
In this game, you will play as a brave knight, exploring underground mazes, completing various challenges. Each level in the game is the ultimate platform jumping experience, requiring your precise calculation of jump timing and distance, dodging danger, and finally reaching the finish line.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 25reviews | 84% | — | $1.4K |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
作为一名摩点众筹的粉丝,我很高兴能给游戏地牢骑士写下评价。 地牢骑士这款2D平台跳跃游戏给我留下了深刻的印象。 首先,它的音乐,真的对我的口味!背景音乐选择恰到好处。 今天,我终于通关了游戏,时长大概4小时,感觉成就感爆棚。 游戏关卡设计很巧妙,挑战程度适中。但部分关卡的设计还需改进,36关的出口处的反重力设计的显得多余。总体来说,还是很不错的! 此外,地牢骑士的图像风格虽然简单,但整体看起来很不错。 虽然,昨天在玩游戏时遇到了背景乐突然停止的bug,但我很高兴看到开发者们及时修复了这个bug。这种态度值得称赞。 总而言之,我认为地牢骑士是一款令我满意的游戏。
感觉挺简单的,可就是过不去啊,难受啊 放学接着去遭罪 X﹏X
首先,游戏的像素风格给人一种怀旧的感觉,同时也呈现出精心设计的细节,简约而不简单。 游戏的关卡设计非常巧妙,关卡充满了陷阱、敌人,需要玩家巧妙地运用跳跃和道具来解决。随着游戏的进行,关卡的难度逐渐增加,挑战性也随之提升,但我在某些关卡中卡关了,难度如果再简单点就好了。(我承认我比较菜) 游戏的音效和配乐也非常出色,为游戏营造了恰到好处的氛围。 总的来说,《地牢骑士》是一款令我上头的2D平台跳跃游戏(越菜越爱玩),大家可以试一试!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 25 reviews with recorded playtime.
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游戏不错,推荐使用手柄玩,操作丝滑,死的也更带劲儿!
Could only make it to level 14. :(
Very generic prevision platformer. What it does it does fairly well, but there is no horizontal momentum or run button. So then all the obstacles rely on tight timing since you don't have much ability to vary your character's speed.
地牢骑士是一款相当困难的平台跳跃作品。在本就以难度著称的游戏体系中也显得比较独特,本作也游戏玩法十分简单易懂,就是找到钥匙跳到终点传送门就算过关,虽然看起来并不复杂,但是游戏的难度却让人头皮发麻,喜欢像蔚蓝、i wanna系列的受苦玩家可以一试身手。 游戏的UI设计的简单清爽,看起来就很舒服,手感也相对干净利落,而且死亡重开也很快,在实操体验很不错,不会有太大的不适和。另外游戏的设计思路也算有些新意,诸如三段跳、上下转换等设计也比较少安静,而且还有马里奥的踩头,从玩法上来说也并不单调。 虽然同为平台跳跃游戏,但不同于iwanna的一点是,iwanna的关卡设计思路就是反直觉、反常规,把障碍点都设计到最容易忽略或是最容易懈怠的地方,而本作则是最传统质朴的设计,哪里该跳、哪里该移动设计的一板一眼,看两眼就知道通过的方法,这样的设计虽然不算新奇却拔高了挑战的要求,大部分地方必须把按键精准计算、完美契合才能达成,因此本作呈现给大家的就是最简单、直接却有效的跳跃挑战,对那些喜欢平台跳跃的玩家是款不错的练习素材。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
nmd,有时候手柄二段跳失灵 歌不错,游戏会有点恶心(故意设计的恶心)
[h1][b] 探索地下的苦难之路 [/b] [/h1] [h1] 前言 [/h1] 在《地牢骑士》这款游戏中,玩家需要控制角色跳跃和躲避陷阱、敌人等障碍物。在进行跳跃时需要注意跳跃的距离和时间,以免落入深渊或者被陷阱伤害。同时,玩家还可以使用各种道具,包括弓箭、盾牌、魔法等,来帮助自己完成挑战,击败敌人和解决难题。 [h1] 游玩体验 [/h1] 继而蔚蓝、i wanna系列的平台跳跃游戏又一个折磨玩家的游戏,操作简单,纯粹吃背板,难度稍高,喜欢这类受苦的玩家值得一玩。推荐使用手柄进行游玩。 还有一些隐藏关卡和秘密区域需要玩家去寻找和解锁,这增加了游戏的可玩性和挑战性。此外,每个关卡都有不同的难度,需要玩家不断地进行尝试和挑战。玩家还需要探索并解锁一些隐藏区域和秘密关卡,发掘宝藏和新的技能。 [h1] 结语[/h1] 总之,《地牢骑士》是一款具备刺激与乐趣的平台跳跃类游戏,让玩家在不断的尝试和挑战中感受到成就感和快乐,它将会让您充分体验跳跃与冒险的极致乐趣。 [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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