
Explore a tower of hilarious escape rooms and solve mind-bending puzzles in this absurd elevator adventure for virtual reality. Step out onto each floor, meet bizarre characters, unravel their secrets, and figure out how everything is connected to find the lost artifacts your boss is looking for.
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About
🏆 Nominated for multiple VR Game of the Year awards
Floor Plan 2 is a comedy adventure inspired by escape rooms, packed with more puzzles than you can fit in an elevator.
On your first day of work, the boss sends you to find a lost treasure that will turn the company's fortunes around. And good news: it's somewhere in the building! Just use the elevator down the hall. By the way, each floor is a gateway to another world, nobody speaks your language, and time and space are fluid. Good luck!
Use your elevator to explore a series of interconnected escape rooms. Step out onto each floor, meet bizarre characters, and unravel their secrets. Revisit completed floors to find new, remixed challenges waiting for you.
Find Red Harrys, lost critters hidden throughout the building, to earn hand presents and transform your hands in all sorts of unexpected ways!
Filled with critically-acclaimed puzzles and memorable "aha!" moments that respect your time and intelligence. Now includes the Backside Story expansion!
Built for VR, comfortable for everyone, and developed with love by the small but mighty Turbo Button team.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
An incredibly entertaining and well made game especially for how it looks. The whole Captain Underpants/ Muppets type art style is so full of energy, just something like your hands being so wacky and fun, and immensely reminds me of something Kevin Temmer would make to the point that it's uncanny. The puzzles are genuinely some of the most well thought out ones I've seen in the vr genre, some obviously being solved in a dumb cartoon way and others actually really smart. I'm not a big fan of the first game, because it just feels like a vr mobile game and puts the 2nd game in a bad light, but you can really see they've struck gold in the second one, still keeping the small things that made the 1st decent (and you don't need to play the 1st to catch up on the story or any in that likeness) The DLC is even better than the base game, still coming up with great puzzle ideas and solutions and also great ideas in general, whether it be theming or jokes, such as one of the floors being a little tiny hotel made up of cardboard inhabited by bugs, or another being a huge maze with giant figures and enemies, just to turn out to be a small D&D board that you can control. Overall just such an underrated game and a must buy for any VR puzzle game fan. Would Recommend.
9/10
I think the thing about this is that there's a ton of love and care that went into designing the game. The puzzles are truly challenging, the world is well crafted and the humour is really top notch. One of THE best puzzle series out there and I genuinely hope there's more to come. Will gladly buy a Floor Plan 3.
gud game
As an avid VR.gamer, I'm always on the lookout for cool games with awesome graphics. An extremely important criterion here is that it contains puzzles. If the game is also fun, it gets a place in my shortlist. For this reason I bought the game and after the briefing from the nice lady I knew where the journey was going. While I was playing, I was laughing so hard that I almost had tears rolling down my face. This game is so funny!!! Awesome! Insane! Not a minute goes by that you don't have to laugh. Therefore, dear developers, you get an absolute recommendation from me. If I could give 5 stars or even more, I would do it here. The game is simply TOP! It is definitely worth every cent. Many, many thanks for this. You guys are awesome!!!
dude i LOVE the new Backside Story mode and i love the cat guy hes funny wean he loseis and the mini games are fun i love the cat guy so much i cange my pfp into him
This is one of my favorite VR escape room style games. If you're into those and you have the hardware, you owe it to yourself to play both this and the prequel. Definitely start with the first, as this one has way more polish, but the first uses some unique puzzle ideas not in this one.
This is perfect for not going CRAZY! Love it!
Was my first vr game its a masterpiece I unlocked every achievement in it
Genuinely a fun VR game with tons of very clever use of VR, the update also improved a lot of the things that made it unplayable before (e.g. hitting the floor IRL with your controller; while still not being enough to pick up objects on the ground in game, no other game had this issue, hence not a calibration problem) however I'm still sometimes short on space to reach things, since for the new mechanic to activate, you need to be somewhat close, it's not the usual "teleport object by just pointing at it", so if you can't free up a lot of space, you sometimes just have to bend underneath tables and dodge play-area limitations to successfully execute in-game, you definitely miss being able to just rotate or move with your joysticks a lot of times. (though I imagine latter might break a lot of the deliberate choices where you are forced into a certain spot, rotating has no such excuse however) furthermore some elements don't even allow you that "remotely activate" feature, e.g. in the main menu the control panel spawns so far away from you sometimes that you have to nearly fall over IRL to reach it, even with location reset on the controllers, meanwhile the side slider that chooses the menu options has the activation function... but not the continue or any of the other buttons?.. The thumbs up mechanic is also cute and unique, but during dialogs becomes very tiresome or often times even doesn't register that you're doing it to begin with (especially in elevator hints), so you need to shake your thumb up and down trying to find the sweet spot and keep opening your hand and making the thumbs up gesture, makes it feel like a mini-game searching a hidden object with vibration haptics, rather than just confirming dialog. Overall great game really, but still would need another round of overhauls to be up to par with what people expect from VR controls to not feel so frustrating to play such a unique and fun game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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