
Use a variety of fireworks to fend off misfortune and protect your family!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
During the Spring Festival, light up fireworks to drive away the Badluck Entities!
Firework War combines the traditional custom of lighting fireworks with the strategy of tower defense, delivering a fresh and exciting experience.
Classic fireworks like the Rainbow Fountain, Flash Shooter, Fire Wheel, Golden Basin, and Firecrackers take center stage in the game. Your task is to ignite these fireworks, unleash their dazzling effects, and fend off malevolent spirits to protect your home.
As you light up the sky, you'll also rack up plenty of joy value. Use it to buy more fireworks and keep the fun going! Immerse yourself in this unique taste of Chinese New Year tradition!
Genres
Stats
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really love this game the art style drew me in from the start, and the silly story was great. I smiled when it went from evil beasts to the construction company. It's the light humor in these types of games that I love like in Mahouteq.
good
doesnt look good but surprisingly good
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun little game, but you'll run out of fireworks quickly towards the end levels. I'm not into starting all the way over from the beginning so I likely won't finish this game, but it's still worth a download.
годно, на китайский новый год как раз защищай дом от зла с помощью фейерверка, покупай его за очки, и чото еще есть, сюжетец типа босс гарный, юмор
有年味的游戏!
非常有趣的小游戏。希望出存档功能
Cool idea and neat aesthetic. Super charming. I think my one nitpick is that the aesthetic also makes it hard for depth perception, so anytime there were flying enemies I felt like I never had a good handle on where to place fireworks for them. The difficulty also seemed a bit unbalanced as it ramps up like crazy some levels and some no. i still recommend as maybe the above are skill issues and people more familiar with this kind of genre and design wont be bothered by it.
很有意思的小游戏
抽象但是挺有意思的,,,但是这个ui和游戏说明能不能再搞好一点。。。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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