
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
Modeled estimate, not a reported figure. How we estimate →
About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,我说剥皮圣主是对的。期待能多人合作 2p v 2e
谁懂打到最后一关被超多小怪堵死结束游戏直接白打,气笑了真的
还不错
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Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
涩
看得出來製作組是全戰戰錘蜥蝪人同好
虽然对自走棋类型毫无了解,还是强撑着玩下去了([strike]被各种精英和半神狂抽陀螺[/strike]),初体验搭配阵容技能装备还是有些烧脑的,玩起来也确实有意思,有些可惜的是最在意的游戏美术方面,比如老板娘和铁匠的立绘只有一张([spoiler]我就是来看蜥蜴人的,那么通过半神之路然后左拥右抱蜥蜴人返乡的剧情什么的可以安排一下吗?[/spoiler]),虽然是能看出来游戏更侧重玩法一点,不过如果能增加更多事件以及对应出身设定的cg以及立绘的话,应该会更香一点
好玩
挺有意思的。 召唤类的兵一定得带,不然到后面肯定耗不过对面,地上的鲜血也是资源。
我真觉得应该给个祝福重骰次数。 另外增益,贵族的接敌数量,还有触及长度这三个太强了,比其他的感觉强了不是一点半点,只要造对应的武器就行了,不缺闪避命中和减伤还有增伤,全方位的强,尤其是闪避+增益,三四百的命中,两百的闪避,满减伤之外还能有暴击和护穿。 也许我玩的时间太少,还没玩明白,其他很多流派要么强度不高,要么发育不够平稳。
Came for the lizard eye candy, stayed for the rather addicting strategy auto-battler
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $12K | 33 | 67% | $14.99 | |
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| — | 0 | — | — | |
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| $1.4M | 4.2K | 87% | $8.99 |
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