
Firmament is a new puzzle-adventure game by the legendary game studio behind the best-selling games Myst and Riven. Featuring deep storytelling and world-building, discover the story of this seemingly abandoned world as you explore and unlock the mysteries of 3 unique Realms… and beyond!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 1.6Kreviews | 72% | — | $649.6K |
| $20.99−40% | 220ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well worth the time it takes to understand what your goals are and how to acquire the tools to solve the puzzles. I played in VR and it was very smooth and visually complete. I went to a walkthrough to solve one puzzle but the rest were doable in a reasonable amount of time. Unique and satisfying game with a great storyline and spectacular ending.
An incredible disappointment given that this was from the same studio that brought us Myst, Riven, and Obduction. The puzzles are serviceable enough but a bit bland. The story and world building are paper-thin for most of the game and gave me no reason to care about the game world or solve its puzzles, other than the fact that they were there. In fairness, Myst also had pretty thin storytelling for much of its runtime, but I'd argue that it was still a good sight better than this. Instead, all of the exposition comes in one big dump at the end. Said ending is not terrible, but I found it a lot less interesting than in any of Cyan's previous offerings. My understanding is that this game had a rather tumultuous development and a lot had to be scrapped, and it certainly shows. All that is without getting into the fact that this game ran like garbage on my computer that's handled loads of other games without issue, forcing me to turn all of my graphics settings to minimum to get it to run acceptably, and leaving me with a product that didn't look very good and left me unable to read some details. I'd been eagerly looking forward to Cyan's next release after playing Obduction, but boy howdy was this a massive step down.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful worlds and interesting mechanical based puzzles.
Игра посредственная. Упор сделан не на геймплей или погружение в сюжет, а на визуальное восприятие. С этим можно и смериться, но количество технических багов в игре просто зашкаливает. За игру просят полную стоимость качественного релиза, а на деле игрок получает продукт уровня раннего доступа. Тут тебе и многочисленные застревания в текстурах, и неадекватное поведение основного инструмента взаимодействия. Окончательно испортило мнение о игре зависание повествования в самом финале, при развязке сюжетной линии. Причем сама игра не зависла (можно было перемещаться по локации, выходить в меню и т. д.), а завис скрипт финального повествования.
Lovely visual design, especially the architecture and interior design- BUT......gameplay suffers from the exact same problem a LOT of 3D puzzle games have- lots and lots and lots of timewasting forms the core gameplay. 1 - Huge empty areas you have to slowly walk through (sometimes with VERY prolongued loading screens or unskippable sequences where not much happens) to actually GET between the puzzle pieces. Lots of prolongued backtracking too. To give an idea of pacing- I played approximately 3 hours (with a 1 hour lunch break I left running due to a loading screen)- encountered 4 actual puzzles and a couple of basic "hit the switch to turn this on" and basic mechanics training sprinkled in between- most of the time was spent backtracking and exploring dead ends. 2 - Puzzles where you can't see what you're actually doing so you have to keep disengaging from the controls (you can't even look away from the controls sometimes) and going back and forwards to check the outcome by eyeballing the pieces or the readout (sometimes over long distances- see 1), and then walk back to try it again. 3 - Use of trial and error (which isn't so bad in puzzle games, were it not for 1 and 2 above- testing the wrong hunch can be very costly). 4- The game also expects players to do parts of each world and frequently pass between them (usually to unlock powers in one that then warrants going to another to use to unlock that power and then return etc. Overall, not recommended if you're strapped for time and hoping to get as much as you can when you get a free moment (I played this during sick leave).
Breathtaking landscapes, and high-quality sounds & music as always with Cyan's games, plus fairly challenging puzzles perfectly integrated in the environment & story. And... such a great scenario! As it is one of the shortest Cyan games, it may be the perfect one before discovering the whole Myst series.
świetna gra, dla fanów Mista, ale nie tylko. Tytuł świetny dla wielbicieli wszelkiego rodzaju zagadek, łamigłówek, do tego bardzo ładna grafika. Jak na studio Cyan, ciekawe grafiki i krainy.
Отличная игра! Визуал напоминает Биошок. Любителям обширных головоломок Ривена рекомендуется.
Envoutant comme un Myst, mais bourré de bugs de leve design! Combien de fois je ne me suis pas retrouvé coincé à devoir activer le "téléportation en lieu sûr". Un peu court
GREAT GAME , LOVRD IT . THE ONLY MINOR THING, I WOULD OF LIKED TO BE ABLE BIND THE KEYBOARD LETTERS TO MY MOUSE. WITHIN THE SETTINGS.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.1K | 91% | $24.99 | |
| $1.6K | 63 | 84% | $1.99 | |
| $2M | 2.8K | 92% | $34.99 | |
| $468.2K | 1.2K | 90% | $24.99 | |
| $114K | 242 | 69% | $24.99 | |
| $109K | 313 | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $649.6K | 1.2K | 71% | $24.99 | |
| $650.2K | 640 | 80% | $34.99 | |
| $648.5K | 1.3K | 76% | $17.99 | |
| $647.7K | 1.1K | 86% | $24.99 | |
| $651.7K | 977 | 71% | $24.99 | |
| $651.8K | 1.9K | 74% | $12.99 |