
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 693 reviews with recorded playtime.
Reviews
Themes across 692 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game worked well for the first Hour or so but then there seamd to pop up random invisible walls absolutly everywhere so the game became find the one pixel where the game lets me walk and hope to not get stuck every 2 secends.
literally art
Joli walking sim qui invite à l'invasion pendant les quatre heures qu'il dure Histoire: Dans les années 90 un homme, somme toute normal, décide de s'isoler pour certaines raisons durant un été en tant que garde forestier aux USA. La seule personne avec qui il peut échanger est une autre garde voisine. Graphisme: Cell-shading de qualité, tourne aisément sur Steam Deck Gameplay: On se prend à se déplacer avec sa map et sa boussole à travers la région. On débloquera d'autres accessoires pour avoir accès à d'autres parties Durée: Un peu plus de 4h pour faire le tour de l'histoire et le tour de la Map. Rejouabilité assez légère mais possibilité de se balader librement à la fin du jeu (bien pour un walking sim) Note globale: 7/10
This game is wow. I did this in like a few hours but ♥♥♥♥♥♥♥♥♥ it was good. I feel like even tho the story wasn't long at all, it felt like it, in a good way. This game has got one thing perfectly, the loneliness, the isolation feel you get when the only thing you have is a radio. I would never have expected a game like this, that looks insanely simple from the outside, actually have a story so good. I won't say the story is touching cause I'm not sure but yeah you could call it that too. These are the type of games that don't get a lot of attention compared to other story games but are still peak nonetheless. Kinda leaves you thinking after you finish the game and that's also pretty cool about it I guess
really peaceful near the start and introduces fear slowly and gradually
♥♥♥♥♥♥♥ this game just is so beautiful, creepy, story rich, and makes you feel so much in a 3 hour story that I have done a couple times now (after id left long enough to forget some of it). anyone who wants a relatively short story packed game with some creepy moments and amazing visuals, this is for you.
Estuvo bien, algunos sustos, pero es un WALKING SIMULATOR con una buena narrativa, y si odias ensuciarte por ir al bosque, pues es lo más cercano que sentirás de salir de tu sucia cueva :3 --- RECOMENDADO---
It was short, but i enjoyed it alot. Good story, very detailed characters, really puts you in your "feels" One for the books...
遊玩注意: 1. 遊玩時間偏短 不建議原價購入 2. 先去設定裡開字幕 預設是關閉的 劇情: 結局單從故事前中期發展來看有點平淡,雖然你從它(可能)的象徵意義來解讀有點意思,但我個人覺得還好 遊戲體驗: 十分好評,風景優美,氣氛營造相當好 不過有一點要特別注意,逛了一下評論區,發現我這個時間算相對短了,方向感不好的人可能要花更多時間才能完成,要有花5-6小時以上的心理準備,但畢竟小地圖都有顯示你的實時位置,如果你喜歡這遊戲的氛圍慢慢散步也是沒問題的 不過很多地形有小bug,給個建議就是不要亂走到石頭上,卡死要脫出你會很痛苦,這遊戲要去的地方大多都有標駐在地圖上,照著路走最安全= =
一天就能通
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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