
A free to play FPS game brought to you by Ryan Laley Games. Shoot your weapons and throw your grenades to take down your opposition. Welcome to Fireteam soldier!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have not had time to play this game a lot, but then again it is not just the game you are getting, but also all of the videos and content for the game and how to make it are Free, as well as the game itself is free with no in-game purchases needed. This is PVP mostly, but it is designed as a Retro game. The game play and weapon progression is the same for everyone. Which takes us back to older games where they were more casual so anybody could jump in and have fun. You don't have to worry someone purchasing or what is often referred to as Pay-To-Win upgrades. EDIT: I meant to say that due to the balanced gameplay, there may not be an advantage to include PVE except in cases where additional players are desired. PVP is not a toxic issue in this game. But then again, it is the base game with videos on how it was made. Which means if you what to build something similar and add in-game purchases or add the dreaded Pay-to-win features, you absolutely can. I do have to disclose I am a Patreon member of Ryans and was when this game was developed, so I had the opportunity to see the videos and game play before it was released. I am not a Gold member so I do not have access to all of the content, but the structure is there for people who may want that access as well. Now that Fireteam is released, it will be fun to watch its progression and see how the community takes the ideas and implements their own games.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] Fireteam is a dead PvP game. Why did it fail? This abandoned Early Access PvP arena brawler failed for a bunch of reasons, despite the suspicious reviews all saying how amazing it is despite not playing it. I personally think the biggest reason, apart from the usual ones, was that it's a nasty asset flip. Nobody likes asset flips. [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 3 years ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Серверов нет, ждал полчаса катку чтоб зайти и понять что там нет системы рангов, попал я хрен пойми с кем ибо я даже попасть не по кому не мог! В квейке я хоть поцарапать кого-то мог, а тут ничего не могу сделать, фпс проседает на RTX 3070! Это как? Сэнсу не настроить когда ты уже в игре.... Не рекомендую тем кто привык к квейку.
Пожарная команда - одно из лучших аниме на Земле, а создатели игры словно и не смотрели его. Взяли просто сделали какую-то помесь Квейка, Альфа протокола и Бог его знает что еще...
Bring friends.
Ryan has made the best free resources for UE development I've found personally, and as the tool it was designed to be, Fireteam is great.
Ryan Laley Games tarafından sunulan, oynaması ücretsiz bir FPS oyunu. Rakibinizi alt etmek için silahlarınızı ateşleyin ve bombalarınızı atın. Fireteam askerine hoş geldiniz!
game is dead and the only other person I could possibly find playing was a hacker, he didn't die even after 50-60 shots in a row. absolutely does not worth your time.
great character animations and everything else for that matter.... maybe make a pve variant to keep players during low server population scenarios...
GAME IS EPIC AND BASED ALTHOUGH THE OWNER SITS IN THE LOBBY AND TRIES TO KILL YOU WITH THE OP GUN BUT I WAS BETTER THAN HIM
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Shatterline | $6.9M | 29.1K | 73% | $9.99 |
| Emberward | $2.3M | 3.8K | 97% | $19.99 |
| Roadside Research | $2M | 4.4K | 86% | $12.99 |
| Drunken Wrestlers 2 | $1.9M | 18.7K | 87% | $3.99 |
| Sub Rosa | $1.8M | 3.4K | 69% | $19.99 |
| Battle of Empires : 1914-1918 | $673K | 2.1K | 69% | $8.99 |