
Face unpredictable dangers, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter and play with up to 3 friends or with the help of your NPC controlled crew members.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

UNITED AGAINST FIRE. Face unpredictable dangers head-on, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter in a sprawling city in the American Midwest, where every mission pushes your skills to the limit. Experience the rush of firefighting in stunning visual quality in an intuitive and cooperative multiplayer mode with 3 friends or with the help of your NPC controlled crew. Battle raging and dynamic flames, heat, and smoke – all simulated in real time. Cutting-edge physics & graphics systems powered by Unreal Engine 5 let you experience firefighting immersion like never before.

Over your career, you deal with a range of challenging situations, like trapped civilians, electric fires, flammable liquids, grease fires, backdrafts, flashovers, and explosions. Equip yourself with authentic firefighting tools, including fire hoses, saws, Halligan tools, axes, and extinguishers, and use faithfully recreated fire engines and ladder trucks. Use the right tactics and methods with precision to put out blazing flames.

Each mission requires real-life firefighting strategies, such as ventilating to curb fire spread, cooling down overheated objects, sawing through obstacles, reducing air drafts, and selecting the proper extinguishing agent. But stay alert for signs of imminent danger, like thick smoke finding its way through closed doors and presenting the potential for a major disaster.
But don’t worry: you can learn how to fight fire and the use your tools properly back at the fire station hub, which serves as your headquarters between emergency operations. Relax between missions, inspect the large vehicle fleet that includes faithfully recreated trucks from Rosenbauer, and choose your next assignment.
So, when the emergency call comes in, make sure you get the job done by taking the shortest route to the emergency scene, fighting the fires, and saving lives together.

EVERYDAY HERO: Step into the boots of a U.S. firefighter
IGNITE YOUR PASSION: fight perilous fires in single- and multiplayer mode
TEAMWORK: 4-player coop mode
UNITED AGAINST FIRE: Assemble your squad with an NPC crew when in single-player mode
AUTHENTICITY: Use equipment from leading U.S. firefighting brands, such as HAIX®, Fire-Dex and STIHL
QUICK RESPONSE: Drive faithfully reproduced, licensed Rosenbauer America fire trucks, such as the TP3® Pumper, Viper®, 68' Roadrunner, and more
YOUR CAREER: Choose between 8 characters and different outfit sets
FIRESTATION: Your hub for learning techniques and choosing your next emergency mission(s).
SIMULATION: Realistic fire, heat, water, and smoke simulation with the Unreal Engine 5 physics engine
PC MODDING: Create modding missions and share and play them over Mod io
CONSOLE MODDING: Download and play new modding missions from the Mod io hub


Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 2.6Kreviews | 81% | — | $2.9M |
| $54.99 | 2.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Firefighting Simulator: Ignite takes a profession that is often celebrated in films and television and translates it into an interactive experience that emphasizes responsibility, teamwork, and split-second decision-making. Developed by weltenbauer. Software Entwicklung GmbH and published by astragon Entertainment, the game invites players to step into the role of a firefighter in the fictional Oakridge City, where every emergency call can quickly escalate into a life-or-death situation. Rather than focusing on spectacle alone, the title aims to showcase the discipline and coordination required to combat dangerous blazes and rescue civilians under extreme circumstances. The game's biggest accomplishment is its dynamic fire simulation system. Fires behave as living hazards, spreading through buildings based on environmental factors and forcing players to constantly reassess their approach. Entering a smoke-filled home to locate trapped occupants, managing visibility in collapsing structures, and choosing the right tools for each emergency all contribute to a strong sense of immersion. Missions range from residential incidents to larger industrial disasters, ensuring that players regularly encounter new layouts and challenges. The game succeeds in making even familiar objectives feel tense because no two fires unfold in exactly the same way. Cooperative play is another cornerstone of the experience. Teams of up to four players can work together, dividing responsibilities between search operations, hose management, ventilation, and victim extraction. Communication becomes essential as emergencies become more complex, creating memorable moments where coordination determines success. Players who prefer a solo experience are supported by AI companions capable of following commands and assisting in critical tasks. While these AI teammates occasionally struggle with positioning or timing during particularly chaotic situations, they remain functional enough to preserve the game's cooperative spirit. Visually, Firefighting Simulator: Ignite benefits greatly from its use of Unreal Engine 5. Flames cast realistic lighting across environments, smoke effects create convincing hazards, and the detailed equipment models reinforce the authenticity of the setting. Fire engines, protective gear, and rescue tools all feel meticulously recreated, contributing to the sense that players are participating in genuine emergency response operations. The game's fire station hub also serves as a pleasant downtime area, allowing players to prepare for missions, customize their firefighter, and appreciate the quieter moments between emergencies. Progression and replayability are supported through increasingly demanding scenarios and community-created content. As players gain experience, they become more comfortable with advanced firefighting techniques and begin experimenting with different strategies to improve efficiency. The inclusion of mod support significantly enhances the game's long-term appeal, opening the door for custom missions and additional challenges created by the community. This feature gives the game a degree of longevity that many simulation titles struggle to achieve. That said, Firefighting Simulator: Ignite is not entirely free of issues. Extended play sessions can reveal some repetitive mission structures, and players looking for a strong narrative component may find the simulation-focused design somewhat lacking. Certain AI behaviors can occasionally interrupt the pacing, and the methodical nature of firefighting may not appeal to players seeking constant action. However, these drawbacks do little to diminish the game's strengths as an authentic and respectful depiction of the profession. Firefighting Simulator: Ignite stands out as an engaging simulation that captures both the intensity and teamwork involved in emergency response. It successfully combines realistic mechanics, impressive visuals, and cooperative gameplay into an experience that feels rewarding and educational. While there is still room for improvement in mission variety and AI refinement, it remains one of the more polished firefighting simulators available and serves as a fitting tribute to the individuals who put themselves in harm's way to protect others. Rating: 8/10
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
| $34.99 |
| 462ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game i have ever played
Слишком скучно и не интересно, и цена за это не оправданно большая
연소의 3연소 가연물 산소공급원 점화원 + 연쇄반응 연소란? 가연물이 산소공급원과 반응해 열과 빛을 동반하여 산화하는 현상 이때 열과 빛을 동반하지 않으면 연소라 칭하지 않음
Чтобы получить все ачивки, нужно докупить дополнение. Еще и боты тупые пипец, застревают друг в друге, в машине, в лестницах, в стенах, на пустом месте. Да пошло оно все.
Its ai and driving are horrible. like my dudes cant find anyone and get themselves stuck on terrain, they never listen to me either. The driving which should be a highlight has bumper car physics. No realism at all. Not a very good simulator but not arcadey enough to be fun.
This game is pretty fun and not bad for a firefighting simulator. The only things that stick out to me are the sirens they sound cheap and kind of wonky. I would say I feel like they could do a lot better of a job, making them sound better. The AI is helpful, but sometimes they do glitch out and stand in one spot or just work on one room the entire time while I’ve put out three rooms full of fire in less time so the AI definitely needs to be worked on a little bit more. They just recently added Kenworth, which is cool but I feel like we should be seeing more Pierce freightliner and other fire truck brands. The customization that they added recently is pretty cool but again it lacks a lot. I’d also like to see a black helmet with yellow reflectors, but it doesn’t make or break the game. It would be nice though. They’ve updated this game quite a bit since it came out, but it still needs a lot of work done to it other than that. I recommend this game and wouldn’t listen to any of the other negative reviews that may try to steer you away from buying the game again it’s just a game not real life so it isn’t gonna be perfect like how these “first responders“ expected it to be. Buy it and see for yourself. The graphics are good, the storyline is good, and it’s user-friendly. I’d give this game a solid 7 out of 10.
I enjoy this game a lot. But it’s boring at times, if you have “alarm mode” on, hanging around the station is rather pointless and extremely boring. Theres NOTHING to do, yet the station was made so lively but all you can do is walk around with no purpose. It would be more engaging if there were task to perform at the station and things to interact with, being able to sit on chairs, even “rest” at the bunk until next alarm goes off. Wash the engines maybe, interact with things at the Captain Office once you reach that rank. Driving to fire calls and working them is great, AI sucks, getting stuck for no reason, failing to put out the fire, they mostly get in the way while you do all the work. The Rosenbauer engines are very detail and look gorgeous no matter the paint combination you choose. Overall the game is good, but its also lacking. Hopefully they can add more content in future updates.
My God what a mess. If you're looking for an arcade game where you run around while the cheapest voice actors ever hired shout out lines that sound like they were written by eight year olds, this is your game. Honestly though, I could only tolerate experiencing this disaster for less than an hour. The graphics are fine. Just fine. Nothing groundbreaking, but the graphics are just a vehicle for immersion, and even if they were photorealistic it would make no difference. The models are based off real apparatus, but the way the trucks are set up is as far from realistic as possible. There are no preconnected hoses, you have to hook em up every time and hook a nozzle to the attack line every single time. Tools are stacked into compartments in strange ways that make no sense. The sirens sound like they came off a child's toy, not a real fire apparatus. Driving is a chore, and you don't get to choose where you place your apparatus, most cases you're forced to beach it on the lawn. Half the fun of driving a tower ladder is knowing where and how to place it, and the feeling of satisfaction when you nail it! Trust me, I drive one in real life! The AI NPCs are USELESS. You tell them to do something and they mill about before saying they "can't do that, commander" (so you go from probie to "commander" in an instant apparently?) By far the biggest rub for me though was the dialogue and radios. In case you weren't aware, most Fire radio traffic is open airwaves: anyone can listen. Therefore, it's inexcusable for the developers to make this game sound sooooo cringey and fake, when they literally could have just spent thirty minutes listening to real American firefighters talk to each other and figured it out. Nobody names their engine company "unit 7", guys. This is not a simulation game. There is no smoke inside structures. Hose mechanics are 100% arcade paint and shoot. Driving is a game of Crazy Taxi and the goal is go as fast as you can with no regard for anything else. There are plenty of games out there that simulate firefighting so much better than this. Could it maybe be fun for people who aren't seeking a realistic experience, sure. I played it for less than an hour and spent the entire time annoyed. Part of that may be that I actually am a firefighter, and I'm holding the bar much too high. But when there are dozens of free Roblox games out there that simulate more accurately than this game, a game which costs money...
The game is pretty fun. It's a good time soak when you just want to take it easy. The AI teammates can be pretty frustrating at times. Santiago always seems to spend the entire duration of the mission on search & rescue, even after rescuing all victims. The driving feels a bit arcade-y, but the truck color customization is neat. I wish they got licensing from Federal Signal to use the Q2B mechanical siren noise because the mechanical wail siren in game sounds really off. I'd recommend buying when it goes on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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