
Part man, part blade, all badass – help Fist Slash defeat the evil Dr. X and recover the mystical mirror shards before they're used to wreak ultimate destruction on the world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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A ninja gaiden clone that's more rough than diamond. whoever made this game doesn't know enemy behaviour, spawn points, hitboxes, jump height and grap distance, achievement unlocks chained into higher difficulty and lastly replenishable platforms. Also whoever planned level 5-5, ♥♥♥♥ you. literally spend 8 minutes, that jump is not pixel perfect, it's rng as well.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely fun art style, great atmosphere, zero complaints.
My family group chat thinks I need an intervention. My neighbors is right.
Steam says this game has controller support yet it only works in the menu and not in the game....when i go to options it says "controller unpligged" when it clearly isnt
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An OK "NES" game. The controls are responsive (I'm using an NES USB controller and it works great with JoyToKey), the sprite art is good, and the level design is fine. I have to agree with others that the music is not the best, but honestly, I tend to tune it out with all that's going on. I've not beaten it yet, however, I'm not sure that's going to be possible, as level 2 hard mode has a series of four near-impossible jumps on ice platforms that were (I'm guessing) not play tested. I can get to the fourth one maybe 2 times in a 45 minute session, but it's honestly such a shock I always screw up the last hop to the orange platform. I haven't tried the easier modes yet, so I can't comment as to whether or not other issues that may hinder progression arise. Recommended, but only for those who grew up playing NES games or just like abuse and aren't expecting to score all the achievements on this title. EDIT: Got past level 2 on Holy Gaiden (hard); for whatever reason, my NES controller causes the glitch I mentioned--using an Xbox 360 controller doesn't seem to trigger the bug on the ice platforms. As such, the game is still recommended. Just be sure to use a modern controller.
Quite Decent 8-bit sidescroller for how little you pay. On a technicall level it is terrible: no controller config, no volume settings, no nothing except a music player and ingame achievemet viewer, and also on gamepad movement defaults to the control stick. Thank god steam input is a thing now so you can fix this. Once you actually get to the game it is pretty nice. Controls are relatively tight, you have a close range attack that can be upgraded to shoot a projectile, you can hang on wall and you get acces to a bunch of subweapons, plus the music is nice. The cutscenes are quite ugly though, with a very creepy uncanny look to it, and the music during this is horrible. The difficulty kind of skyrockets at the final stage, so you will be stuck there fo a while. Funnily enough, the final boss is way easier than the stage itself. Overall it decent for what you pay and the lenght is generous plus extended by the challenge. Get it on a sale.
This game's most important mechanic is broken: The wall grab. At the final level where the green water rises up, you rely on grabbing the wall, however this doesn't always work and you end up falling to your death. I wasted like 5 hours trying to do the final level but it's just not worth it when I have no idea if the game is gonna work or not. I liked everything else up until that point, but that's about 1 hour of fun and 5 hours of frustration to the point I had to give up, and I don't give up easily. - UPDATE - I figured out the issue, and I must say, at least I can sort of forgive the game now, but sadly I must leave this negative review because this game simply needs a fix. The issue is that when using a gamepad, you can only move with analog stick, not D-pad. It so happens that wall grab doesn't work if you accidentally tilt the stick a bit up or down, as that would count as a diagonal input, and you cant wall grab if you press diagonals. It HAS to be left or right, not up left, down left, up right, or down right. If you play this with keyboard, this issue will never happen. This games needs either d-pad support, or make it possible to wall grab with diagonals. I was surprisingly comfortable with analog stick, because the rest of the game is easy enough, but now we either need diagonal wall grab, or d-pad support. Or to be honest, both. I had to collect extra lives to do the final level. I would suggest a slight edit on the final level to add at least 2 more 1-up items.
忍者龍剣伝に多大な影響を受けたアクションゲームだが、個人的にはオススメできない。 良いポイントを先に挙げ、悪いポイントを後に挙げる。 [h1]●良いポイント[/h1] ・ファミコン好きには良いドット ・操作性は素直で動かしやすい ・難易度は忍者龍剣伝Ⅲくらいか?遊び易い [h1]●悪いポイント[/h1] [b]━━━設定やゲーム素材面━━━[/b] ・オプションに設定が殆どない ・強制フルスクリーン起動で知識がないと画面サイズなど弄れない ・キーコンフィグできない、箱コンでしかまともに操作できないボタン配置 ・BGMが短い、あまり出来が良くない(盛り上がらない) ・一部の攻撃グラフィックが異常に見辛い [b]━━━ゲーム本体面━━━[/b] ・敵キャラが使いまわしが多い ・敵や地形配置に「意図」が感じられない ・ボスキャラがノーモーションの鋭い攻撃が一部ある程度で基本的に楽しくない [h1]●総合評価[/h1] 全体的に、忍者龍剣伝は好きだが「ゲームの表面的な面白さ」だけを重視して作ったゲーム、という風に感じる。 ハイスピードに横スクロール画面を駆け抜けて敵を倒してボカーンって爆発する、というのが面白い、のような。 絶妙な配置や難しい局面などはなく、ボスも回避と攻撃を同時に行っていく、状況判断をしていく楽しさは特にない。 総じて忍者龍剣伝の、アクションゲームの「本質的な面白さ」とは何処にあるのか、というポイントが抜け落ちた作りに感じられる。 ただまぁお値段が通常100円なので、[b]とにかく値段相応の出来[/b]というゲームである。 しかしながら「値段関係なしに面白かったか?」と言われると首を横に振らざるを得なかったので、今回はオススメしない評価をする。
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