
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Для тех, кому нужен короткий ответ - да, берите - не пожалеете ! Эта игра в свое время сумела меня и напугать местами, и вывести на эмоции. И в целом я получил эстетическое удовольствие от игры в нее. Минимум геймплея, но зато качественная история, которая надолго остается в памяти. For those who need a short answer - yes, take it - you won't regret it! At one time, this game managed to scare me in places and get me emotional. And overall, I got an aesthetic pleasure from playing it. A minimum of gameplay, but a high-quality story that stays in the memory for a long time.
Protagonist is absolutely Reddit coded. Gives you the option to say "I wish I'd drowned them" when referring to some drunk teenage girls, right at the start. All because they said he has a small ♥♥♥♥. Which they are no doubt right about given his dwarf like proportions + 10 Karma
Probably one of the best stories I have ever played ever. Absolute masterpiece!
8/10
Recommeding it 1000% 10/10 story plus i would love a sequel but the team was bought by valve sadly..
Holy.. This game is absolutely peak, I just finished it and man.. I have been emotionally changed, literally I my brain has never been so attached to a character on a video game but damn. I don't even know if peak describes what this game truly is.
Прекрасная, коротенькая игра, которая показывает Лес как возможность укрыться от прошлых проблем, и завести новые. Довольно увлекательное расследование разных ситуаций. Из минусов только то, что диалоги были довольно спокойными, особенно в критических ситуациях. В пример можно взять концовку игры. Не думаю, что при пожаре целого Леса можно было бы вести спокойные, светские беседы. 9.5/10
The game concept is fine and I actually liked the overall storyline and ending! But the dialogue is exasperating, irritating, triggering, and not realistic nor entertaining at all. And it really matters because it is 90% of the whole gameplay. Delilah's voice is extremeley annoying and her personality makes me want to mash my computer. Her constant profanity and attitude ruined the whole game experience. I had to mute the game. Poor character choice by the development team.
This game was pretty good. Story had some loose ends but overall I thought it was engaging.
I remember thinking about buying this game, so one day i bought it, and I do not regret it. I spent 3 hours with Henry and Delilah, and it was an absolute masterpiece. The writing was grear, the whole athmosphere was one of the best i experienced, the story was one of the best stories, i ever played. I believe this game deserves an award. I had fun, and thats important. I recommend you play this game at least once in your lifetime because it belongs in top moments you have to do until you die. Thank you for this Cinematic Masterpiece team. Godspeed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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