
Flippin Kaktus is an action-driven vendetta with 80s vibes, featuring a spiky hero with the thorny past and rage-outbreaks combat style.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, Traditional Chinese, French, Italian, German, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Reviews
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td][url=https://steamcommunity.com/groups/pyreview]SteamPY鉴赏家[/url][/td] [/tr] [tr] [td][h1]上SteamPY淘海量超低价游戏[/h1][/td] [/tr] [/table] [h1]一款有些难以言喻的游戏[/h1] 不得不说对于本作有着十分大的期待,但是在真正上手时,游戏像素画面的基础上还要加上模糊玩家视线的复古风格和分辨度较低的画面色调,初次之外游戏的手感也颇为奇怪,一款有着大量平台跳跃要素的游戏跳跃的下落速度过快加上冲刺距离过短让玩家很容易操作失误,与游戏宣传图相反的并不爽快的潜入玩法更是让期待落空,目前来说并不值得入手。 首先游戏的机制就让我十分 难受,游戏中因为子弹射速过快的设定很难用跳跃来躲避这就到这了这个游戏的第一个不合理的地方冲刺躲子弹,首先这个设定是在很多游戏有着例子,但是那些游戏普遍的有着两个鲜明的特征,或是子弹的速度可以给予玩家反应的时间,或是敌人起手前有着规定的前摇,而本作别处心裁的将这两点全部取消,敌人射速不仅快,更是没有任何征兆,玩家躲子弹完全是凭借运气。 第二个让我难受的地方是游戏的画面,我万万没想到有一天我会不喜欢一款像素游戏的画面,而本作却破了这个先例,其实在序章以及目录虽然游戏的像素画面和复古的像素风格让画面的呈现很糊,但是好歹游戏背景的颜色和一些陷阱等相差很大,但是第一关里陷阱不认真看很难看出来,短小的尖刺配合上和整个游戏场景一个色调的颜色,再加上游戏画面的加持,我真的每次路过都会因为没看到而扎死。 第三个难受的地方就是上面说到的游戏跳跃下坠的速度过快,或者说游戏跳跃的高度不高,加上冲刺的距离十分短,经常出现预判失误,而落入陷阱里。 游戏目前来说整体内容虽然还可以,但是这些缺点对于横板闯关游戏来说太过致命,让玩家完全无法坚持到游戏真正有趣的地方,所以目前来说并不推荐。 评分6.5/10
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td][url=https://steamcommunity.com/groups/pyreview]SteamPY鉴赏家[/url][/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 你以为这是平台跑酷游戏?横版过关游戏?甚至是魂斗罗游戏?抱歉,都不是!这实际上在很大程度上更像一个潜行游戏。作为奇怪的向日葵生物,苟存性命于人世才是第一要义。 游戏的像素风呈现比较一般,整体色调偏暗,而且感觉像是加了一层模糊滤镜。虽然还算看得过去,不过某些机关陷阱就比较容易被初见杀了。好在游戏的存档点位即各种饮水点的分布还算密集,不会给玩家太大的挫败感,大不了就背板重来。 游戏过关的最大秘籍就是“苟”,虽然能借助道具开暴走大杀四方,但时限很短,基本上只能爽一下。而在大部分情况下,我们的向日葵都是处于非暴走状态,非常脆弱,被一枪毙命是常有的事情。我们脆弱的小身板硬刚是不可能有好果子吃的。除了需要小心躲避各类地刺和落石,还要巧妙地利用稻草人伪装、板砖隐藏接近敌人,或者利用机关砸爆敌人的狗头。 总的来说,不是什么佳作,但也可以一玩,毕竟也没见过多少以仙人掌为主角的游戏...
