玩家,不妨亲自游玩体验一番。 [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
Excellent gameplay loop, constant updates fixing pain points. Can only get better from time.
挺好玩
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