
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
애매하네요. 애매합니다. 밸런스가 엉망이라, 별 의미 없는 요소가 너무 많아서 좀 루즈합니다. 도파민에 절여진 요즘 세태도 문제라면 문제라지만, 이건 자극이 너무 부족합니다. 무드관리가 페널티가 크지 않다보니, 비싼음식을 만들 요인은 적은데 비싼음식을 만드는데 들어가는 건 자원만 갑절이 넘어가고, 노동력도 더들어가니 존재하는 이유를 잘 모르겠어요 미관요소도 이거저거 만들어놨지만, 초반에나 몇개 지어볼까 싶다가도 중반만가도 그냥 필수건물만 올려도 오르는수치가 깎아먹는 수치보다 월등히 커서 마찬가지로 의미가 없습니다. 여러가지 전력이라던가, 농사라던가, 자동화하면 편해지는 부분이 존재는 하는데 편의성이 오르는 부분은 사실 쥐꼬리만해서 창고나 더짓고 그냥 보이는거 캐기만 하는게 나을 지경입니다. 게다가 자원은 얼마나 불균형하게 나오는지.. 후반부에 부족한 자원캐려면 지대가 나올때까지 무의미하게 이동만 하는 시간이 너무 길어요 게임 컨셉 자체는 나쁘지않게 잡아뒀는데, 막상 플레이하면 하는일에 비해 돌아오는게 적다보니 답답하고 루즈합니다. 그렇다고 못해먹을만한 게임까진 아니니, 자원관리 게임을 좋아하면 찍어먹어볼만은 합니다.
Mellow and very entertaining. It's a very laid back, floating city builder. I saw it first on Pirate Software, and picked it up a few weeks later. It's still in development, but I have had no issues with gameplay. It wouldn't initially start up on my pc (linux), but I did an update a few days later and it runs smoothly now. Dev seems to be working hard to improve it, but it's already a great game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Da pra perder um tempo se divertindo, curto porém gostoso de jogar.
Muito bom.
Flotsam é um jogo divertido onde você basicamente constrói uma cidade flutuante. O jogo tem uma história principal (a main quest) e histórias secundárias (side quests). Porém para que você possa desbloquear certas tecnologias é preciso completar as side quests. Entretanto, você pode avançar direto somente pela história principal se quiser. Completei o jogo em +/- 50 horas (pois quis rearranjar toda a minha cidade - o arquiteto do jogo é meu pastor e nada me faltará!) e só lá pra perto do fim senti o jogo um pouco cansativo com o grinding. Vale ressaltar que o mapa do jogo é enorme e gerado randomicamente (procedural). Pra mim é um jogo nota 7.5 A questão maior mesmo é a falta de grandes desafios... ok, seus drifters podem morrer de fome ou até de doenças, mas é tudo resolvivel com um grinding básico. Fora isso, no começo você até consegue ter uma relação orgânica com seus drifters, mas qdo vc começa a ter 15,20, etc deles, as coisas ficam muito mecânicas. No geral eu recomendo pois não é um jogo caro e se você gosta de jogos no estilo Oxigen not Included vai se divertir (mas vale ressaltar que ele é beeeem menos complexo e por isso, mais fácil).
Me ha gustado. Recomendado.
Petit jeu original, bien réalisé Mais on s'en lasse assez vite !
DO NOT PLAY THE TUTORIAL past like 10 minutes. I encountered countless bugs such as drifters being stuck, buildings unable to be deconstructed, and idling while there are tasks to do. This got me very close to refunding the game. I just thought to write this now in case somebody buys this, other than that, the game has been extremely fun and addictive for me.
Good game. Played well. Challenging enough to keep ya going. 9/10 wish there was more game to play.
Muito bacaninha, City builder tranquilo sem perrengue, não é do tipo sobrevivencia, facil de aprender a jogar, voce começa com um barquinho pequeno e vira uma grande cidade auto sustentavel e navega no mar catando lixo pra reciclar e contruir, tive alguns probleminhas do tipo que a limitação de carga não funcionava ou não contabilizava, dai reiniciava o jogo e voltava a funcionar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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