What's the opposite of fun and enjoyable. This f*cking game called Flippin Kaktus. I would rather flip my d*ck than play this piece of sh*t. By looking at the store page and the cover art, I thought this is going to be fun platformer game. F*ck me in the as* until I pass out for thinking like that. This game is the most irritating, annoying and nerve inducing game I've ever played. I thought I knew what bad games are. This t*rd takes the sh*t scale to next level. Let's make a list about why this game s*cks Donkey Kong's hairy b*lls: Useless HP Bar: Most of the enemies one shot you. What's the f*cking point of an HP bar when every single thing in this f*cking game kills you in one hit. Only melee enemies kill you in two hit but they are easy to dodge so it is unnecessary. Main Character Is A Wimp: Without rage mode or special collectibles, your attacks don't hurt enemies. You can't kill a f*cking small spider. You are not OP in rage mode either. You have dash attack which you have to get close to an enemy to use it which is very risky. And you have a projectile attack which doesn't go far. Enemy bullets on the other hand, flies all across the screen. Yeah, miss me with that unfair bullsh*t Checkpoints: Checkpoints are placed so far from each other that it completely loses its purpose. Maybe on the lower difficulty level it has more checkpoints but on the difficulty I've played it wasn't enough. I played the game on medium. "The game's recommend setting" said in the difficulty select and it also said "offers a little bit of challenge". F*ck that sh*t. It should have said, "prepare for a second an*s" Screen is a mess: Everywhere you go, the screen is filled with boxes, bags, tnts, explosive barrels. You can't take a step without bumping into a box. You better careful when fighting enemies because if their bullet or your projectile hits the tnt you will die. Unfair Difficulty: This game is hard for the sake of being hard. It does not offer a fair challenge. I think the devs said "let's make it as hard as possible, forget about the game balance. Let's the f*ck player every chance we get" When I was playing this piece of horse sh*t there was only one thing in my mind. "Let me breath, let me rest" This game is ruthless. You avoid enemies and jump to a platform. Ceiling falls to your head and kills you. Next time you move a little bit further to avoid ceiling and this time the floor underneath you falls and you die. ALSO, WHY IN THE NAME OF F*CK EVERY BRIDGE IN THIS GAME COLLAPSES? EVERY SINGLE BRIDGE STARTS FALLING APART WHEN YOU START TO WALK ON IT. You better be fast otherwise back to checkpoint. You come to compressors, you have to wait for them to pass. You touch the side of the compressor, and you die. WHAT THE F*CK? WHY IS THIS GARBAGE GAME SO HARD? Fall Damage: This is a platformer game in which you take damage if you jump from too high. I DON't F*CKING BELIEVE IT! Have you guys played Super Mario, Ducktales or any other good platformer games? These are the reasons made me vomit and have a breakdown while playing. After awhile game stops being enjoyable and turns into a f*cking nightmare. The even have the audacity to tell you a funny story in the cutscenes. F*ck you and your sense of humor. When you put me into such trouble just to pass a level, I don't care about your useless story. Take that story script and shove it up your as*. This game is the reason why I lost my hope for indie games. 5 to 10 years ago the indie games were the real deal. We played some amazing gems and now look at all this bullsh*t indie games on Steam. Wasting money on these atrocities is a crime. I finished it, and I don't want to ever hear the word cactus again. I would rather play with my own intestines than play anymore of this garbage. I would rather shove a cactus up my as* and use it as a plug.
It goes for a Broforce vibe, at least in terms of design. It is a very different game however, which requires thinking and very careful steps, because most enemies can one-shot you. That would be fine on its own, but many sections can be hit and miss; one wrong move and you are back in the beginning. I don't mind some challenge in my games, but I have to question when a game stops being fun for the sake of difficulty.
How come nobody has reviewed this yet? It's flippin fantastic! I've uploaded a review here: https://www.youtube.com/watch?v=qzKT3Cr2kAo
Flippin Fantastic Game ⢕⢕⢕⢕⠁⢜⠕⢁⣴⣿⡇⢓⢕⢵⢐⢕⢕⠕⢁⣾⢿⣧⠑⢕⢕⠄⢑⢕⠅⢕ ⢕⢕⠵⢁⠔⢁⣤⣤⣶⣶⣶⡐⣕⢽⠐⢕⠕⣡⣾⣶⣶⣶⣤⡁⢓⢕⠄⢑⢅⢑ ⠍⣧⠄⣶⣾⣿⣿⣿⣿⣿⣿⣷⣔⢕⢄⢡⣾⣿⣿⣿⣿⣿⣿⣿⣦⡑⢕⢤⠱⢐ ⢠⢕⠅⣾⣿⠋⢿⣿⣿⣿⠉⣿⣿⣷⣦⣶⣽⣿⣿⠈⣿⣿⣿⣿⠏⢹⣷⣷⡅⢐ ⣔⢕⢥⢻⣿⡀⠈⠛⠛⠁⢠⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⠛⠛⠁⠄⣼⣿⣿⡇⢔ ⢕⢕⢽⢸⢟⢟⢖⢖⢤⣶⡟⢻⣿⡿⠻⣿⣿⡟⢀⣿⣦⢤⢤⢔⢞⢿⢿⣿⠁⢕ ⢕⢕⠅⣐⢕⢕⢕⢕⢕⣿⣿⡄⠛⢀⣦⠈⠛⢁⣼⣿⢗⢕⢕⢕⢕⢕⢕⡏⣘⢕ ⢕⢕⠅⢓⣕⣕⣕⣕⣵⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣷⣕⢕⢕⢕⢕⡵⢀⢕⢕ ⢑⢕⠃⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢃⢕⢕⢕ ⣆⢕⠄⢱⣄⠛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢁⢕⢕⠕⢁
I am very sad that this great game has hardly been recognized. My heart goes out to the developers, because this one should have been a hit. Maybe interest will pick up. The developers deserve. I'm all in for you guys. I played the Demo and it was a bit hard but the game has checkpoints so you don't have to worry about losing all your progress. I didn't check the demo, but I bought and installed the full game in which there is a "Greenthorn" level of difficulty for more casual players that just want to have fun. I have not played the full game yet, only starting. But this little game is really neat and deserves much more attention and credit than what it's getting. Try the Demo and check it out first. It's great. I was really sad that a sequel was BroForce never released, but this helps fills the gap. You can choose controller or keyboard. Controller is great because it's easier on my right wrist. Job well done! Thanks to the developers!
