
Explore the atmospheric retelling of the Korean mythological tale of the Bulgae and their pursuit of the Sun and Moon for their master, the King of Darkness.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
일단 이게임은 코옵을 추천 드립니다. 멀티가 되며 친구와 함께 연인과 함께 가족과 함께 여행을 떠나는듯한 느낌을 줍니다. 한국 게임의 마지막 자존심. "불개" 우리나라 전통의 "개"를 플레이 하며 개들의 왕인 "개왕" 을 깨우기 위해 여정을 떠나는데요 그속에서 작은 에피소드들이 펼쳐지며 황홀한 음악과 그래픽이 심신에 안정을 줍니다. 요즘같은 폭력과 살인 파괴 에 찌는 게임을 하며 많이들 심신이 안좋을텐데. 그럴땐 이런게임 한번씩 해주면 어떨까요 ? 마지막 엔딩은 아름답고 눈물이 살짝 또르륵 하며 떨어집니다. 플레이 타임은 짧은 편이며 저는 과감히 한국 게임의 마지막 자존심 "불개" 추천 드리겠습니다.
하고 싶으면 하셈 돈은 안아까움
불개 너무 멋있어요 정말 재밌었고 힐링되고 브금도 좋아요 추천합니당!!
I am dog.
Fire Dogs was a fun, serene, journey game. Played blind and had fun, even made a friend or two along the way. With beautiful graphics, gorgeous scenery, amazing music, and wonderful aesthetics. I can't wait to see what comes next for Fire Dogs. Mechanics wise it is nice, even when managing to break out of the map you get sent back to your sleeping area. Jumping is floaty but works well once you get the hang of it! I think the digging mechanic could be used a little more though, but everything tied together nicely. Some spoilers in my critiques/suggestions below: [list] [*]Critique wise I think it would be cool to have a lot more exploration type stuff and new areas (which I see is planned) and a way to find dog friends met on your journey again. (Mountains, snow, caves, and even more of whats in the game already!) [*] Dog friends are great but is there a way to find and reconnect with ones you've met? Otherwise it may be nice to have a way to do so if at all possible. [*] Potential to customize dogs and their color. Or are dogs colored based on player number? (Ex. I was gray and a random person who joined was 2 shaded brown. Is that random, based on a system level, or who joined who?) [*] With swimming is there any ideas for diving under the water? There were a lot of neat visuals and potential to explore them and/or caves under water. [*]More interactives would be fun to play with, whether it be simple items (like lanterns, chimes/bells, other instruments, fountains, boats, etc) or an adventurous puzzle or two whether they be simple or hard puzzle wise. [*]A music selection would be nice too. Each song is beautifully elegant and it would be nice to play all of them equally! [*]Bury some hidden treasure/collectibles too. I liked the digging mechanic but did feel it has a lot of potential. [*]A hub would be nice, but also other neat areas similar to what's in the game as well. [spoiler]I loved all the small things found around like docks, the caves, temple areas, and different biomes. Each one was quite unique and special in its own way. There was also a nice blend of natural and man made elements too.[/spoiler] [*] [spoiler] Maybe a longer event/cut scene with the eclipse. I personally would love if we could explore the area during the eclipse. We could see the areas with the lantern shrines and gems of the cave glowing and see if anything else has similar glowing (like the swamp fireflies) or changes from said eclipse. [/spoiler] [/list] I know that's a lot of suggestions and critique but I would love to see this as a great expanded indie game! It was beautifully done, based off a wonderful story, and I'm excited to see what comes out of it as a whole and where it could be taken for future content.
以前このゲームは7つのオブジェクトを解放すると最後の扉が開きエンディングというものでした。 しかし!!! 先月の大型アプデでまったくの別ゲームになってしまったのです。 7つのオブジェクトにそれぞれ7つのオーブをはめこみ、そしてそのはめ込んだオブジェクトに触れて解放し全部解放すると最後の扉が開くようになりました。 そのオーブの位置が非常に取りにくいところにあるため元々カメラ酔いするゲームだったのが更に悪化。 頑張って解放しても、その解放したオブジェクトに触らないといけないのでマルチでやっても非常に効率が悪いです(ここは解放のみにしてほしい・・) またマルチに人が全くいないので30分以内にクリアするという実績はとることが非常に難しいと思います。 ちなみにアプデ前までは別の実績だったのにアプデして実績を変えるという・・・ 改善すべき点がたくさんあるのでオススメできません。
Better swimming mechanics than New World
You're a dog. You run around in pretty landscapes and howl at seven shrines, then go to a palace or something. That's pretty much it in the game's current state, so how much you'll like it depends on how much you like being a dog and running around in pretty landscapes. I imagine the multidog, err multiplayer option is fun, but I haven't had a chance to try it. Very pleasantly surprising for an EA game, I didn't encounter any bugs or major glitches, nor anything that looked blatantly unfinished. Walking through tall grass or similar textures looked a bit awkward, the paths looked a bit plain. Otherwise, there just isn't much to do other than walking/running, looking at stuff and being a dog. Oh, and listening to chill piano music. In a finished version, it would be cool to somehow better communicate the mythological tale that the game description is talking about. EDIT April 2024: one of my friends on here reported getting very motion sick from this game, so heads up if you're sensitive to that. * * * If you like chill and story-driven games, check out my curator [url=https://store.steampowered.com/curator/35872486]Peaceful Adventures and Stories[/url]. You're also welcome to join the [url=https://steamcommunity.com/groups/chilladventures]group[/url].
I have ascended to doghood. 10/10 would howl again.
Howl, dig, sleep, and make doge friends.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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