
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 677 reviews with recorded playtime.
Reviews
Themes across 676 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
peak game, need a second game with deliliahs pov
Kurzes Spiel, aber ein spaßiges Erlebnis, das gut geschrieben ist und gut gespielt wurde. Hat die Atmosphäre und das Gefühl der Isolation wirklich gut eingefangen. Kann ich sehr empfehlen für alle, die in einem Spiel die Geschichte in den Vordergrund stellen :)
Uzun süredir bu kadar güzel yazılmış derin karakterleri olan bir hikaye görmemiştim. Karımız demans hastalığından sonra biz escapism olarak yangın gözetleme kulesinde işe başlıyoruz. Ama asıl hikaye hiç görmediğimiz bizimle aynı işi yapan farklı gözetleme kulesinde kalan delilah'ın telsizden bizimle iletişime geçmesiyle başlıyor. Delilah Npc bir karakterden çok insan olduğunu hisettiren gri bölgede bir karakter. İki karakter de gerçek hayatla yüzleşmek yerine kaçmayı tercih ediyor. Ama sonunda Henry karısını bırakmasının yüküyle yüzleşmeyi tercih ederken delilah henry'le arkadaşlığını büyük orman yangınından sonra bir veda etmeden sonlandırıyor. çünkü Delilah gerçek hayatla yüzleşmekten hep kaçmış bir karakter. Delilah kusurlu bir insan. Bir çok önemli şeyi görmezden geliyor ve yüzleşmek istemiyor. Bu sürede Delilah ile Henry telsiz üzerinden kusursuz bir arkadaşlık yakalıyorlar. Çünkü birbirlerinin sadece göstermek istedikleri yüzlerini görüyorlar. Gerçek dünya araya girdiğinde telsizdeki o büyü ve arkadaşlıkları bozuluyor. Henry’nin hikayesi de güzeldi. büyümenin ve iyileşmenin tek yolunun acıyı arkada bırakıp kaçmak değil o acıyı kabul edip onunla yaşamayı öğrenmek olduğu anlatılıyor. Bu kadar kısa sürede bu kadar derin bir hikaye anlatmak zor. Ayrıca Oyunu yapan Stüdyoyu valve tarafından satın alındıktan sonra yeni yapacakları oyunun bütçesini deadlock saçmalığına vermişler ve oyunu yapanları farklı yerlere göndererek stüdyoyu kapatmışlar. indie geliştiricilerin indie olarak kalması gerekiyor.
Firewatch was a pleasant surprise. You step into the role of Henry, a fire lookout who spends the summer in a remote watchtower deep in the woods, with his only connection to the outside world being Delilah, whom he talks to over the radio. That dynamic between the two of them is really the heart of the game — warm, funny, and often genuinely made me chuckle. Story-wise, it's not quite as profound as What Remains of Edith Finch, but honestly, it doesn't need to be — Firewatch is playing a different game altogether, and it does what it does really well. The tension builds up nicely over time, you're constantly wondering what's actually going on, and the resolution feels satisfying. On top of that, the visuals are gorgeous: a rich Wyoming wilderness vibe with beautiful lighting and colors that just makes you want to slow down and take in the scenery.
Great game. Certainly arrived to me at the right time. I love games that leave you with something afterwards. Not just a story or a plot. Actually helpful information. I'm not to sure if this is meant to correct people's suicidal thoughts but it certainly corrected some things for me. Time always shows you rewards. You just have to see them.
Firewatch is a short but memorable game with a story that kept me invested from start to finish. The dialogue feels natural, and the mystery is handled well without dragging on. The art style is also fantastic, making every part of the map worth exploring. Definitely worth playing if you enjoy story-driven games.
В начале игра хоть и обещает быть каким-то грустным повествованием о плаксливой драме, но потом она раскрывается, и вообще не остается этого ощущения. Отличная короткая игра на один вечер, ставлю "лосяру". Правда покупать за фулл прайс - ну такое себе, слишком что-то разрабы хотят. Но есть минус у Firewatch, что бывают очень странные баги с взаимодействиями. Например, когда хочешь прочистить себе путь от веток, то ты начинаешь просто убегать от этого места. Разрабы, пофиксите, игре то уже больше десяти лет!
Well.... a good game where nothing happens.
Firewatch is such a great story-driven game. The gameplay is simple, but the story, atmosphere, and character conversations make the experience incredibly memorable. Overall, Firewatch is a beautiful and memorable game with an amazing story. 10/10. Highly recommended!
Непоганий детектив, рекомендую. Але є й мінуси — застрягання в текстурах. За всю гру довелося перезавантажуватися тричі.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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