Это замечательный платформер, со многими интересными фишками(вы примерите броню Робокопа, а в помощниках у вас будет добрый дядюшка-полтергейст по эффективности сравнимый с супероружием). Забавная история в стиле разборок мексиканских негодяев, наркоборонов и революционных амигос, с соответствующей музыкой и комиксами. И весь это потрясающий коктейль просто ОБЯЗАТЕЛЬНО порвёт вам жoпу термоядерным взрывом!!! Обязательно. Ибо такого всратого платформинга я давно не видал. А может это вообще первый случай. Короче. Для начала. В игре есть платформы размером с вашего героя-кактуса. Они поставлены среди шипов. Упасть на них - гейм овер сразу. А ваш кактус падлюка ещё и инерционен. Понимаете? В 99 случаев, попав на платформу вы по инерции едете жoпой и радостно падаете на шипы, блиадь((((( А ещё это тот платформер, где что бы запрыгнуть надо нажать прыжок+рывок. Ну и сами понимаете, когда платформа короткая... Да, довеском идёт малое кол-во чекпоинтов и то, что кактус дохнет от одно плевка-выстрела-удара-падения ящика(да, тут часто на бошку кактуса что то падает). Впрочем, ловушки в игре можно использовать и против противника... Однако больше всего вас выбесят уровни-трипы. Это когда кактус впадает в, кхм, наркотическую кому и путешествует по чертогам разума. Таких уровня три и после них вы возненавидите игру. Эти уровни сделаны специально для того, что бы хорошенько vздрючить игрока и таки заставить его швырнуть падом в экран своего любимого телевизора. Каждую секунду вы можете упасть на шипы, вонзиться бошкой в шипы, упасть с обрушившейся платформы получить по голове обрушившейся платформой. Запросто словить фаталити от любого монстра. И да, тогда вы начнёте с начала уровня ибо в этих трипах чекпоинтов не предусмотрено(автор этой задумки - калоед). Совсем. Так, один из таких психоделических уровней я проходил 63 раза. А вообще судя по статистике игры, мой кактус здох 1363 раза. Соответственно, столько же раз я начинал заново. В целом же на прохождение потратил 25 часов. На сраный платформер:(((((( PS. Примерно так же отреагировал один игрок из Турции в Стиме. Теперь его травма - он никогда больше не сможет прочитать спокойно слово "кактус"
Jeu qui va vous demander de refaire plusieurs des actions, par contre à quelques soucis si vous avez remplie votre jauge de rage, qui ne sera pas pris en compte sur un point de sauvegarde. Direction artistique en pixel art et de la musique bien énervé. Jeu qui veut faire référence aux films sur les cartels de la drogue tout en utilisant des termes grossier et humoriste. Peut parfois énerver sur certains niveaux.
ГЕЙМПЛЕЙ: https://www.youtube.com/watch?v=5C6a9uThe6U ПЛЮСЫ: Хорошая пиксельная графика и анимация. Отличный саундтрек. Простое, понятное управление. Поддержка геймпада. Интересные враги и уровни. Интересный сюжет и наличие юмора. Есть достижения в Steam. Есть демо для ознакомления в Steam. Наличие русской локализации. Отличная оптимизация. Хорошая цена на игру в Steam. У игры есть несколько наград. МИНУСЫ: Даже на лёгком уровне играть не просто. "Отличный экшен-платформер с кучей юмора, интересной историей и сложными уровнями, которые могут подорвать вам пятую точку. Рекомендуем!" 9/10 Games-Reviews.ru Обзор подготовлен для сайта games-reviews.ru и youtube-канала. https://games-reviews.ru/2022/10/05/flippin-kaktus.html YT: https://www.youtube.com/channel/UCiaJ5Z3Taf-ywbw8FAMh7hQ/ Подписывайтесь на нашу группу : https://steamcommunity.com/groups/redteamrussteam И на нашего куратора: https://store.steampowered.com/curator/28969041/
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